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APC Mk.5

APC Mk.5 is currently the 2nd highest level of APC available in the game.

“Armored vehicle that will continuously deploy troops on the battlefield.”

APC (Armored Personnel Carrier) is the sixth type of Troop from Factory to use for the player in DomiNations.

General Information Edit

This unit deploys waves of heavy infantry onto the battlefield every few seconds. Keeps defenders at bay with machine gun fire. It is unlocked in the Atomic Age.

APC will deploy its common / unique Heavy Infantry troops depending on their nation and age (2 per surge). The Heavy Infantry level depends on APC Level, while the Boosts / Bonuses Hitpoints or DPS depend on your Barrack's Heavy Infantry Boosts received. After deploying 6 troops, it will only deploy more troops once the troops it has deployed previously have already been killed / terminated by the opponent (Can simply be described as an attack garrison).

In other words: A single APC can have a maximum of 6 Heavy Infantry on the battlefield. Further Infantry will only be deployed upon death of previously deployed units until there are 6 Heavy Infantry on the battlefield again. Without research the APC will 2 Heavy Infantry per wave, meaning it takes a total of 3 deployments to have all 6 soldiers on the battlefield. With research, this will be 3 Heavy Infantry per wave, requiring only 2 waves.

This quick deploymemt of troops makes it harder for defenders to kill the APC. The major advantage of the APC compared to 6 Heavy Infantry trained at the barracks is not just the additional damage from the APC, but the fact that the APC does not rely so much on a supply truck as fallen Heavy Infantry are simply replaced.

The fact that Heavy Infantry has very low range typically results in the Infantry being in front of the APC, which means Heavy Infantry will also save the APC from mines in most cases.

Heavy Infantry from APC lost during battle will not count towards lost troops.

Visuals Edit

APC Type of Event Troops:
APC Event
An APC in Supply Drop Event (M113 APC)

Statistics Edit

Name Age Factory Level HP Health icon DPS Damage RANGE  Deployment Cooldown Clock Deployments on battlefield Cost Oil icon Upgrade Cost Oil icon Upgrade Time Clock XP Gain  Exp
APCAtomic Age62,00013635s / 9s2 troops / deployment (max: 6 troops / 3 deployments)300 - - -
APC Mk.272,2001504s / 9s345200,00012d2,130
APC Mk.3Cold War Age82,5301723s / 9s375220,00014d2,220
APC Mk.492,7831902s / 9s415240,00015d2,305
APC Mk.5Space Age102,923210478260,00016d2,305
APC Mk.6112,923210478260,00016d2,305


Boosts Edit

The Mobile Forces Technology at the Library confers these bonuses to the APC:

  • Chapter 1: +10% APC hitpoints
  • Chapter 2: +20% APC attack
  • Chapter 3: +10% APC hitpoints
  • Chapter 4: Reduce APC troop deployment cooldown by 1 second
  • Chapter 5: +1 troop per deployment from APC

The research of Sally Ride in the University confers the following bonuses to the APC:

  • APC Hitpoints: +2% APC Hitpoints (10 levels)

The Versailles wonder confers these bonuses to the APC:

  • Hitpoint boost to both your attacking and defending troops: 10%
  • The Heritage at the Library Chapter 1 increases the hitpoints bonus from +10% to +11%.

The Brandenburg Gate wonder confers these bonuses to the APC:

  • Factory unit damage: +20%
  • The Heritage at the Library Chapter 1 increases this factory damage bonus from +20% to +22%
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