“Creates an inflatable tower. Attacking troops in a large radius will run to attack this phony threat.”
Levels
General Information
- The Decoy Trap is a trap (Defensive Buildings) that creates a phony target for the attacking troops.
- An attacker can use a decoy to prematurely activate this trap.
Defensive Strategies
- These traps work well in high concentrated areas or key building areas such as silo, town center, and stronghold.
- Utilize combination of anti tank gun, redoubts, and outgoing defender traffic to attack the lured troops.
- Placing a barbed wire tactfully with this will not only weaken but slow your enemy while they are also distracted for even easier overwhelming numbers to take them out.
Statistics
Age | Number Available |
---|---|
Atomic Age | 1 |
Cold War Age | 2 |
*Research Engineering chapters 2 and 4 at the Library to increase Land Mine limit by 1 for each mentioned chapter.
Level | Build Cost | Re-Arm Cost | Upgrade Time | Experience Gain | HP | Range | Pulse Rate | Duration | Age Unlocked |
---|---|---|---|---|---|---|---|---|---|
1 | 2,550,000 | ? | 0s | - | 20,400 | 2 | 1s | 8s | Atomic Age |
2 | 3,650,000 | ? | 9d | 1,845 | 22,100 | Cold War Age |
Template:Nav-Buildings