“Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.”
Levels [ ]
Graphic vary on the nation type from level 4 up to level 12.
From level 13, all nations have same design.
General Information [ ]
The Farm is first unlocked in the Bronze Age and it provides the player with Food .
Upgrading a Farm increases its Food production rate and its storage capacity.
The Crop Rotation Technology increases the Farm's production rate as well as the limit of Farms that you can build.
The Farm's Food production rate also gets a boost with Pyramids .
Attackers can steal half of the food stored in a farm, so collect from farms often.
In a city with Kremlin , when farms are destroyed in battle, defenders will spawn.
Statistics [ ]
Level
Build Cost
Citizens Required
Upgrade Time
XP Gain
Production /hr [1] [2]
Storage Capacity
HP
Age Unlocked
Payback in days (cost/extra production)
Payback + Lost days of production[3]
1
500
2
1m
15
154
800
1,250
Bronze Age
0.14
0.14
2
800
15m
65
308
1,600
1,405
0.22
0.22
3
1,600
1h
135
490
2,600
1,560
0.37
0.38
4
3,200
2h
195
672
5,000
1,715
Iron Age
0.73
0.84
5
10,000
8h
420
854
10,000
1,845
2.29
2.60
6
30,000
12h
520
1,036
15,000
2,060
Classical Age
6.87
8.43
7
70,000
16h
610
1,218
25,000
2,130
16.03
18.87
8
120,000
20h
690
1,428
35,000
2,845
Medieval Age
23.81
27.68
9
180,000
1d
760
1,638
50,000
3,510
35.71
41.38
10
240,000
2d
1,115
1,918
65,000
3,960
Gunpowder Age
35.71
41.56
11
400,000
3d
1,395
2,198
80,000
3,870
59.52
73.22
12
700,000
4d
1,630
2,478
110,000
5,625
Enlightenment Age
104.17
127.72
13
1,000,000
5d
1,845
2,758
140,000
5,850
Industrial Age
148.81
184.21
14
1,400,000
6d
2,040
3,038
170,000
6,075
208.33
257.58
15
1,800,000
4
7d
3,245
3,318
200,000
6,600
Global Age
267.86
332.96
16
2,200,000
8d
3,495
3,668
230,000
6,825
261.90
328.26
17
2,800,000
9d
3,725
4,200
260,000
8,200
Atomic Age
219.30
274.46
18
3,400,000
10d
3,950
4,900
310,000
9,875
202.38
256.38
19
4,200,000
10d 12h
4,055
5,780
365,000
11,360
Cold War Age
198.86
257.33
20
4,800,000
11d
4,160
6,860
401,500
12,860
185.19
244.06
21
5,400,000
11d 12h
4,265
7,990
451,500
14,660
Space Age
199.12
268.93
22
6,000,000
12d
4,393
9,300
505,000
16,859
?
?
23
7,500,000
13d
4,500
10,700
560,000
19,100
Digital Age
?
?
24
9,000,000
14d 7h
4,805
12,585
617,750
22,920
?
?
25
10,000,000
14d 12h
5,000
13,783
677,750
26,358
Information Age
?
?
26
11,000,000
15d
5,250
15,465
740,000
30,000
?
?
27
12,000,000
14d 12h
5,500
17,501
820,000
34,500
Drone Age
28
13,000,000
15d
5,750
19,500
890,000
38,750
29
14,000,000
15d 12h
6,000
21,550
955,000
43,400
Automation Age
Boosts [ ]
Crop Rotation
Ch. 1 = +1 Farm limit
Ch. 2 = +5% Farm harvest
Ch. 3 = +1 Farm limit
Ch. 5 = +5% Farm harvest
Economic Stimulus
Ch. 1 = +5% Farm harvest
Ch. 3 = +5% Farm harvest
Emperor Moctezuma
Farm Production: Increases Farm production by +10% (5 levels)
Chief Hiawatha
Farm Upgrade Cost: Decreases Farm upgrade cost by -2% (5 levels)
Pyramids
Farm Boost: +20%
The Heritage at the Library Chapter 2 increases the production bounus from +20% to +22%.
Kremlin
Partisan defenders: 2
The Heritage at the Library Chapter 3 increases the Partisan defenders from 2 to 3.
Lotus Temple
Farm Boost: +30%
The Heritage at the Library Chapter 2 increases the production bounus from +30% to +33%.
Burj Al Arab
Upgrade Time Reducation per House: -1%
VIP Bonuses[ ]
Food from Farms
Level 1 : 3%
Level 3 : 6%
Level 5 : 10%
Level 7 : 15%
Level 11 : 20%
Level 15 : 25%
Building Upgrade Resource Cost
Level 9 : 5%
Level 12 : 10%
Level 15 : 15%
Agricultural Spending
Crop Storage
Base Financing: Economic
Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
Explanatory Notes [ ]
↑ The Pyramids increases Food production of nearby Farms by 20%
↑ Chapter 3 of Crop Rotation increases Food production of all Farms by 5%
↑ From Level 13 to Level 14 It takes 6 days. In 6 days you produce 1,970X24X6=283,680 Then: (283,680/200)/24 = 59.1 extra days. This puts the Payback time from 291.7 to 350.8