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SH.....Stonehenge (Bonus +20%) |
SH.....Stonehenge (Bonus +20%) |
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==Visual== |
==Visual== |
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<gallery orientation="square" widths="190"> |
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_20161118_111236.JPG|Caravan Level 14 |
_20161118_111236.JPG|Caravan Level 14 |
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</gallery> |
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+ | ==References== |
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− | {{Master Navigation|Troops}} |
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+ | <references/> |
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+ | {{Nav-Buildings}} |
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[[zh:商隊]] |
[[zh:商隊]] |
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[[Category:Economy Buildings]] |
[[Category:Economy Buildings]] |
Revision as of 12:58, 29 December 2016
“Caravans travel the world and bring back gold. More caravans, more gold!”
Description
- The Caravan is unlocked in the Bronze Age and generates Gold that the player can collect. It is the same as the Farm except that the Caravan generates gold, instead of food.
- The Caravan travels around on the Roads in the game.
- When a town is under attack, the Caravans will drop their gold onto random spots of the Roads.
- The gold collected and the gold capacity is increased when you upgrade the Caravan.
Statistics
Age | Number Available |
---|---|
Dawn Age | - |
Stone Age | - |
Bronze Age | 2 |
Iron Age | 4 |
Classical Age | 5 |
Medieval Age | 6 (8) |
Gunpowder Age | 6 (8) |
Enlightenment Age | 6 (8) |
Industrial Age | 6 (8) |
Global Age | 6 (8) |
Lv. | Build Cost | Upgrade Time | Citizens Required | Experience Gain | Production per hour (with SH*) | Storage Capacity | HP | Age Unlocked | Payback in days (cost/extra production) | Payback
+ Lost days of production[1] |
---|---|---|---|---|---|---|---|---|---|---|
1 | 500 | 1m | 2 | 15 | 110
(132) |
800 | 500 | Bronze | 0.2
(0.2) |
.20 |
2 | 800 | 15m | 65 | 220
(264) |
1,600 | 600 | Bronze | 0.3
(0.3) |
.31 | |
3 | 1,600 | 1h | 135 | 350
(420) |
2,600 | 660 | Bronze | 0.5
(0.5) |
.57 | |
4 | 3,200 | 2h | 195 | 480
(576) |
5,000 | 720 | Iron | 1.0
(0.9) |
1.22 | |
5 | 10,000 | 8h | 420 | 610
(732) |
10,000 | 780 | Iron | 3.2
(2.7) |
4.43 | |
6 | 30,000 | 12h | 520 | 740
(888) |
15,000 | 810 | Classical | 9.6
(8.0) |
11.95 | |
7 | 70,000 | 16h | 610 | 870
(1,044) |
25,000 | 830 | Classical | 22.4
(18.7) |
26.19 | |
8 | 120,000 | 20h | 690 | 1,020 (1,224) | 35,000 | 870 | Medieval | 33.3
(27.8) |
38.13 | |
9 | 180,000 | 1d | 760 | 1,170 (1,404) | 50,000 | 1,080 | Medieval | 50.0
(41.7) |
56.80 | |
10 | 240,000 | 2d | 1,115 | 1,370 (1,644) | 65,000 | 1,130 | Gunpowder | 50.0
(41.7) |
61.70 | |
11 | 400,000 | 3d | 1,395 | 1,570 (1,884) | 80,000 | 1,180 | Gunpowder | 83.3
(69.4) |
103.85 | |
12 | 700,000 | 4d | 1,630 | 1,770 (2,124) | 110,000 | 1,230 | Enlightenment | 145.8
(121.5) |
177.20 | |
13 | 1,000,000 | 5d | 1,845 | 1,970 (2,364) | 140,000 | 1,280 | Industrial Age | 208.3
(173.6) |
252.55 | |
14 | 1,400,000 | 6d | 2,040 | 2,170 (2,604) | 170,000 | 1,320 | Industrial Age | 291.7
(243.1) |
350.80 | |
15 | 1,800,000 | 7d | 4 | 3,245 | 2,370 | 200,000 | 1,910 | Global Age | ||
16 | 2,200,000 | 8d | 3,495 | 230,000 | 1,970 | Global Age |
SH.....Stonehenge (Bonus +20%)
Visual
References
- ↑ From Level 13 to Level 14 It takes 6 days In 6 days you produce 1970X24X6=283,680 Then: (283,680/200)/24 = 59.1 extra days. This puts the Payback time from 291.7 to 350.8
Template:Nav-Buildings