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− | [[File:{{PAGENAME}} Level |
+ | [[File:{{PAGENAME}} Level 29.jpg|centre|thumb|300x300px]] |
{{InGameDesc|Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.}} |
{{InGameDesc|Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.}} |
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|-| Mediterranean = |
|-| Mediterranean = |
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<gallery orientation="landscape" widths="175" position="center"> |
<gallery orientation="landscape" widths="175" position="center"> |
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+ | Farm Mediterranean Level 4.png|Level 4 |
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Farm Mediterranean Level 5.png|Level 5 |
Farm Mediterranean Level 5.png|Level 5 |
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Farm Mediterranean Level 6.png|Level 6 |
Farm Mediterranean Level 6.png|Level 6 |
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Farm Mediterranean Level 9.png|Level 9 |
Farm Mediterranean Level 9.png|Level 9 |
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Farm Mediterranean Level 10.png|Level 10 |
Farm Mediterranean Level 10.png|Level 10 |
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+ | Farm Mediterranean Level 11.jpg|Level 11 |
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+ | Farm Mediterranean Level 12.jpg|Level 12 |
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</gallery> |
</gallery> |
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Farm North European Level 4.png|Level 4 |
Farm North European Level 4.png|Level 4 |
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Farm North European Level 5.png|Level 5 |
Farm North European Level 5.png|Level 5 |
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+ | Farm North European Level 6.jpg|Level 6 |
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Farm North European Level 9.png|Level 9 |
Farm North European Level 9.png|Level 9 |
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Farm North European Level 10.png|Level 10 |
Farm North European Level 10.png|Level 10 |
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Farm Oriental Level 6.png|Level 6 |
Farm Oriental Level 6.png|Level 6 |
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Farm Oriental Level 7.png|Level 7 |
Farm Oriental Level 7.png|Level 7 |
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+ | Granja_china_lvl_8.jpg|level 8 |
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Farm Oriental Level 9.jpg|Level 9 |
Farm Oriental Level 9.jpg|Level 9 |
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Farm Oriental Level 10.jpg|Level 10 |
Farm Oriental Level 10.jpg|Level 10 |
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+ | Farm Oriental Level 11.jpg|Level 11 |
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+ | Farm Oriental Level 12.jpg|Level 12 |
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</gallery> |
</gallery> |
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</tabber> |
</tabber> |
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Farm Level 24.png|Level 24 |
Farm Level 24.png|Level 24 |
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Farm Level 25.jpg|Level 25 |
Farm Level 25.jpg|Level 25 |
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+ | Farm Level 26.jpg|Level 26 |
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+ | Farm Level 27.png|Level 27 |
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+ | Farm Level 28.jpg|Level 28 |
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+ | Farm Level 29.jpg|Level 29 |
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</gallery> |
</gallery> |
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*The '''Farm's''' [[Food]] production rate also gets a boost with [[Pyramids]]. |
*The '''Farm's''' [[Food]] production rate also gets a boost with [[Pyramids]]. |
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*Attackers can steal half of the food stored in a farm, so collect from farms often. |
*Attackers can steal half of the food stored in a farm, so collect from farms often. |
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+ | *In a city with [[Kremlin]], when farms are destroyed in battle, defenders will spawn. |
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− | ==Statistics== |
+ | ==Statistics (Stats before Boosts)== |
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− | ! scope="col" | Statistic Modifiers (These modify the base statistics below) |
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|- |
|- |
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+ | ! scope="col" |Size |
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− | | Crop Rotation chapters 1 and 3 increases the number of Farms by 1 (*) |
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− | The Pyramids increases food production of nearby farms by 20% |
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+ | |3x3 |
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+ | |} |
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− | Chapter 2 of Crop Rotation increases food production of all farms by 5% |
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{| class="wikitable" style="text-align: center;float: left;width: 70%" |
{| class="wikitable" style="text-align: center;float: left;width: 70%" |
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|- |
|- |
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|- |
|- |
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| [[Medieval Age]] |
| [[Medieval Age]] |
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− | | rowspan=" |
+ | | rowspan="12" |6 (8)* |
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|- |
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| [[Gunpowder Age]] |
| [[Gunpowder Age]] |
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|- |
|- |
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|[[Information Age]] |
|[[Information Age]] |
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+ | |- |
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+ | |[[Drone Age]] |
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+ | |- |
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+ | |[[Automation Age]] |
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|} |
|} |
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{| class="wikitable" style="text-align: center;float: right;width: 20%;" |
{| class="wikitable" style="text-align: center;float: right;width: 20%;" |
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|'''14'''||1,400,000||6d||2,040||3,038||170,000||6,075||208.33||257.58 |
|'''14'''||1,400,000||6d||2,040||3,038||170,000||6,075||208.33||257.58 |
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|- |
|- |
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− | |'''15'''||1,800,000|| rowspan=" |
+ | |'''15'''||1,800,000|| rowspan="15" |4||7d||3,245||3,318||200,000||6,600||rowspan="2"|[[Global Age]]||267.86||332.96 |
|- |
|- |
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|'''16'''||2,200,000||8d||3,495||3,668||230,000||6,825||261.90||328.26 |
|'''16'''||2,200,000||8d||3,495||3,668||230,000||6,825||261.90||328.26 |
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|505,000 |
|505,000 |
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|16,859 |
|16,859 |
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− | | |
+ | |? |
− | | |
+ | |? |
|- |
|- |
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|'''23''' |
|'''23''' |
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|19,100 |
|19,100 |
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| rowspan="2" |[[Digital Age]] |
| rowspan="2" |[[Digital Age]] |
