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Emperor Moctezuma

"Moctezuma I (r. 1440-1469) ruled the Aztec Empire from its dominant city, Tenochtitlan. Though the position was not hereditary, its previous holders has been his grandfather, father, brother, and uncle. He had served as a general under the last two emperors aiding the expansion of Aztec power throughout central Mexico.

Many important aspects of the Aztec state were established under Moctezuma. He restructured the division of war loot between Texcoco, Tlacopan, and Tenochtitlan, thereby strengthening the Triple Alliance that underpinned the empire. His successful campaigns continued the pattern of conquest which would reach its zenith under his grandson Ahuitzotl. He also codified distinctions between social strata and encouraged the rise of pochteca class of long-distance merchants and spies.

Moctezuma collaborated with his cousin Nezahualcoyotl - the poet, architect, and king of Texcoco - on a number of major building projects. After Tenochtitlan flooded in 1449, they built a massive embankment to mitigate future disasters. They then constructed a huge aqueduct to bring a reliable supply of fresh water into the city. These large-scale improvements enabled Tenochtitlan to flourish, rivaling any contemporary European city in population and grandeur.

On a personal level, Moctezuma was considered a modest and wise ruler. He cherished his circle of friends and advisers, especially his elder brother Tlacaelel. As head of the state religion, Moctezuma expanded the great temple of Huitzilopochtli, the sun and war god. Accompanied by his brother and the high priests, he led the human sacrifice ceremonies that Aztecs considered essential to maintaining the cosmic order.

Moctezuma is sometimes confused with his descendant of the same name who lost the empire to Hernan Cortes. While the verdict of history on the younger Moctezuma is uncertain, there is no doubt that Moctezuma I was a successful warrior, builder, and statesman whose stewardship of the Aztec state left it poised for further expansion."

University Level Technology Name Benefit per level Number of Levels Requirements Cost/Duration
2 Hunting Time Decrease time to harvest hunted animals by +18% 5 None
2 Citizen
Level CostFood Time
1 100k 4h
2 200k 8h
3 300k 12h
4 400k 1d
5 500k 1d
Total 1,500k 3d
2 Mining & Gathering Time Decrease time to harvest from Fruit Trees and Gold Mines by +18% 5 None
2 Citizen
Level CostGold icon Time
1 100k 4h
2 200k 8h
3 300k 12h
4 400k 1d
5 500k 1d
Total 1,500k 3d
2 Hunting Food & Gold Yield +20% food and gold gained from hunting 5 Hunting Time Level 3
3 Citizen
Level CostFood Time
1 200k 4h
2 400k 8h
3 600k 12h
4 800k 1d
5 1,000k 1d
Total 3,000k 3d
2 Mining & Gathering Yield +20% resources gained from Fruit Trees and Gold Mines 5 Mining & Gathering Time Level 3
3 Citizen
Level CostGold icon Time
1 200k 4h
2 400k 8h
3 600k 12h
4 800k 1d
5 1,000k 1d
Total 3,000k 3d
2 Farm Production +10% Farm Production 5 Hunting Food & Gold Yield Level 1
3 Citizen
Level CostGold icon Time
1 400k 4h
2 800k 8h
3 1,200k 12h
4 1,600k 1d
5 2,000k 1d
Total 6,000k 3d
2 Expansion Time Decreases time to clear forests by 6% 5 Hunting Food & Gold Yield Level 3,

Mining & Gathering Yield Level 3

3 Citizen
Level CostFood Time
1 500k 4h
2 1,000k 8h
3 1,500k 12h
4 2,000k 1d
5 2,500k 1d
Total 7,500k 3d
2 Caravan Production +10% Caravan income 5 Mining & Gathering Yield Level 1
3 Citizen
Level CostFood Time
1 400k 4h
2 800k 8h
3 1,200k 12h
4 1,600k 1d
5 2,000k 1d
Total 6,000k 3d
3 Oil Well Capacity +5% storage capacity of Oil Wells 10 Expansion Time Level 3
3 Citizen
Level CostGold icon Time
1 400k 4h
2 800k 8h
3 1,200k 12h
4 1,600k 1d
5 2,000k 1d
6 2,400k 1d
7 2,800k 1d
8 3,200k 1d
9 3,600k 1d
10 4,000k 1d
Total 22,000k 8d
3 Vault Capacity +7% Food, Gold, and Oil storage capacity in the Vault 10 Expansion Time Level 3
3 Citizen
Level CostFood Time
1 400k 4h
2 800k 8h
3 1,200k 12h
4 1,600k 1d
5 2,000k 1d
6 2,400k 1d
7 2,800k 1d
8 3,200k 1d
9 3,600k 1d
10 4,000k 1d
Total 22,000k 8d
3 Coalition Power Increases the power of Coalitions by 6% 5 Oil Well Capacity Level 3

Vault Capacity Level 3

4 Citizen
Level CostOil icon Time
1 10k 4h
2 20k 8h
3 30k 12h
4 40k 1d
5 50k 1d
Total 150k 3d
4 Triple Alliance Provides 1 additional random National Trade Good whenever you gain at least 1 National Trade Good from battle 1 Total Skills Level 60
5 Citizen
Level CostOil icon Time
1 75k 5d
Total: 61
  • Cost:
    • 32,500k Gold icon
    • 40,000k Food
    • 225k Oil icon
  • Time: 45 days
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