“Circle a target, performing 2 powerful strafing runs and suppressing buildings (causing them to operate slower). To deploy your aircraft, tap any building, or unit in enemy's base. When they've finished their attack, they may be redeployed.”
Fighters are the first type of air unit to use in the game DomiNations. They're unlocked by constructing the Airstrip level 1 in the Industrial Age.
General Information[]
Fighters are excellent for taking down hordes of enemy units such as are Heavy Infantry and Heavy Cavalry.
The standard A.I. of Fighters is that it circles a target, performing 2 powerful strafing runs and suppressing defense buildings (causing them to operate slower). Fighters are good against heavy armored units such as Heavy Cavalry due to having 20 times more bonus damage against them. They are also extremely useful to suppress enemy defense buildings as they operate 50% slower when suppressed and can be easily taken down by your grounds units. However, Fighters can be taken down easily by an Air Defense or a Tower. The order of planes to attack is sorted by the amount of health in descending order, while the unused planes will be at the end of the list.
To deploy Fighters, tap any building or unit in the enemy's base. When they've finished their attack, they take a few seconds to refuel, and when done, go to your unit bar for redeployment.
Fighter take up 1 space in the Airstrip. They are trained in 30 minutes. They have a range of 4.
Visuals[]
Statistics[]
Strength | 20x damage vs. heavy cavalry and heavy tanks, suppressed buildings operate 50% slower for a time |
Weakness | Air defense and towers |
Favourite target | Any |
Damage Multiplier Target | Defenders |
Damage Multiplier | 20x |
Strafing Runs | 2 |
Air space | 1 |
Training Time | 30m |
Name | Age | AirStrip Level | Hitpoints | Damage Per Second | DPS vs Defenders | Cost | Upgrade Cost | Upgrade Time | Experience Gain |
---|---|---|---|---|---|---|---|---|---|
Biplane Mk.1 | Industrial Age | 1 | 2,160 | 187 | 3,740 | 250 | - | - | - |
Biplane Mk.2 | 2,268 | 196 | 3,920 | 265 | 45,000 | 4d | 1,112 | ||
Biplane Mk.3 | 2,382 | 206 | 4,120 | 275 | 50,000 | ||||
Triplane Mk.1 | 2 | 2,501 | 216 | 4,320 | 290 | 55,000 | 5d | 1,258 | |
Triplane Mk.2 | 2,626 | 226 | 4,520 | 305 | 60,000 | ||||
Triplane Mk.3 | 2,756 | 238 | 4,760 | 320 | 70,000 | ||||
Fighter Mk.1 | Global Age | 3 | 2,894 | 242 | 4,840 | 365 | 140,000 | 6d | 1,395 |
Fighter Mk.2 | 3,032 | 246 | 4,920 | 415 | 150,000 | ||||
Fighter Mk.3 | 3,170 | 250 | 5,000 | 460 | 160,000 | ||||
Fighter Mk.4 | 3,330 | 263 | 5,260 | 485 | 170,000 | ||||
Fighter Mk.5 | 3,498 | 276 | 5,520 | 505 | 180,000 | ||||
Fighter Mk.6 | 3,678 | 291 | 5,820 | 535 | 190,000 | ||||
Strike Fighter Mk.1 | Atomic Age | 4 | 3,864 | 300 | 6,000 | 560 | 200,000 | 7d | 1,515 |
Strike Fighter Mk.2 | 4,056 | 309 | 6,180 | 585 | 210,000 | ||||
Strike Fighter Mk.3 | 4,236 | 320 | 6,400 | 620 | 220,000 | ||||
Strike Fighter Mk.4 | 4,452 | 336 | 6,720 | 650 | 230,000 | ||||
Strike Fighter Mk.5 | 4,680 | 353 | 7,060 | 680 | 240,000 | ||||
Strike Fighter Mk.6 | 4,914 | 371 | 7,420 | 720 | 250,000 | ||||
Supersonic Fighter Mk.1 | Cold War Age | 5 | 5,160 | 390 | 7,800 | 735 | 255,000 | 7d 12h | 1,575 |
Supersonic Fighter Mk.2 | 5,406 | 408 | 8,160 | 760 | 260,000 | ||||
Supersonic Fighter Mk.3 | 5,651 | 426 | 8,520 | 790 | 265,000 | ||||
Supersonic Fighter Mk.4 | 5,933 | 448 | 8,960 | 825 | 8d | 1,630 | |||
Supersonic Fighter Mk.5 | 6,229 | 471 | 9,420 | 850 | |||||
Supersonic Fighter Mk.6 | 6,541 | 494 | 9,880 | 880 | |||||
Veteran Fighter Mk.1 | Space Age | 6 | 6,869 | 520 | 10,400 | 915 | 270,000 | 8d 12h | 1,685 |
Veteran Fighter Mk.2 | 7,213 | 545 | 10,900 | 990 | |||||
Veteran Fighter Mk.3 | 7,574 | 570 | 11,400 | 1,030 | |||||
