DomiNations! Wiki
DomiNations! Wiki
Tags: Visual edit apiedit
(→‎Statistics: Update level 5 info and added level 6)
Tags: Visual edit apiedit
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! scope="col" |[[War Academy]] Level
 
! scope="col" |[[War Academy]] Level
 
|-
 
|-
| 1|| 5,000|| rowspan="5" | 5|| 3%|| 8s|| rowspan="5" | 1s|| -|| -|| -|| 1
+
| 1|| 5,000|| rowspan="6" | 5|| 3%|| 8s|| rowspan="5" | 1s|| -|| -|| -|| 1
 
|-
 
|-
 
| 2|| 10,000|| 3%|| 10s|| 450,000|| 22h|| 495|| 3
 
| 2|| 10,000|| 3%|| 10s|| 450,000|| 22h|| 495|| 3
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|-
 
|-
 
|5
 
|5
  +
|23,000
|
 
 
|4%
 
|4%
 
|14s
 
|14s
Line 50: Line 50:
 
|1,630
 
|1,630
 
|6
 
|6
  +
|-
  +
|6
 
|
  +
|4%
  +
|16s
  +
|
  +
|6,000,000
  +
|10d
  +
|1,845
  +
|7
 
|}
 
|}
 
</div>
 
</div>

Revision as of 19:44, 25 November 2016

First Aid

“Provides medical aid, healing your troops in an area until the supplies run out. Heals based on a percentage of a unit's max hitpoints, so it's stronger on high-health troops.”

General Information

  • First Aid is a Tactic that is unlocked when you first build the War Academy. It heals troops within a certain radius from where it is deployed.
  • Since it heals by % of max hitpoints instead of by a fixed amount, it is effective on high-hitpoint units like generals and cavalry but does little for troops with low hitpoints like Ranged Infantry.

Library Boosts

  • Battle Tactics, Chapter 1 will increase the duration of this tactic by 20%.
  • Battle Tactics, Chapter 2 will increase the tactic's healing by 10%.

Statistics

Strength Keeps your troops alive (especially generals and cavalry)
Weakness Units with low max hitpoints are healed slower
Build time 40m
Level Cost Food Radius Heals Duration Pulse Upgrade Cost Food Upgrade Time XP Reward War Academy Level
1 5,000 5 3% 8s 1s - - - 1
2 10,000 3% 10s 450,000 22h 495 3
3 15,000 4% 10s 1,400,000 1d 20h 725 4
4 19,000 4% 12s 2,750,000 3d 15h 1,055 5
5 23,000 4% 14s 5,000,000 8 d 1,630 6
6 4% 16s 6,000,000 10d 1,845 7