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[[File:Level13.jpg|centre|thumb|300x300px]]
+
[[File:Farm Level 18.png|centre|thumb|300x300px]]
  +
 
{{InGameDesc|Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.}}
 
{{InGameDesc|Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.}}
 
__TOC__
 
__TOC__
  +
 
== Levels ==
 
== Levels ==
  +
Graphic vary on the nation type from level 4 up to level 12.
  +
  +
<gallery orientation="landscape" widths="175" position="center">
 
Farm Level 1.jpg|Level 1
 
Farm Level 2.jpg|Level 2
 
Farm Level 3.jpg|Level 3
  +
</gallery>
  +
 
<tabber>
 
<tabber>
 
|-| Mediterranean =
 
|-| Mediterranean =
 
<gallery orientation="landscape" widths="175" position="center">
 
<gallery orientation="landscape" widths="175" position="center">
Farm 1.jpg|Level 1
+
Farm Mediterranean Level 5.png|Level 5
Farm 2.jpg|Level 2
+
Farm Mediterranean Level 6.png|Level 6
Farm.JPG|Level 3
+
Farm Mediterranean Level 7.png|Level 7
傲游截图20161215023514.png|Level 5
+
Farm Mediterranean Level 8.png|Level 8
傲游截图20161215030041.png|Level 6
+
Farm Mediterranean Level 9.png|Level 9
傲游截图20161221123050.png|Level 7
+
Farm Mediterranean Level 10.png|Level 10
farm_lvl_10.png|Level 10
 
Level13.jpg|Level 13
 
farm 14.png|Level 14
 
farm 15.png|level 15
 
farm 16.png|level 16
 
farm-Atomic age.png|Level 17
 
 
</gallery>
 
</gallery>
  +
 
|-| North European =
 
|-| North European =
 
<gallery orientation="landscape" widths="175" position="center">
 
<gallery orientation="landscape" widths="175" position="center">
Farm 1.jpg|Level 1
+
Farm North European Level 4.png|Level 4
Farm 2.jpg|Level 2
+
Farm North European Level 5.png|Level 5
Farm.JPG|Level 3
+
Farm North European Level 9.png|Level 9
傲游截图20161213024109.png|Level 4
+
Farm North European Level 10.png|Level 10
傲游截图20161213023612.png|Level 5
+
Farm North European Level 11.png|Level 11
  +
Farm North European Level 12.png|Level 12
IMG_9918.PNG|Level 9
 
IMG_9917.PNG|Level 10
 
IMG_4549.PNG|Level 11
 
IMG_4578.PNG|Level 12
 
Level13.jpg|Level 13
 
Farm 15.png|Level 14
 
Farm 16.png|Level 15
 
Farm-Atomic age.png|Level 16
 
 
</gallery>
 
</gallery>
  +
 
|-| Oriental =
 
|-| Oriental =
 
<gallery orientation="landscape" widths="175" position="center">
 
<gallery orientation="landscape" widths="175" position="center">
Farm 1.jpg|Level 1
+
Farm Oriental Level 4.png|Level 4
Farm 2.jpg|Level 2
+
Farm Oriental Level 5.png|Level 5
Farm.JPG|Level 3
+
Farm Oriental Level 6.png|Level 6
傲游截图20161215032149.png|Level 4
+
Farm Oriental Level 7.png|Level 7
傲游截图20161215032216.png|Level 5
+
Farm Oriental Level 9.jpg|Level 9
傲游截图20161215033812.png|Level 6
+
Farm Oriental Level 10.jpg|Level 10
Farm 7.png|Level 7
 
Level13.jpg|Level 13
 
Farm 15.png|Level 14
 
Farm 16.png|Level 15
 
Farm-Atomic age.png|Level 16
 
 
</gallery>
 
</gallery>
 
</tabber>
 
</tabber>
  +
From level 13, all nations have same design.
  +
  +
<gallery orientation="landscape" widths="175" position="center">
 
Farm Level 13.jpg|Level 13
 
Farm Level 14.jpg|Level 14
 
Farm Level 15.png|Level 15
 
Farm Level 16.png|Level 16
 
Farm Level 17.png|Level 17
 
Farm Level 18.png|Level 18
 
FarmSpace.jpg|Level 21
  +
</gallery>
  +
 
==General Information==
 
==General Information==
*The '''Farm''' is first unlocked in the [[Bronze Age]] and it provides the player with [[Food]].
+
*The '''{{PAGENAME}}''' is first unlocked in the [[Bronze Age]] and it provides the player with [[Food]].
 
