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Command Post Level 9.png

“Stores war loot won during World Wars.
Also produces one wave of your nation's unique unit on defense.”

Levels[]


General Information[]

Command Post.jpeg

  • It is unlocked in the Iron Age.
  • You need to build the Command Post in order to join a World War.
  • This building is used to store your loot obtained during World Wars.
  • Take note of the capacity of your Command Post. If your loot from the World War exceeds your Command Post limit, you will lose the excess loot.
  • If you have loot in your Command Post, be sure to keep it behind Walls, as it is a resource building and can be stolen by attackers. If however, you withdraw(all) your war loot from your Command Post immediately after a World War, it will contain no resources and can be safely placed outside your Walls.
  • Attackers can steal 8% of the loot inside the Command Post, compared to 25% from a Mill or Market and 50% from a Farm or Caravan. (These percentages seem to vary depending on age and building level.) This is why you should keep the loot inside the Command Post, unless you have enough loot with your War Loot to spend on an upgrade.
  • It also doubles as a defensive building, deploying your nation's unique unit after 10s during an attack on your base. It only deploys units once per battle.
  • It starts with your Iron Age unique unit. As you upgrade it, the unique unit will reflect that of the Classical Age, etc.
  • When you're upgrading the Command Post you can still participate in World Wars and collect loot from it, but it won't spawn troops on defense.

Statistics[]

Building Statistics[]

Command Post Statistics
Level Upgrade Cost Food.png Citizens Needed Citizen.PNG Upgrade Time Clock.PNG HP Health XP Gain Exp War Loot Gold icon.png & Food.png War Loot Oil icon.png War Loot Ruby.PNG Age Unlocked
1 70,000 4 - 2,535 ? 225,000 500 600 Iron Age
2 500,000 ? 2,910 520 525,000 1,000 660 Classical Age
3 700,000 1d 4,095 890 1,100,000 2,000 720 Medieval Age
4 2,000,000 2d 5,760 1,630 1,600,000 3,500 780 Gunpowder Age
5 4,250,000 7d 8,750 3,245 1,850,000 6,500 840 Enlightenment Age
6 6,000,000 8d 9,600 3,495 2,100,000 12,000 900 Industrial Age
7 8,000,000 10d 10,575 3,950 2,400,000 14,500 960 Global Age
8 9,300,000 11d 12,700 4,160 2,600,000 16,500 1,020 Atomic Age
9 10,695,000 11d 12h 14,825 4,780 2,850,000 18,500 1,080 Cold War Age

Defenders Statistics[]

Defender Type Information
Defender Type Amount Delay Watch.PNG
Heavy Cavalry 2 10s
Ranged Infantry 4 10s
Heavy Infantry 6 10s
Defenders List
Nation 1 2 3 4 5 6 7 8 9
British Longbowman Elite Longbowman King's Longbowman Yeomanry Royal Yeomanry Black Watch King's Royal Rifleman Green Jacket Rifleman RGJ Rifleman
Chinese Chu Ko Nu Elite Chu Ko Nu Royal Chu Ko Nu Fire Lance Fire Dragon Manchu Rifleman Long March Rifleman People's Rifleman People's Heavy Rifleman
French Chevalier Heavy Chevalier Elite Chevalier Guard Chevalier Hussar St. Chamond R-35 Tank ARL-44 Tank AMX-13 Tank
Germans Vandal Heavy Vandal Landsknecht Heavy Landsknecht Junker Wehrmacht Volksgrenadier Bundeswehr Heavy Bundeswehr
Greeks Companion Royal Companion Heavy Royal Companion Elite Royal Companion Stradioti Companion Tank ELAS Tank Centaur Tank Leopard-Panzer
Japanese Bushi Samurai Heavy Samurai Nodachi Samurai Ashigaru Shizoku Kazoku JSDF Soldier Heavy JSDF Soldier
Koreans Hwarang Elite Hwarang Royal Hwarang Singijeon Heavy Singijeon Righteous Rifleman Liberation Infantry Republic Rifleman Heavy Republic Rifleman
Romans Legion Heavy Legion Caesar's Legion Praetorian Guard Praetorian Fusilier Alpini Royal Alpini Friuli Infantry Trieste Infantry