Veteran Fighter Mk.4 | 7,954 | 596 | 11,920 | 1,070 | 275,000 | 1,745 | |||
Veteran Fighter Mk.5 | 8,352 | 621 | 12,420 | 1,115 | |||||
Veteran Fighter Mk.6 | 8,770 | 645 | 12,900 | 1,160 | |||||
Advanced Fighter Mk.1 | Digital Age | 7 | 9,070 | 670 | 13,400 | 1,200 | 280,000 | 9d | 1,900 |
Advanced Fighter Mk.2 | 9,390 | 695 | 13,900 | 1,250 | |||||
Advanced Fighter Mk.3 | 9,730 | 720 | 14,420 | 1,300 | |||||
Advanced Fighter Mk.4 | 10,110 | 747 | 14,946 | 1,350 | 285,000 | ||||
Advanced Fighter Mk.5 | 10,510 | 772 | 15,466 | 1,400 | |||||
Advanced Fighter Mk.6 | 10,930 | 800 | 16,000 | 1,450 | |||||
Vanguard Fighter Mk.1 | Information Age | 8 | 11,476 | 840 | 16,800 | 1,520 | 290,000 | 9d 10h | 2,090 |
Vanguard Fighter Mk.2 | 12,050 | 882 | 17,640 | 1,560 | |||||
Vanguard Fighter Mk.3 | 12,652 | 926 | 18,520 | 1,680 | |||||
Vanguard Fighter Mk.4 | 13,285 | 972 | 19,440 | 1,760 | 295,000 | ||||
Vanguard Fighter Mk.5 | 13,950 | 1,021 | 20,420 | 1,850 | |||||
Vanguard Fighter Mk.6 | 14,647 | 1,072 | 21,440 | 1,940 | |||||
Spearhead Fighter Mk.1 | Drone Age | 9 | 15,379 | 1,125 | 22,513 | 2,030 | 300,000 | 10d? | 2,330 |
Spearhead Fighter Mk.2 | 16,148 | 1,182 | 23,640 | 2,120 | |||||
Spearhead Fighter Mk.3 | 16,955 | 1,241 | 24,820 | 2,210 | |||||
Spearhead Fighter Mk.4 | 17,803 | 1,303 | 26,060 | 2,300 | 305,000 | ||||
Spearhead Fighter Mk.5 | 18,693 | 1,368 | 27,360 | 2,390 | |||||
Spearhead Fighter Mk.6 | 19,628 | 1,436 | 28,726 | 2,480 | |||||
Captain's Fighter Mk.1 | Automation Age | 10 | 20,603 | 1,505 | 2,570 | 310,000 | 10d 8h | 2,750 | |
Captain's Fighter Mk.2 | 21,592 | 1,577 | 2,660 | ||||||
Captain's Fighter Mk.3 | 22,586 | 1,648 | 2,750 | ||||||
Captain's Fighter Mk.4 | 23,574 | 1,720 | 2,840 | 315,000 | |||||
Captain's Fighter Mk.5 | 24,563 | 1,792 | 2,930 | ||||||
Captain's Fighter Mk.6 | 25,555 | 1,863 | 3,020 |
Boosts[]
Council Committees[]
- ?
Council Councilors[]
- Fighter HP - Alexander the Great, Erik the Red, Pericles
- Fighter Damage - Alexander the Great,
- Fighter HP - Winston Churchill
Library Technology[]
- Aviation
- Ch. 1 = Increases Fighters attack by 10%.
- Ch. 4 = Increases Fighters health by 10%.
- Ch. 5 = Increases all Airstrip Units health by 10%
- Reconnaissance Aircraft
- Ch. 2 = +25% to Aircraft flight speed
- Microprocessor
- Ch. 3 = Reduce unit's training time by 10%
- Ch. 4 = Reduces the research time of Armory research by 5% .
Manufactory[]
University[]
- Amelia Earhart
- Fighters Damage: +3% damage of Fighter aircraft (10 Levels).
- Aircraft Upgrade Cost: -5% upgrade resource costs for Aircraft (5 levels).
- Fighters Hit points: +6% hit points of Fighter aircraft (5 levels).
Wonders[]
- Notre Dame
- Unit Upgrade Discount: 10%
- The Heritage at the Library Chapter 2 increases the discount bonus from +10% to +11%.
- Statue of Liberty
- Pentagon
- Reduces Airstrip's Units training time by 20%.
VIP Bonuses[]
- Airstrip Troop Training Time
- Level 7: 10%
- Level 10: 15%
- Level 15: 20%
Parliament Laws[]
- Military Funding: Airstrip
- Reduces all Airstrip Troop upgrade costs by 500 - 7,000 Oil to a minimum of free
Others[]
- The French get a 20% reduction to training time.
Attacking Strategies[]
- Planes get hurt mostly because of the idle run (second run, finding nearby target if the original target got destroyed). Try to use the least number of planes needed, to preserve the health of your fleet.
- For maximum loot during loot raids, use saboteurs to destroy the defensive buildings and use the fighter aircrafts to kill the defending troops from garrisons and stables. Once all the defensive buildings are destroyed, use raiders to loot everything of that base.
Visuals[]
- (level 1-3) the biplane appears to resemble a Sopwith Camel biplane used during the 1st World War.
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