*Upgrading a '''Farm''' increases its [[Food]] production rate and its storage capacity.
 
*Upgrading a '''Farm''' increases its [[Food]] production rate and its storage capacity.
 
*The [[Crop Rotation]] [[Technology]] increases the '''Farm's''' production rate as well as the limit of '''Farms''' that you can build.
 
*The [[Crop Rotation]] [[Technology]] increases the '''Farm's''' production rate as well as the limit of '''Farms''' that you can build.
Line 59: Line 66:
 
==Statistics==
 
==Statistics==
   
<div style="padding: 10px; font-size: 100%;color:black; background-color: wheat;">
+
<div style="position: relative; margin-top: 5px; margin-bottom:5px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: wheat;">
 
{| class="wikitable" style="text-align: center;width: 100%"
 
{| class="wikitable" style="text-align: center;width: 100%"
 
! scope="col" | Statistic Modifiers (These modify the base statistics below)
 
! scope="col" | Statistic Modifiers (These modify the base statistics below)
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Chapter 2 of Crop Rotation increases food production of all farms by 5%
 
Chapter 2 of Crop Rotation increases food production of all farms by 5%
  +
  +
Researching Emperor Moctezuma Farm Production increses farm production by 10% per level (5 levels)
 
|}
 
|}
 
{| class="wikitable" style="text-align: center;float: left;width: 70%"
 
{| class="wikitable" style="text-align: center;float: left;width: 70%"
Line 85: Line 94:
 
|-
 
|-
 
| [[Medieval Age]]
 
| [[Medieval Age]]
| rowspan="4" |6 (8)*
+
| rowspan="9" |6 (8)*
 
|-
 
|-
 
| [[Gunpowder Age]]
 
| [[Gunpowder Age]]
Line 92: Line 101:
 
|-
 
|-
 
| [[Industrial Age]]
 
| [[Industrial Age]]
 
|-
 
| [[Global Age]]
 
|-
 
| [[Atomic Age]]
 
|-
  +
| [[Cold War Age]]
 
|-
  +
| [[Space Age]]
 
|-
  +
|[[Digital Age]]
 
|}
 
|}
 
{| class="wikitable" style="text-align: center;float: right;width: 20%;"
 
{| class="wikitable" style="text-align: center;float: right;width: 20%;"
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! scope="col" |HP {{Icon|Health}}
 
! scope="col" |HP {{Icon|Health}}
 
! scope="col" |Age Unlocked
 
! scope="col" |Age Unlocked
!Payback in days (cost/extra
+
! scope="col" |Payback in days (cost/extra production)
  +
! scope="col" |Payback + Lost days of production<ref>From Level 13 to Level 14 It takes 6 days. In 6 days you produce 1,970X24X6=283,680 Then: (283,680/200)/24 = 59.1 extra days. This puts the Payback time from 291.7 to 350.8</ref>
production)
 
!Payback
 
+ Lost days of
 
 
production<ref>From Level 13 to Level 14 It takes 6 days
 
In 6 days you produce 1970X24X6=283,680
 
Then: (283,680/200)/24 = 59.1 extra days.
 