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− | | |
+ | |? |
− | | |
+ | |? |
|- |
|- |
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|'''24''' |
|'''24''' |
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|14d 7h |
|14d 7h |
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|4,805 |
|4,805 |
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− | |12, |
+ | |12,585 |
|617,750 |
|617,750 |
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|22,920 |
|22,920 |
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− | | |
+ | |? |
− | | |
+ | |? |
|- |
|- |
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|'''25''' |
|'''25''' |
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|14d 12h |
|14d 12h |
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|5,000 |
|5,000 |
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− | |13, |
+ | |13,783 |
|677,750 |
|677,750 |
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|26,358 |
|26,358 |
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− | |[[Information Age]] |
+ | | rowspan="2" |[[Information Age]] |
+ | |? |
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+ | |? |
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+ | |- |
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+ | |'''26''' |
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+ | |11,000,000 |
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+ | |15d |
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+ | |5,250 |
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+ | |15,465 |
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+ | |740,000 |
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+ | |30,000 |
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+ | |? |
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+ | |? |
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+ | |- |
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+ | |'''27''' |
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+ | |12,000,000 |
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+ | |14d 12h |
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+ | |5,500 |
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+ | |17,501 |
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+ | |820,000 |
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+ | |34,500 |
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+ | | rowspan="2" |[[Drone Age]] |
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+ | | |
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+ | | |
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+ | |- |
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+ | |'''28''' |
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+ | |13,000,000 |
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+ | |15d |
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+ | |5,750 |
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+ | |19,500 |
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+ | |890,000 |
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+ | |38,750 |
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+ | | |
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+ | | |
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+ | |- |
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+ | |'''29''' |
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+ | |14,000,000 |
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+ | |15d 12h |
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+ | |6,000 |
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+ | |21,550 |
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+ | |955,000 |
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+ | |43,400 |
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+ | |[[Automation Age]] |
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| |
| |
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| |
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</div> |
</div> |
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⚫ | |||
+ | ===[[Council]] [[Committees]] === |
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+ | *? |
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+ | ===[[Council]] [[Councilors]]=== |
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+ | *[[Alfred Nobel]] |
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+ | **Food, Gold and Oil Generated |
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+ | *[[Itzcoatl]] |
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+ | **Food, Gold and Oil Generated |
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+ | *[[Yi Sun-sin]] |
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+ | **Food, Gold and Oil Generated |
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+ | *[[Ching Shih]] |
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+ | **Food, Gold and Oil Generated |
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+ | ===[[Library]] [[Technology]]=== |
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+ | *[[Crop Rotation]] |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *[[Economic Stimulus]] |
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⚫ | |||
⚫ | |||
+ | ===[[University]]=== |
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+ | *[[Emperor Moctezuma]] |
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⚫ | |||
+ | *[[Chief Hiawatha]] |
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+ | ===[[Wonders]]=== |
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+ | *[[Pyramids]] |
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+ | **The [[Heritage]] at the Library Chapter 2 increases the production bounus from +20% to +22%. |
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+ | *[[Kremlin]] |
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+ | **Partisan defenders: 2 |
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+ | **The [[Heritage]] at the Library Chapter 3 increases the Partisan defenders from 2 to 3. |
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+ | *[[Lotus Temple]] |
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+ | ** Farm Boost: +30% |
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+ | **The [[Heritage]] at the Library Chapter 2 increases the production bounus from +30% to +33%. |
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+ | *[[Burj Al Arab]] |
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+ | **Upgrade Time Reducation per House: -1% |
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− | The '''[[Crop Rotation]]''' [[Technology]] at the [[Library]] confers these bonuses to '''Farms''' |
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− | |||
− | The '''[[Economic Stimulus]] '''[[Technology]] at the [[Library]] confers these bonuses to '''Farms''' |
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− | The '''[[Pyramids]]''' wonder confers these bonuses to '''Farms''' |
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− | |||
− | Emperor Moctezuma in the [[University]] confers these bonuses to '''Farms''' |
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− | *Farm Production: Increases '''Farm''' production by +10% (5 levels) |
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− | Emperor [[Chief Hiawatha]] in the [[University]] confers these bonuses to '''Farms''' |
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− | |||
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− | ==Explanatory Notes== |
+ | == Explanatory Notes== |
<references /> |
<references /> |
||
{{Master Navigation}} |
{{Master Navigation}} |
Latest revision as of 04:30, 16 April 2024
“Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.”
