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First Aid

“Provides medical aid, healing your troops in an area until the supplies run out. Heals based on a percentage of a unit's max hitpoints, so it's stronger on high-health troops.”

General Information[]

  • First Aid is a Tactic that is unlocked when you first build the War Academy. It heals troops within a certain radius from where it is deployed.
  • Since it heals by % of max hitpoints instead of by a fixed amount, it is effective on high-hitpoint units like Generals and Heavy Cavalry but does little for troops with low hitpoints like Ranged Infantry.
  • The effect of First Aid is stackable. Example: If you have 2 level 1 First Aid and use them at the same time on the same target, it will be healed for 6% per heal instead of the normal 3% per heal.

Statistics[]

Strength Strength Keeps your troops alive (especially Generals, Heavy Cavalry, and Heavy Tank)
Weakness Weakness Units with low max hitpoints are healed slower
Build time Clock 5m
Radius Range 5
Tactics Space TroopSpace 1
Level Cost Food Heals Heal Duration Clock Pulse Clock Upgrade Cost Food Upgrade Time Clock XP Reward Exp War Academy Level
1 2,500 3% 8s 1s - - - 1
2 5,000 10s 450,000 22h 495 3
3 7,500 4% 1,400,000 1d 20h 725 4
4 9,500 12s 2,750,000 3d 15h 1,055 5
5 11,500 14s 5,000,000 8d 1,630 6
6 13,500 16s 6,000,000 10d 1,845 7
7 15,500 17s 7,100,000 11d 1,945 8
8 17,050 19s 8,165,000 11d 12h 2,180 9
9 21s 8,500,000 12d 2,250 10

Boosts[]

Council Councilors[]

  • ?

Library Technology[]

  • Battle Tactics
    • Ch. 1 = Increases duration of War Tactics by 20%
    • Ch. 2 = Increases damage and healing of tactics by 10%

University[]

  • Hannibal Barca
    • War Academy Tactics Upgrade Cost: -3% war Tactics upgrade cost per each skill level researched. (5 Levels).
    • War Academy Tactics Training Cost: -3% war Tactics cost per each skill level researched. (5 Levels).
    • War Academy Tactics Upgrade Time: -3% war Tactics upgrade time per each skill level researched. (5 Levels).

Wonders[]

VIP Bonuses[]

  • War Tactics Traning Time
    • Level 7: 10%
    • Level 10: 15%
    • Level 14: 20%

Parliament Laws[]

  • Military Funding: Tactics
    • Reduces all War Tactics upgrade costs by 5,000 - 500,000 Food to a minimum of free
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