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Claymore Level 5

“Explodes in the direction of the first attacker that steps within its trigger range, damaging all enemies in a large cone.”

Levels[]


Levels[]

General Information[]

  • The Claymore is a Defensive Building that explodes when triggered.
  • It's a one time use and has to be re-armed after you're attacked (if it was triggered during the attack).

Defensive Strategies[]

  • Placing a claymore behind a wall that might be an entrance can damage a lot of incoming attackers.

Statistics[]

Size 1x1
Range: 1 Range
Damage Range: 5 Range
Damage Type: Cone Damage DamageType
Age Number Available
Cold War Age 2
Space Age
Digital Age
Information Age 3
Drone Age
Automation Age
Level Build Cost Gold icon Re-Arm Cost Gold icon Upgrade Time Clock Citizens Needed Citizen Experience Gain Exp Damage Damage Damage Max Age Unlocked
1 4,000,000 ? 0s 1 - 500 Cold War Age
2 4,900,000 ? 10d 1,845 575
3 5,500,000 ? 11d? 2,000 850 935 Digital Age
4 6,200,000 ? 12d 2,250 1,200 ? Drone Age
5 7,500,000 24,000 13d 2,500 1,435 ? Automation Age

Boosts[]

Council Committees[]

  • ?

Council Councilors[]

  • ?

Library Technology[]

Parliament Laws[]

  • Base Financing: Defense
    • Reduce cost of Defense building upgrades by 3,000 ~ 85,000 Food/Gold (to a minimum of Free)

Seasons[]

University[]

  • Harriet Tubman
    • Traps upgrade Time: Decreases the time of upgrading Traps by 1% (10 levels).
    • Traps upgrade Cost: Decreases the cost of upgrading Traps by 1% (10 levels).

Wonders[]

VIP Bonuses[]

  • Building Upgrade Resource Cost
    • Level 9: 5%
    • Level 12: 10%
    • Level 15: 15%
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