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(→Buildings Quantity Statistics: Added DA) |
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− | [[File: |
+ | [[File:Factory Level 11.jpg|centre|thumb|360x360px]] |
+ | |||
− | + | {{InGameDesc|A Factory lets you build and house advanced troops. Upgrade it to unlock new units.}} |
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== Levels == |
== Levels == |
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− | <gallery orientation="landscape" position="center" widths=" |
+ | <gallery orientation="landscape" position="center" widths="234"> |
− | Factory Level 1. |
+ | Factory Level 1.png|Level 1 |
− | Factory Level 2. |
+ | Factory Level 2.png|Level 2 |
− | Factory.png|Level 3 |
+ | Factory Level 3.png|Level 3 |
− | + | Factory Level 4.png|Level 4 |
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− | Factory |
+ | Factory Level 5.png|Level 5 |
− | + | Factory Level 6.png|Level 6 |
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+ | Factory Level 7.png|Level 7 |
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+ | Factory Level 8.png|Level 8 |
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+ | Factory Level 9.png|Level 9 |
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+ | Factory Level 10.jpg|Level 10 |
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+ | Factory Level 11.jpg|Level 11 |
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</gallery> |
</gallery> |
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− | == |
+ | == General Information == |
− | The ''' |
+ | The '''{{PAGENAME}}''' allows advanced units to be produced, and it can be built in the [[Enlightenment Age]]. Research needs to be carried out at the [[Blacksmith]] to upgrade '''{{PAGENAME}}''' units. '''{{PAGENAME}}''' units share the same troops capacity as [[Barracks]] Units that can be increased following the [[Barracks]] upgrade or [[Standing Army]] [[Technology]] research. |
+ | Constructing the 2nd '''{{PAGENAME}}''' at [[Global Age]] also won't add Troops Capacity but will provide another production line for '''{{PAGENAME}}'''. Each '''{{PAGENAME}}''' can only produce units type up to its own building level. But the level of the units type, always refer to the last unit's upgrade at the [[Armory]]. |
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+ | |||
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== Statistics == |
== Statistics == |
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+ | |||
+ | ===Buildings Quantity Statistics=== |
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+ | |||
+ | <div style="padding: 5px; background-color: wheat; "> |
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+ | {| class="wikitable" style="text-align:center;" |
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⚫ | |||
+ | ! scope="col" |Age |
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+ | ! scope="col" |Max Number of Factories |
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+ | |- |
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⚫ | |||
⚫ | |||
+ | |- |
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⚫ | |||
+ | |- |
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+ | | [[Global Age]] |
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⚫ | |||
+ | |- |
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+ | | [[Atomic Age]] |
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+ | |- |
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+ | | [[Cold War Age]] |
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+ | |- |
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+ | | [[Space Age]] |
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+ | |- |
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+ | | [[Digital Age]] |
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+ | |} |
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+ | </div> |
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+ | |||
+ | ===Building Statistics=== |
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+ | |||
+ | <div style="padding: 5px; background-color: wheat; "> |
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{| class="wikitable" style="text-align:center;" |
{| class="wikitable" style="text-align:center;" |
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|- |
|- |
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!Build Cost {{Icon|Oil}} |
!Build Cost {{Icon|Oil}} |
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!Upgrade Time {{Icon|Clock}} |
!Upgrade Time {{Icon|Clock}} |
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+ | !Citizens Needed |
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!XP Gain {{Icon|Exp}} |
!XP Gain {{Icon|Exp}} |
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!HP {{Icon|Health}} |
!HP {{Icon|Health}} |
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!Unit Available for Research |
!Unit Available for Research |
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− | !Age Unlocked |
+ | !Age Unlocked |
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|- |
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+ | |'''1'''||30,000||4d|| rowspan="12" |4||850||2,500||[[Gatling Gun]]|| rowspan="2" |[[Enlightenment Age]] |
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− | |'''1''' |
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− | |45000 |
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− | |5d |
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− | |850 |
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− | |1,000 |
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− | |[[Gatling Gun]] |
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⚫ | |||
|- |
|- |
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+ | |'''2'''||45,000||5d||1,150||3,375||[[Guerrilla]] |
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− | |'''2''' |
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− | |6d |
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− | |1,150 |
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− | |1,350 |
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− | |[[Guerrilla]] |
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|- |
|- |
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+ | |'''3'''||120,000||7d||3,245||4,250||[[Heavy Tank]]||[[Industrial Age]] |
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− | |'''3''' |
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− | |120,000 |
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− | |7d |
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− | |3,245 |
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− | |1,700 |
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− | |[[Heavy Tank]] |
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⚫ | |||
|- |
|- |
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+ | |'''4'''||200,000||9d||3,725||4,675||[[Bazooka]]|| rowspan="2" |[[Global Age]] |
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− | |'''4''' |
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− | |200,000 |
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− | |9d |
