“Well-armed and plentiful, these troops are effective at tearing down enemy buildings. These unique Japanese soldiers deal more damage.”

Ashigaru is a level 8 Japanese unique Heavy Infantry unit unlocked in the Enlightenment Age. Its predecessor is the Nodachi Samurai and can be upgraded to the Shizoku. It is researched in a level 7 Armory. It replaces the Fusilier.

General Information[edit source]

The standard Heavy Infantry's default A.I. or purpose is to destroy the closest building (excluding walls) but when attacked by an enemy troop; will fight back. They're excellent at taking down defensive Heavy Cavalry (noticeably on cavalry at an age lower than them) and are able to destroy buildings quickly. However, their disadvantages are that they have low health meaning that they can be killed very quickly. They can get destroyed easily by Splash Damage Structures such as Catapults or Mortars and Multiple Target Damage Structures such as Redoubt or Machine Gun. They are also weak against other Heavy Infantry (and even Ranged Infanty} spawned by the City Center, Garrisons, Ambush Traps etc.

  • As a Japanese unique unit, Ashigaru has 20% more damage than the standard Heavy Infantry they replace.

Historical Description[edit | edit source]

'Ashigaru' are Japanese infantry. Originally armed with polearms or spears and swords, by the 16th century they were equipped with matchlocks, known as 'tanegashima.' While the Japanese 'yumi' (bows) of the era were superior in virtually every way to these early firearms, a soldier could be trained to use a matchlock in a fraction of the time it took to learn how to fire a bow, and this would prove to be a decisive advantage.

Attacking Strategies[edit | edit source]

  • If these units are used in large groups and not in heavy fire; then they can be devastating and can destroy a base easily.
  • Catapults or Mortars, with their splash damage, are devastating against these units and can kill a group of them in a few hits if in the range of the impact. Spread the units around so that the mortar would have to hit each infantry to kill it and that its impact would not affect other infantry as well or deploy a few Heavy Cavalry to destroy it.
  • Redoubts or Machine Guns (Building) can likewise be devastating against these units, if it is not dealt with appropriately. Keep the units away from it until it is destroyed or position them to destroy it quickly.
  • Missile Silo can elemininate a group of these units quickly. Don't group them together so much that will attract the Silo attacks. Or deploy them after the Silo is destroyed, sabotaged or distracted by other units with high HP.
  • They can be used as a distraction for many defenses and can help protect ranged infantry such as riflemen from heavy fire from defenses.
  • A group of them can easily overwhelm single target defensive towers but are vulnerable against Machine Gun (Building).

Trivia[edit | edit source]

  • The word "Ashigaru" means "light feet" in Japanese.
  • Historically, they were conscripted peasants mass-trained in simple weapons such as the yari (Japanese spear) and the arquebus.
  • They became important during the Sengoku Jidai period, when changes in military technology (specially the introduction of firearms and gunpowder by the Portuguese) transformed Japanese warfare from small scale conflicts (or even duels) between samurai to large scale conflicts between armies.
  • The evolution pattern of the unique Japanese soldier carries the player from the bushi to the samurai (warrior nobility), then to the ashigaru (mostly peasants and militia; professional soldiers, at best). In other words, the unique infantry unit in the game devolves from a warrior elite class, to a conscripted mass model.
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