With the new update, your Alliance will be able to earn Alliance Experience (AXP) during World Wars. When you earn enough AXP, your Alliance levels up to the next Alliance Level. Each Alliance Level provides a single Alliance Perk that benefits all players in that Alliance.
All Alliances will begin at Alliance level 1. This grants the perk “Trade Agreements” which provides a 20% increase to road income and storage.
Currently, Alliance XP is only earned in World Wars. The first successful attack (an attack that yields one or more Stars) against each enemy base will earn 1 AXP per Age of the base. An Industrial Age base is worth 9 AXP, Global Age 10 AXP, and so on. Earning 40% of all possible Stars in the war is worth 15 AXP, and an additional 30 AXP is earned at 60% of all possible Stars. Lastly, you gain 50 more AXP if you win the war.
Note that this means larger wars have a higher potential for AXP. The biggest portion of AXP available from a war will come from beating enemy bases, and larger wars will involve more bases for your Alliance to beat. Our intention here is to provide the largest AXP reward from war participation, instead of providing the greatest AXP reward to the winner of the war.
Every level unlocks an Alliance Perk:
Level | Title | Description | XP |
---|---|---|---|
1 | Trade Agreements | Road income and storage increased by 20%. | 0 |
2 | Operations Research | Your War Base's Buildings and traps have 10% more hitpoints and damage. | 325 |
3 | Soldier Exchange Program | Alliance Gate capacity increased by 3. | 825 |
4 | Industrial Age Promotion | Donated Troops are automatically upgraded to Industrial Age if they're below Industrial Age rank. | 1,475 |
5 | Allied Plunder | When you earn National Trade Goods from a 5-star battle, you will always earn three. | 2,100 |
6 | War Bonds | Receive 25% of the cost back when donating Troops. | 2,750 |
7 | Coordinated Offensive | During War attacks your Troops have 10% more hitpoints and damage. | 3,875 |
8 | Their Finest Hour | Your War Base's defenders have 10% more hitpoints and damage. | 4,525 |
9 | Lend-Lease Program | Receive 25% of the cost back when donating Troops (for a total of 50%). | 5,825 |
10 | Global Age Promotion | Donated Troops are automatically upgraded to Global Age if they're below Global Age rank. | 7,100 |
11 | North Atlantic Treaty Organization | Increases the damage and hitpoints of all Coalition Troops by 20% | 9,050 |
12 | Colonial Liberation | Increases Food, Gold, and Oil earned from battle in World Wars by 30% | 10,775 |
13 | Berlin Wall | Your War Base's buildings and traps have 5% more hitpoints and damage (total 15%) | 12,525 |
14 | Glasnost | Increases Rubies earned in each World War Battle and Ruby storage in the Command Post by 15% | 14,600 |
15 | Atomic Age Promotion | Donated troops are automatically upgraded to Atomic Age if they're below Atomic Age rank. | 16,700 |
16 | Laying Plans | Reduces the cooldown of Rally during World War attacks by 10%. | 18,800 |
17 | Soldiers of Fortune | Increases the damage and hitpoints of all Mercenary troops during World War attacks by 10%. | 21,000 |
18 | Tactical Dispositions | Decreases the spawn time of Defenders when attacked during World War by 10%. | 23,200 |
19 | Battle Cry | Generals gain 15% bonus attack speed while under the effect of Rally or Assault Rally.
|
25,400 |
20 | Cold War Age Promotion | Donated troops are automatically upgraded to Cold War Age if they're below Cold War Age rank. | 27,600 |
21 | Ramparts | Your War Base’s Buildings and Traps have 5% more HP and damage (up to 20%) | 29,800 |
22 | Hired Hands | Alliance Gate Cap increased by 3 | 32,000 |
23 | Reinforcements | +1 Defender from all spawning buildings in first wave during World Wars. (Will not spawn additional unit if at Defender Unit cap.) | 34,200 |
24 | Emergency Medical Technicians | All healing increased by 10% in War Battles | 36,400 |
25 | Space Age Promotion | Donated Troops are automatically upgraded to Space Age (affects units below Space Age only) |
Note:
Combat Rebalance Stage Two Patch change (October 4, 2018):
- Allied Plunder - When you earn National Trade Goods from a 5-star battle, you will always earn three (increased from two)
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