“Two extra soldiers will pop out by surprise when an enemy reaches this trap.”
Levels
General Information
- The Ambush Trap is a Defensive Building that produces 2/3 troops(depending on the level) when an enemy gets too close.
- It's a one time use and has to be re-armed after you're attacked(if it was triggered during the attack).
- Research Deception chapter 3 at the Library to increase the amount of ambushers by 1.
Defensive Strategies
- You can put the Ambush Trap in front of the Ballista/Cannon Tower so when enemy troops come near it such as Heavy Cavalry, the soldiers will distract the Heavy Cavalry, giving the Ballista/Cannon Tower more time to fire.
- You can also put it within the radius of Angkor Wat, combined with healing power, they would fight longer.
Statistics
Age | Number Available |
---|---|
Classical Age | 1 |
Medieval Age | 2 |
Gunpowder Age | 3 (*4) |
Enlightenment Age | 4 (*5) |
Industrial Age | 6 (*7) |
Global Age | 7 (*8) |
Atomic Age | 8 (*9) |
Cold War Age |
*Research Engineering chapter 3 at the Library to increase Ambush Trap limit by 1.
Level | Build Cost | Re-Arm Cost | Upgrade Time | Citizens Needed | Ambusher Type | Amount of Ambushers | Experience Gain | Age Unlocked |
---|---|---|---|---|---|---|---|---|
1 | 40,000 | ? | 0s | 1 | Phalanx | 2 | - | Classical Age |
2 | 80,000 | ? | 1d | Pikeman | 520 | Medieval Age | ||
3 | 250,000 | ? | 2d | Halberdier | 760 | Gunpowder Age | ||
4 | 400,000 | ? | 3d | Fusilier | 3 | 950 | Enlightenment Age | |
5 | 750,000 | ? | 4d | Shock Infantry | 4 | 1,115 | Industrial Age | |
6 | 1,500,000 | ? | 7d | Assault Infantry (Troop) | 4(*5) | 1,515 | Global Age | |
7 | 2,500,000 | ? | 9d | Elite Infantry | 1,740 | Atomic Age | ||
8 | 3,600,000 | ? | 10d | Valiant Infantry | 1,845 | Cold War Age |
*Research Deception chapter 3 at the Library to increase the number of ambushers by 1.
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