“A powerful raiding vehicle which is able to endure more damage and engage foot infantry better than other raiders.”
General information Edit
Armored Car is the 5th type of Factory units players can use in the game. A powerful raiding vehicle which is able to endure more damage and engage foot infantry better than other raiders. Unlocked in the Global Age.
Armored Car along with Raiders are the fastest unit in the game. With its movement speed, on offense, it is hard for the Defenders to catch up. On defense, one strategy is to put as Defenders in City Center (or Stronghold for Troop Tactics) due to its speed. It can catch up and kill infantry units very quickly in the wide area, while the offensive planes will have a hard time to aim it.
Armored Car deals 3x damage vs. resource buildings. Its favorite targets are resource buildings. It has attack range of 3 and training time in 6 min. It takes 6 troop space.
|Name||Age||Factory Level||HP||DPS||DPS vs bonus||Cost||Upgrade Cost||Upgrade Time||XP Gain|
|Armored Car Mk.1||Global Age||5||5,083||788||2,364||175||-||-||0|
|Armored Car Mk.2||5,338||826||2,478||185||180,000||10d||1,845|
|Armored Car Mk.3||Atomic Age||6||6,175||910||2,730||210||200,000||12d||2,040|
|Armored Car Mk.4||7||6,825||1,002||3,006||240||220,000||13d||2,130|
|Armored Car Mk.5||Cold War Age||8||7,849||1,152||3,456||260||240,000||14d||2,220|
|Armored Car Mk.6||9||8,635||1,268||3,804||290||260,000||15d||2,305|
|Armored Car Mk.7||Space Age||10||9,067||1,332||3,996||?||?||?d||?|
- Armored Car Damage: +2% Armored Car damage (5 levels)
The Versailles wonder confers these bonuses to the Armored Car:
- Hitpoint boost to both your attacking and defending troops: 10%
- The Heritage at the Library Chapter 1 increases the hitpoints bonus from +10% to +11%.
The Brandenburg Gate wonder confers these bonuses to the Armored Car:
- Factory unit damage: +20%
- The Heritage at the Library Chapter 1 increases this factory damage bonus from +20% to +22%.
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