This puts the Payback time from 291.7 to 350.8
 
</ref>
 
 
|-
 
|-
| '''1'''|| 500|| rowspan="14" | 2|| 1m ||15|| 110||800|| 800
+
|'''1'''||500||rowspan="14"|2||1m||15||154||800||1,250||rowspan="3"|[[Bronze Age]]||0.14||0.14
| rowspan="3" |[[Bronze Age]]
 
|0.2
 
|.20
 
 
|-
 
|-
| '''2'''|| 800|| 15m|| 65 || 220|| 1,600|| 1,080
+
|'''2'''||800||15m||65||308||1,600||1,405||0.22||0.22
|0.3
 
|.31
 
 
|-
 
|-
| '''3'''|| 1,600|| 1h|| 135 || 350|| 2,600|| 1,200
+
|'''3'''||1,600||1h||135||490||2,600||1,560||0.37||0.38
|0.5
 
|.57
 
 
|-
 
|-
| '''4'''|| 3,200 || 2h||195|| 480||5,000|| 1,100
+
|'''4'''||3,200||2h||195||672||5,000||1,715||rowspan="2"|[[Iron Age]]||0.73||0.84
| rowspan="2" |[[Iron Age]]
 
|1.0
 
|1.22
 
 
|-
 
|-
| '''5'''|| 10,000|| 8h|| 420|| 610|| 10,000 || 1,180
+
|'''5'''||10,000||8h||420||854||10,000||1,845||2.29||2.60
|3.2
 
|4.43
 
 
|-
 
|-
| '''6'''|| 30,000|| 12h|| 520 || 740||15,000|| 1,220
+
|'''6'''||30,000||12h||520||1,036||15,000||2,060||rowspan="2"|[[Classical Age]]||6.87||8.43
| rowspan="2" |[[Classical Age]]
 
|9.6
 
|11.95
 
 
|-
 
|-
| '''7'''|| 70,000 || 16h|| 610|| 870|| 25,000|| 1,260
+
|'''7'''||70,000||16h||610||1,218||25,000||2,130||16.03||18.87
|22.4
 
|26.19
 
 
|-
 
|-
| '''8'''|| 120,000|| 20h|| 680|| 1,020|| 35,000|| 1,320
+
|'''8'''||120,000||20h||690
| rowspan="2" |[[Medieval Age]]
+
|1,428||35,000||2,845||rowspan="2"|[[Medieval Age]]||23.81||27.68
|33.3
 
|38.13
 
 
|-
 
|-
| '''9'''|| 180,000|| 1d|| 760|| 1,170|| 50,000|| 1,630
+
|'''9'''||180,000||1d||760||1,638||50,000||3,510||35.71||41.38
|50.0
 
|56.80
 
 
|-
 
|-
| '''10'''|| 240,000|| 2d|| 1,115|| 1,370|| 65,000|| 1,710
+
|'''10'''||240,000||2d||1,115||1,918||65,000||3,960||rowspan="2"|[[Gunpowder Age]]||35.71||41.56
| rowspan="2" |[[Gunpowder Age]]
 
|50.0
 
|61.70
 
 
|-
 
|-
| '''11'''|| 400,000|| 3d|| 1,395|| 1,570|| 80,000|| 1,790
+
|'''11'''||400,000||3d||1,395||2,198||80,000||3,870||59.52||73.22
|83.3
 
|103.85
 
 
|-
 
|-
| '''12'''|| 700,000|| 4d|| 1,630|| 1,770|| 110,000|| 1,870|| [[Enlightenment Age]]
+
|'''12'''||700,000||4d||1,630||2,478||110,000||5,625||[[Enlightenment Age]]||104.17||127.72
|145.8
 
|177.20
 
 
|-
 
|-
| '''13'''|| 1,000,000|| 5d|| 1,845|| 1,970|| 140,000|| 1,950
+
|'''13'''||1,000,000||5d||1,845||2,758||140,000||5,850||rowspan="2"|[[Industrial Age]]||148.81||184.21
| rowspan="2" |[[Industrial Age]]
 
|208.3
 
|252.55
 
 
|-
 
|-
| '''14'''|| 1,400,000|| 6d|| 2,040|| 2,170|| 170,000|| 2,030
+
|'''14'''||1,400,000||6d||2,040||3,038||170,000||6,075||208.33||257.58
|291.7
 
|
 
 
|-
 
|-
  +
|'''15'''||1,800,000|| rowspan="9" |4||7d||3,245||3,318||200,000||6,600||rowspan="2"|[[Global Age]]||267.86||332.96
|'''15'''
 
|1,800,000
 
| rowspan="2" |4
 
|7d
 
|3,245
 
|2,370
 
|200,000
 
|2,240
 
| rowspan="2" |[[Global Age]]
 
|?
 
