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“A powerful anti-infantry unit which excels against large groups of enemies. Their attacks suppress enemy infantry, causing them to move at half speed and deal half damage.”

Captain's Machine Gun II is a level 18 standard Machine Gun Infantry unlocked in Automation Age.

General Information[]

This unit has the ability to shoot multiple defenders at once and over the wall at a relatively shorter distance compare to other Range Unit. Their target will move at half speed and deal half damage.

A Machine Gun is a firearm designed to fire bullets as long as the trigger is held, as opposed to semi-automatic weapons that require a trigger-pull for each bullet. The first truly automatic machine gun, the water-cooled Maxim, saw action in WWI, helping make that conflict the high-casualty nightmare it would become.

A Heavy Machine Gun in history is usually a machine that fires larger caliber rounds than a standard MG. HMGs were not portable devices and were often only mounted in defensive emplacements, tanks, and rarely on aircraft.

Historical Description[]

Firing at a minimum of 2,000 rounds per minute or up to a maximum of 6,000 rounds per minute, the M134 Minigun is a six barrel machine gun with impressive destructive capacity. Powered by an electric motor, this minigun has an effective range of 1000 yards. These guns are often mounted on turrets or pylon pods of helicopters and provide suppressing fire from inside the aircraft or underwing.

Note: the historical description doesn't change since Automation Age unit upgrade.

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