Defenders Statistics

Building's Level Units Name HitpointsHealth DPS Damage
1 Longbowman 150 92
2 Elite Longbowman 204 110
3 King's Longbowman 269 151
4 Yeomanry 297 163
5 Royal Yeomanry 490 216
6 Black Watch 672 260
7 King's Royal Rifleman 740 299
8 Green Jacket Rifleman 962 389
9 RGJ Rifleman 1,250 506

Command Center Level Units Name HitpointsHealth DPS Damage
1 Chu Ko Nu 150 114
2 Elite Chu Ko Nu 204 136
3 Royal Chu Ko Nu 269 190
4 Fire Lance 297 202
5 Fire Dragon 490 270
6 Manchu Rifleman 672 326
7 Long March Rifleman 740 374
8 People's Rifleman 962 486
9 People's Heavy Rifleman 1,250 632

Command Center Level Units Name HitpointsHealth DPS Damage
1 Chevalier 3,151 80
2 Heavy Chevalier 4,501 101
3 Elite Chevalier 7,006 135
4 Guard Chevalier 7,490 151
5 Hussar 12,681 161
6 St. Chamond 27,360 129
7 R-35 Tank 30,096 148
8 ARL-44 Tank 43,038 212
9 AMX-13 Tank 55,950 276
No S35 Tank available

Command Center Level Units Name HitpointsHealth DPS Damage
1 Vandal 270 53
2 Heavy Vandal 367 64
3 Landsknecht 484 87
4 Heavy Landsknecht 535 94
5 Junker 882 125
6 Wehrmacht 1,210 150
7 Volksgrenadier 1,334 172
8 Bundeswehr 1,734 224
9 Heavy Bundeswehr 2,254 291

Command Center Level Units Name HitpointsHealth DPS Damage
1 Companion 2,626 120
2 Royal Companion 3,751 152
3 Heavy Royal Companion 5,838 203
4 Elite Royal Companion 6,241 226
5 Stradioti 10,567 242
6 Companion Tank 22,800 193
7 ELAS Tank 25,080 223
8 Centaur Tank 35,864 318
9 Leopard-Panzer 46,624 414
No Hellenic Tank available

Command Center Level Units Name HitpointsHealth DPS Damage
1 Bushi 270 53
2 Samurai 367 64
3 Heavy Samurai 484 87
4 Nodachi Samurai 535 94
5 Ashigaru 882 125
6 Shizoku 1,210 150
7 Kazoku 1,334 172
8 JSDF Soldier 1,734 224
9 Heavy JSDF Soldier 2,254 291
No Heavy JSDF Soldier available

Command Center Level Units Name HitpointsHealth DPS Damage
1 Hwarang 150 137
2 Elite Hwarang 204 165
3 Royal Hwarang 269 228
4 Singijeon 297 243
5 Heavy Singijeon 490 325
6 Righteous Rifleman 672 390
7 Liberation Infantry 740 449
8 Republic Rifleman 962 582
9 Heavy Republic Rifleman 1,250 757

Command Center Level Units Name HitpointsHealth DPS Damage
1 Legion 324 44
2 Heavy Legion 324 53
3 Caesar's Legion 581 73
4 Praetorian Guard 641 78
5 Praetorian Fusilier 1,059 104
6 Alpini 1,452 125
7 Royal Alpini 1,758 143
8 Friuli Infantry 2,286 186
9 Trieste Infantry 2,972 242

Combat Rebalance Stage Three made Base Hitpoints and Base DPS of Defending Troops differ from Army Troops.

Boosts[]

The Strategic Reserves Technology research at Library confers the followin bonuses to Command Post:

  • +5% Command Post Ruby storage
  • +5% Command Post Ruby storage
  • +5% Command Post Ruby storage
  • +5% Command Post Ruby storage
  • +20% more Rubies won from World War battles

VIP Bonuses[]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Rubies from War

  • Level 0 : 2%
  • Level 1 : 4%
  • Level 2 : 7%
  • Level 3 : 10%
  • Level 4 : 15%
  • Level 5 : 20%
  • Level 6 : 25%
  • Level 7 : 30%
  • Level 8 : 35%
  • Level 9 : 40%
  • Level 10 : 45%
  • Level 11 : 50%
  • Level 12 : 55%
  • Level 13 : 60%
  • Level 14 : 65%
  • Level 15 : 70%

Parliament[]

Base Financing: Army

  • Reduce cost of Army building upgrades by 3,000 ~ 80,000 Food/Gold (to a minimum of Free)

Trivia[]

  • Added on December 2, 2015, as part of the "World War" update.


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