|?
 
 
|-
 
|-
  +
|'''16'''||2,200,000||8d||3,495||3,668||230,000||6,825||261.90||328.26
|'''16'''
 
|2,200,000
 
|8d
 
|3,495
 
|2,620
 
|230,000
 
|2,330
 
|?
 
|?
 
 
|-
 
|-
  +
|'''17'''||2,800,000||9d||3,725||4,200||260,000||8,200||rowspan="2"|[[Atomic Age]]||219.30||274.46
|'''17'''
 
|2,800,000
 
|4
 
|9d
 
|?
 
|?
 
|?
 
|?
 
|[[Atomic Age]]
 
|?
 
|?
 
 
|-
 
|-
  +
|'''18'''||3,400,000||10d||3,950||4,900||310,000||9,875||202.38||256.38
|'''18'''
 
 
|-
  +
|'''19'''||4,200,000||10d12h||4,055||5,780||365,000||11,360||rowspan="2"|[[Cold War Age]]||198.86||257.33
 
|-
  +
|'''20'''||4,800,000||11d||4,160||6,860||401,500||12,860||185.19||244.06
 
|-
  +
|'''21'''||5,400,000||11d12h||4,265||7,990||451,500||?|| rowspan="2" |[[Space Age]]||199.12||268.93
 
|-
 
|'''22'''
 
|?
 
|?
|4?
 
|10d?
 
|?
 
|?
 
|?
 
|?
 
|[[Atomic Age]]
 
 
|?
 
|?
 
|?
 
|?
  +
|9,300
 
|505,000
  +
|16,859
 
|
 
|
 
|-
 
|'''23'''
 
|7,500,000
  +
|13d
  +
|4,500
  +
|10,700
 
|560,000
  +
|19,100
  +
|[[Digital Age]]
 
|
 
|
 
|}
 
|}
 
</div>
 
</div>
  +
  +
  +
== Boosts ==
  +
The '''[[Crop Rotation]]''' [[Technology]] at the [[Library]] confers these bonuses to '''Farms'''
  +
*Chapter 1: +1 '''Farm''' limit
  +
*Chapter 2: +5% '''Farm''' harvest
  +
*Chapter 3: +1 '''Farm''' limit
  +
*Chapter 5: +5% '''Farm''' harvest
  +
  +
The '''[[Economic Stimulus]] '''[[Technology]] at the [[Library]] confers these bonuses to '''Farms'''
  +
* Chapter 1: +5% '''Farm''' harvest
  +
* Chapter 3: +5% '''Farm''' harvest
  +
The '''[[Pyramids]]''' wonder confers these bonuses to '''Farms'''
  +
*Farm Boost: +20%
  +
  +
Emperor Moctezuma in the [[University]] confers these bonuses to '''Farms'''
  +
*Farm Production: Increases '''Farm''' production by +10% (5 levels)
  +
Emperor [[Chief Hiawatha]] in the [[University]] confers these bonuses to '''Farms'''
  +
* Farm Upgrade Cost: Decreases '''Farm '''upgrade cost by -2% (5 levels)
   
 
==Explanatory Notes==
 
==Explanatory Notes==
 
<references />
 
<references />
  +
{{Master Navigation}}
{{Nav-Buildings}}
 
  +
 
[[zh:農場]]
 
[[zh:農場]]
 
[[Category:Economy Buildings]]
 
[[Category:Economy Buildings]]

Revision as of 02:57, 3 February 2020

Farm Level 18

“Hunting is great for a primitive society, but when you need a LOT of food, you'll want to start farming.”

Levels

Graphic vary on the nation type from level 4 up to level 12.

From level 13, all nations have same design.

General Information

  • The Farm is first unlocked in the Bronze Age and it provides the player with Food.
  • Upgrading a Farm increases its Food production rate and its storage capacity.
  • The Crop Rotation Technology increases the Farm's production rate as well as the limit of Farms that you can build.
  • The Farm's Food production rate also gets a boost with Pyramids.
  • Attackers can steal half of the food stored in a farm, so collect from farms often.