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− | |3,725 |
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− | |1870 |
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− | |[[Bazooka]] |
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⚫ | |||
|- |
|- |
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+ | |'''5'''||210,000||10d||3,950||5,175||[[Armored Car]] |
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− | |'''5''' |
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− | |210,000 |
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− | |10d |
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− | |3,950 |
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− | |2,070 |
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− | |[[Armored Car]] |
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|- |
|- |
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+ | |'''6'''||230,000||12d||4,365||6,250||[[APC]]|| rowspan="2" |[[Atomic Age]] |
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− | |'''6''' |
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− | |230,000 |
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− | |12d |
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− | |4,365 |
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− | |2,500 |
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− | |[[APC]] |
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|- |
|- |
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+ | |'''7'''||240,000||13d||4,560||7,190||[[Tactical Helicopter]] |
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− | |'''7''' |
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+ | |- |
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− | |240,000 |
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+ | |'''8'''||250,000||13d 12h||4,655||8,265|| [[MRL]]|| rowspan="2" |[[Cold War Age]] |
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− | |13d |
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+ | |- |
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− | |4,560 |
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+ | |'''9'''||260,000||14d 12h||4,845||9,505|| - |
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− | |2,875 |
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+ | |- |
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− | |[[Tactical Helicopter]] |
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+ | |'''10'''||265,000||15d 12h||5,035||10,930|| -|| rowspan="2" |[[Space Age]] |
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⚫ | |||
+ | |- |
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+ | |'''11'''||270,000||16d 12h||5,220||12,510|| - |
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+ | |- |
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+ | |'''12'''|||||||||| -||[[Digital_Age|Digital Age]] |
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+ | | |
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+ | |} |
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+ | </div> |
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+ | |||
+ | ==Boosts== |
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+ | The [[Standing Army]] [[Technology]] at the [[Library]] confers the following bonuses to the '''{{PAGENAME}}''': |
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+ | * Chapter 1: Increases troop capacity by 2. |
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+ | * Chapter 2: Increases troop capacity by 3. |
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+ | * Chapter 3: Increases troop capacity by 5. |
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+ | * Chapter 5: Increases troop capacity by 5. |
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+ | |||
+ | The [[Resistance]] [[Technology]] at the [[Library]] confers these bonuses to the '''{{PAGENAME}}''': |
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+ | * Chapter 4: Factory produces [[Heavy Tank]] when destroyed |
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+ | |||
+ | The research of [[Sally Ride]] in the [[University]] confers the following bonuses to the '''{{PAGENAME}}''': |
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+ | * '''{{PAGENAME}}''' Hitpoints: +3% '''{{PAGENAME}}''' hitpoints (5 levels) |
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+ | |||
⚫ | |||
[[Category:Army Buildings]] |
[[Category:Army Buildings]] |
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[[Category:Buildings]] |
[[Category:Buildings]] |
Revision as of 05:41, 4 January 2020
“A Factory lets you build and house advanced troops. Upgrade it to unlock new units.”
Levels
General Information
The Factory allows advanced units to be produced, and it can be built in the Enlightenment Age. Research needs to be carried out at the Blacksmith to upgrade Factory units. Factory units share the same troops capacity as Barracks Units that can be increased following the Barracks upgrade or Standing Army Technology research.
Constructing the 2nd Factory at Global Age also won't add Troops Capacity but will provide another production line for Factory. Each Factory can only produce units type up to its own building level. But the level of the units type, always refer to the last unit's upgrade at the Armory.
Researching Resistance Technology Chapter 4 in the Library will make the Factory produce Heavy Tanks on defense when destroyed. The troops level will depend on the highest Bunker Defenders level.
Statistics
Buildings Quantity Statistics
Age | Max Number of Factories |
---|---|
Enlightenment Age | 1 |
Industrial Age | |
Global Age | 2 |
Atomic Age | |
Cold War Age | |
Space Age | |
Digital Age |
Building Statistics
Level | Build Cost | Upgrade Time | Citizens Needed | XP Gain | HP | Unit Available for Research | Age Unlocked |
---|---|---|---|---|---|---|---|
1 | 30,000 | 4d | 4 | 850 | 2,500 | Gatling Gun | Enlightenment Age |
2 | 45,000 | 5d | 1,150 | 3,375 | Guerrilla | ||
3 | 120,000 | 7d | 3,245 | 4,250 | Heavy Tank | Industrial Age | |
4 | 200,000 | 9d | 3,725 | 4,675 | Bazooka | Global Age | |
5 | 210,000 | 10d | 3,950 | 5,175 | Armored Car | ||
6 | 230,000 | 12d | 4,365 | 6,250 | APC | Atomic Age | |
7 | 240,000 | 13d | 4,560 | 7,190 | Tactical Helicopter | ||
8 | 250,000 | 13d 12h | 4,655 | 8,265 | MRL | Cold War Age | |
9 | 260,000 | 14d 12h | 4,845 | 9,505 | - | ||
10 | 265,000 | 15d 12h | 5,035 | 10,930 | - | Space Age | |
11 | 270,000 | 16d 12h | 5,220 | 12,510 | - | ||
12 | - | Digital Age |
Boosts
The Standing Army Technology at the Library confers the following bonuses to the Factory:
- Chapter 1: Increases troop capacity by 2.
- Chapter 2: Increases troop capacity by 3.
- Chapter 3: Increases troop capacity by 5.
- Chapter 5: Increases troop capacity by 5.
The Resistance Technology at the Library confers these bonuses to the Factory:
- Chapter 4: Factory produces Heavy Tank when destroyed
The research of Sally Ride in the University confers the following bonuses to the Factory:
- Factory Hitpoints: +3% Factory hitpoints (5 levels)
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