DomiNations! Wiki
DomiNations! Wiki
Farm Level 25.jpg

“Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.”

Levels[]

Graphic vary on the nation type from level 4 up to level 12.

From level 13, all nations have same design.

General Information[]

  • The Farm is first unlocked in the Bronze Age and it provides the player with Food.
  • Upgrading a Farm increases its Food production rate and its storage capacity.
  • The Crop Rotation Technology increases the Farm's production rate as well as the limit of Farms that you can build.
  • The Farm's Food production rate also gets a boost with Pyramids.
  • Attackers can steal half of the food stored in a farm, so collect from farms often.
  • In a city with Kremlin, when farms are destroyed in battle, defenders will spawn.

Statistics[]

Age Number Available
Dawn Age -
Stone Age
Bronze Age 2
Iron Age 4
Classical Age 5
Medieval Age 6 (8)*
Gunpowder Age
Enlightenment Age
Industrial Age
Global Age
Atomic Age
Cold War Age
Space Age
Digital Age
Information Age
Size
3x3
Level Build Cost Gold icon.png Citizens Required Citizen.PNG Upgrade Time Clock.PNG XP Gain Exp Production /hr Food.png[1][2] Storage Capacity Food.png HP Health Age Unlocked Payback in days (cost/extra production) Payback + Lost days of production[3]
1 500 2 1m 15 154 800 1,250 Bronze Age 0.14 0.14
2 800 15m 65 308 1,600 1,405 0.22 0.22
3 1,600 1h 135 490 2,600 1,560 0.37 0.38
4 3,200 2h 195 672 5,000 1,715 Iron Age 0.73 0.84
5 10,000 8h 420 854 10,000 1,845 2.29 2.60
6 30,000 12h 520 1,036 15,000 2,060 Classical Age 6.87 8.43
7 70,000 16h 610 1,218 25,000 2,130 16.03 18.87
8 120,000 20h 690 1,428 35,000 2,845 Medieval Age 23.81 27.68
9 180,000 1d 760 1,638 50,000 3,510 35.71 41.38
10 240,000 2d 1,115 1,918 65,000 3,960 Gunpowder Age 35.71 41.56
11 400,000 3d 1,395 2,198 80,000 3,870 59.52 73.22
12 700,000 4d 1,630 2,478 110,000 5,625 Enlightenment Age 104.17 127.72
13 1,000,000 5d 1,845 2,758 140,000 5,850 Industrial Age 148.81 184.21
14 1,400,000 6d 2,040 3,038 170,000 6,075 208.33 257.58
15 1,800,000 4 7d 3,245 3,318 200,000 6,600 Global Age 267.86 332.96
16 2,200,000 8d 3,495 3,668 230,000 6,825 261.90 328.26
17 2,800,000 9d 3,725 4,200 260,000 8,200 Atomic Age 219.30 274.46
18 3,400,000 10d 3,950 4,900 310,000 9,875 202.38 256.38
19 4,200,000 10d 12h 4,055 5,780 365,000 11,360 Cold War Age 198.86 257.33
20 4,800,000 11d 4,160 6,860 401,500 12,860 185.19 244.06
21 5,400,000 11d 12h 4,265 7,990 451,500 14,660 Space Age 199.12 268.93
22 6,000,000 12d 4,393 9,300 505,000 16,859
23 7,500,000 13d 4,500 10,700 560,000 19,100 Digital Age
24 9,000,000 14d 7h 4,805 12,197? 617,750 22,920
25 10,000,000 14d 12h 5,000 13,782? 677,750 26,358 Information Age

Boosts[]

The Crop Rotation Technology at the Library confers these bonuses to Farms

  • Chapter 1: +1 Farm limit
  • Chapter 2: +5% Farm harvest
  • Chapter 3: +1 Farm limit
  • Chapter 5: +5% Farm harvest

The Economic Stimulus Technology at the Library confers these bonuses to Farms

  • Chapter 1: +5% Farm harvest
  • Chapter 3: +5% Farm harvest

The Pyramids wonder confers these bonuses to Farms

  • Farm Boost: +20%

Emperor Moctezuma in the University confers these bonuses to Farms

  • Farm Production: Increases Farm production by +10% (5 levels)

Emperor Chief Hiawatha in the University confers these bonuses to Farms

  • Farm Upgrade Cost: Decreases Farm upgrade cost by -2% (5 levels)

VIP Bonuses[]

Food from Farms

  • Level 1 : 3%
  • Level 3 : 6%
  • Level 5 : 10%
  • Level 7 : 15%
  • Level 11 : 20%
  • Level 15 : 25%

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament[]

Agricultural Spending

  • Farm production +2 ~ 20%

Crop Storage

  • Farms storage +1 ~ 10%

Base Financing: Economic

  • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)

Explanatory Notes[]

  1. The Pyramids increases Food production of nearby Farms by 20%
  2. Chapter 3 of Crop Rotation increases Food production of all Farms by 5%
  3. From Level 13 to Level 14 It takes 6 days. In 6 days you produce 1,970X24X6=283,680 Then: (283,680/200)/24 = 59.1 extra days. This puts the Payback time from 291.7 to 350.8