Statistics

Statistic Modifiers (These modify the base statistics below)
Crop Rotation chapters 1 and 3 increases the number of Farms by 1 (*)

The Pyramids increases food production of nearby farms by 20%

Chapter 2 of Crop Rotation increases food production of all farms by 5%

Researching Emperor Moctezuma Farm Production increses farm production by 10% per level (5 levels)

Age Number Available
Dawn Age -
Stone Age
Bronze Age 2
Iron Age 4
Classical Age 5
Medieval Age 6 (8)*
Gunpowder Age
Enlightenment Age
Industrial Age
Global Age
Atomic Age
Cold War Age
Space Age
Digital Age
Size
3x3
Level Build Cost Gold icon Citizens Required Citizen Upgrade Time Clock XP Gain Exp Production /hr Food[1][2] Storage Capacity Food HP Health icon Age Unlocked Payback in days (cost/extra production) Payback + Lost days of production[3]
1 500 2 1m 15 154 800 1,250 Bronze Age 0.14 0.14
2 800 15m 65 308 1,600 1,405 0.22 0.22
3 1,600 1h 135 490 2,600 1,560 0.37 0.38
4 3,200 2h 195 672 5,000 1,715 Iron Age 0.73 0.84
5 10,000 8h 420 854 10,000 1,845 2.29 2.60
6 30,000 12h 520 1,036 15,000 2,060 Classical Age 6.87 8.43
7 70,000 16h 610 1,218 25,000 2,130 16.03 18.87
8 120,000 20h 690 1,428 35,000 2,845 Medieval Age 23.81 27.68
9 180,000 1d 760 1,638 50,000 3,510 35.71 41.38
10 240,000 2d 1,115 1,918 65,000 3,960 Gunpowder Age 35.71 41.56
11 400,000 3d 1,395 2,198 80,000 3,870 59.52 73.22
12 700,000 4d 1,630 2,478 110,000 5,625 Enlightenment Age 104.17 127.72
13 1,000,000 5d 1,845 2,758 140,000 5,850 Industrial Age 148.81 184.21
14 1,400,000 6d 2,040 3,038 170,000 6,075 208.33 257.58
15 1,800,000 4 7d 3,245 3,318 200,000 6,600 Global Age 267.86 332.96
16 2,200,000 8d 3,495 3,668 230,000 6,825 261.90 328.26
17 2,800,000 9d 3,725 4,200 260,000 8,200 Atomic Age 219.30 274.46
18 3,400,000 10d 3,950 4,900 310,000 9,875 202.38 256.38
19 4,200,000 10d12h 4,055 5,780 365,000 11,360 Cold War Age 198.86 257.33
20 4,800,000 11d 4,160 6,860 401,500 12,860 185.19 244.06
21 5,400,000 11d12h 4,265 7,990 451,500 ? Space Age 199.12 268.93
22 ? ? ? 9,300 505,000 16,859
23 7,500,000 13d 4,500 10,700 560,000 19,100 Digital Age


Boosts

The Crop Rotation Technology at the Library confers these bonuses to Farms

  • Chapter 1: +1 Farm limit
  • Chapter 2: +5% Farm harvest
  • Chapter 3: +1 Farm limit
  • Chapter 5: +5% Farm harvest

The Economic Stimulus Technology at the Library confers these bonuses to Farms

  • Chapter 1: +5% Farm harvest
  • Chapter 3: +5% Farm harvest

The Pyramids wonder confers these bonuses to Farms

  • Farm Boost: +20%

Emperor Moctezuma in the University confers these bonuses to Farms

  • Farm Production: Increases Farm production by +10% (5 levels)

Emperor Chief Hiawatha in the University confers these bonuses to Farms

  • Farm Upgrade Cost: Decreases Farm upgrade cost by -2% (5 levels)

Explanatory Notes

  1. The Pyramids increases Food production of nearby Farms by 20%
  2. Chapter 3 of Crop Rotation increases Food production of all Farms by 5%
  3. From Level 13 to Level 14 It takes 6 days. In 6 days you produce 1,970X24X6=283,680 Then: (283,680/200)/24 = 59.1 extra days. This puts the Payback time from 291.7 to 350.8