Levels[]
Graphic vary on the nation type from level 4 up to level 12.
From level 13, all nations have same design.
General Information[]
- The Farm is first unlocked in the Bronze Age and it provides the player with Food.
- Upgrading a Farm increases its Food production rate and its storage capacity.
- The Crop Rotation Technology increases the Farm's production rate as well as the limit of Farms that you can build.
- The Farm's Food production rate also gets a boost with Pyramids.
- Attackers can steal half of the food stored in a farm, so collect from farms often.
- In a city with Kremlin, when farms are destroyed in battle, defenders will spawn.
Statistics (Stats before Boosts)[]
Size |
---|
3x3 |
Age | Number Available |
---|---|
Dawn Age | - |
Stone Age | |
Bronze Age | 2 |
Iron Age | 4 |
Classical Age | 5 |
Medieval Age | 6 (8)* |
Gunpowder Age | |
Enlightenment Age | |
Industrial Age | |
Global Age | |
Atomic Age | |
Cold War Age | |
Space Age | |
Digital Age | |
Information Age | |
Drone Age | |
Automation Age |
Size |
---|
3x3 |
Level | Build Cost | Citizens Required | Upgrade Time | XP Gain | Production /hr [1][2] | Storage Capacity | HP | Age Unlocked | Payback in days (cost/extra production) | Payback + Lost days of production[3] |
---|---|---|---|---|---|---|---|---|---|---|
1 | 500 | 2 | 1m | 15 | 154 | 800 | 1,250 | Bronze Age | 0.14 | 0.14 |
2 | 800 | 15m | 65 | 308 | 1,600 | 1,405 | 0.22 | 0.22 | ||
3 | 1,600 | 1h | 135 | 490 | 2,600 | 1,560 | 0.37 | 0.38 | ||
4 | 3,200 | 2h | 195 | 672 | 5,000 | 1,715 | Iron Age | 0.73 | 0.84 | |
5 | 10,000 | 8h | 420 | 854 | 10,000 | 1,845 | 2.29 | 2.60 | ||
6 | 30,000 | 12h | 520 | 1,036 | 15,000 | 2,060 | Classical Age | 6.87 | 8.43 | |
7 | 70,000 | 16h | 610 | 1,218 | 25,000 | 2,130 | 16.03 | 18.87 | ||
8 | 120,000 | 20h | 690 | 1,428 | 35,000 | 2,845 | Medieval Age | 23.81 | 27.68 | |
9 | 180,000 | 1d | 760 | 1,638 | 50,000 | 3,510 | 35.71 | 41.38 | ||
10 | 240,000 | 2d | 1,115 | 1,918 | 65,000 | 3,960 | Gunpowder Age | 35.71 | 41.56 | |
11 | 400,000 | 3d | 1,395 | 2,198 | 80,000 | 3,870 | 59.52 | 73.22 | ||
12 | 700,000 | 4d | 1,630 | 2,478 | 110,000 | 5,625 | Enlightenment Age | 104.17 | 127.72 | |
13 | 1,000,000 | 5d | 1,845 | 2,758 | 140,000 | 5,850 | Industrial Age | 148.81 | 184.21 | |
14 | 1,400,000 | 6d | 2,040 | 3,038 | 170,000 | 6,075 | 208.33 | 257.58 | ||
15 | 1,800,000 | 4 | 7d | 3,245 | 3,318 | 200,000 | 6,600 | Global Age | 267.86 | 332.96 |
16 | 2,200,000 | 8d | 3,495 | 3,668 | 230,000 | 6,825 | 261.90 | 328.26 | ||
17 | 2,800,000 | 9d | 3,725 | 4,200 | 260,000 | 8,200 | Atomic Age | 219.30 | 274.46 | |
18 | 3,400,000 | 10d | 3,950 | 4,900 | 310,000 | 9,875 | 202.38 | 256.38 | ||
19 | 4,200,000 | 10d 12h | 4,055 | 5,780 | 365,000 | 11,360 | Cold War Age | 198.86 | 257.33 | |
20 | 4,800,000 | 11d | 4,160 | 6,860 | 401,500 | 12,860 | 185.19 | 244.06 | ||
21 | 5,400,000 | 11d 12h | 4,265 | 7,990 | 451,500 | 14,660 | Space Age | 199.12 | 268.93 | |
22 | 6,000,000 | 12d | 4,393 | 9,300 | 505,000 | 16,859 | ? | ? | ||
23 | 7,500,000 | 13d | 4,500 | 10,700 | 560,000 | 19,100 | Digital Age | ? | ? | |
24 | 9,000,000 | 14d 7h | 4,805 | 12,585 | 617,750 | 22,920 | ? | ? | ||
25 | 10,000,000 | 14d 12h | 5,000 | 13,783 | 677,750 | 26,358 | Information Age | ? | ? | |
26 | 11,000,000 | 15d | 5,250 | 15,465 | 740,000 | 30,000 | ? | ? | ||
27 | 12,000,000 | 14d 12h | 5,500 | 17,501 | 820,000 | 34,500 | Drone Age | |||
28 | 13,000,000 | 15d | 5,750 | 19,500 | 890,000 | 38,750 | ||||
29 | 14,000,000 | 15d 12h | 6,000 | 21,550 | 955,000 | 43,400 | Automation Age |
Boosts[]
Council Committees[]
- ?
Council Councilors[]
- Alfred Nobel
- Food, Gold and Oil Generated
- Itzcoatl
- Food, Gold and Oil Generated
- Yi Sun-sin
- Food, Gold and Oil Generated
- Ching Shih
- Food, Gold and Oil Generated
Library Technology[]
- Crop Rotation
- Ch. 1 = +1 Farm limit
- Ch. 2 = +5% Farm harvest
- Ch. 3 = +1 Farm limit
- Ch. 5 = +5% Farm harvest
- Economic Stimulus
- Ch. 1 = +5% Farm harvest
- Ch. 3 = +5% Farm harvest
University[]
- Emperor Moctezuma
- Farm Production: Increases Farm production by +10% (5 levels)
- Chief Hiawatha
- Farm Upgrade Cost: Decreases Farm upgrade cost by -2% (5 levels)
Wonders[]
- Pyramids
- Farm Boost: +20%
- The Heritage at the Library Chapter 2 increases the production bounus from +20% to +22%.
- Kremlin
- Partisan defenders: 2
- The Heritage at the Library Chapter 3 increases the Partisan defenders from 2 to 3.
- Lotus Temple
- Farm Boost: +30%
- The Heritage at the Library Chapter 2 increases the production bounus from +30% to +33%.
- Burj Al Arab
- Upgrade Time Reducation per House: -1%
VIP Bonuses[]
- Food from Farms
- Level 1 : 3%
- Level 3 : 6%
- Level 5 : 10%
- Level 7 : 15%
- Level 11 : 20%
- Level 15 : 25%
- Building Upgrade Resource Cost
- Level 9 : 5%
- Level 12 : 10%
- Level 15 : 15%
Parliament Laws[]
- Agricultural Spending
- Farm production +2 ~ 20%
- Crop Storage
- Farms storage +1 ~ 10%
- Base Financing: Economic
- Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
Explanatory Notes[]
- ↑ The Pyramids increases Food production of nearby Farms by 20%
- ↑ Chapter 3 of Crop Rotation increases Food production of all Farms by 5%
- ↑ From Level 13 to Level 14 It takes 6 days. In 6 days you produce 1,970X24X6=283,680 Then: (283,680/200)/24 = 59.1 extra days. This puts the Payback time from 291.7 to 350.8
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