Redoubt Level 10.jpg

“Powerful on the defense, a Castle also allows you to appoint a powerful General to lead your army!”

“Allows you to appoint a powerful General to lead your army. When destoryed, Generals will make a last stand and continue to fight!”

Levels[edit | edit source]

General Information[edit | edit source]

  • The Fort (Castle) acts like a Tower when your town is under attack. Additionally, you can recruit a General who will act as a defender.
  • Upgrading the Fort / Castle / Redoubt increases its hitpoints and damage, as well as unlocks additional Generals and/or allows you to upgrade your Generals further.
  • It is not possible to recruit a General while upgrading Fort / Castle / Redoubt.
  • When you deactivate a General, the cost is not refunded if you trained a second General with oil.
  • The Redoubt starts as the Castle from level 1 to 3. It becomes the Fort from level 4 to 7. Finally, it becomes the Redoubt at level 8 and up.
  • After the 5.8 balance update, the defending Generals will spawn with 70% hitpoints if the Fort (Castle) is destroyed before they go out to defend,

Statistics[edit | edit source]

Building Statistics[edit | edit source]

Level Build Cost Citizens Needed Citizen.PNG Upgrade Time Clock.PNG XP Gain Exp Unlocks General Max

General

Level

Age Unlocked
1 850,000 Food.png 4 2d ? Alexander, Cleopatra, Joan of Arc 5 Medieval Age
2 2,000,000 Food.png 4d 2,385 Nobunaga 10 Gunpowder Age
3 5,500,000 Food.png 4 (3*) 5d 2,700 Napoleon 20 Enlightenment Age
4 110,000 Oil icon.png 9d 3,725 MacArthur 30 Industrial Age
5 190,000 Oil icon.png 8 (7*) 11d 6,090 Churchill 40 Global Age
6 240,000 Oil icon.png 12d 6,390 None 50 Atomic Age
7 260,000 Oil icon.png 13d 6,675 None 60 Cold War Age
8 270,000 Oil icon.png 14d 6,950 Zhukov 70 Space Age
9 280,000 Oil icon.png 15d 12h 7,000 Petra Herrera 80 Digital Age
10 290,000 Oil icon.png 16d 7,250 Sun Tzu 90 Information Age
Level Hitpoints Health Damage Per Second Damage Range Range
1 10,440 338 7
2 14,040 468
3 22,000 520
4 24,500 572
5 26,950 624
6 35,050 813
7 45,565 1,057
8 57,180 1,350
9 68,800 1,643
10


Defenders Statistics[edit | edit source]

Defender Type The active general(s), if any.
3 Ranged Infantry Defenders or 2 Machine Gun Infantry Defenders
First Wave Time 3s.
Number of Generals Available 1(+1 if Leadership Chapter 3, +1 if Command Chapter 4 is researched).

After Leadership Technology Chapter 2 and Command Technology Chapter 2 completed, Fort/Castle will spawn 2 Machine Gun Infantries as Defenders with every General spawned. The type of Machine Gun Infantries spawned depend on each Generals Level they spawned with. The Machine Gun Infantries are capable to shoot over Walls.

Generals Level Machine Gun Infantry Defenders Machine Gun Infantry's Hitpoints Health Machine Gun Infantry's Damage Per Second Damage
1 - 10 Gatling Gun 1,339 77
11 - 20 Heavy Gatling Gun 1,426 87
21 - 30 Machine Gun 1,750 100
31 - 40 Heavy Machine Gun 2,012 110
41 - 50 Veteran Machine Gun 2,620 143
51 - 60 Elite Machine Gun 3,406 187
61 - 70 Valiant Machine Gun ? ?
71 - 80
81 - 90

Combat Rebalance Stage Three made Base Hitpoints and Base DPS of Defending Troops differ from Army Troops.


Boosts[edit | edit source]

The Leadership Technology at the Library confers these bonuses to the Fort/Castle:

  • Chapter 2: Gives Generals a defender retinue on defense.

The Command Technology at the Library confers these bonuses to the Fort/Castle:

  • Chapter 2: Upgrades Generals retinue defenders to Machine Gun Infantry Defenders.

The Citadels Technology at the Library confers these bonuses to the Fort/Castle:

  • Chapter 3: +20% Fort/Castle hitpoints

The research of Leader King Sejong in the University confers the following bonuses to the Castle/Fort:

  • Level 4 Fort Hitpoints: Increase 3% hitpoints per each skill level researched (10 Levels).

The research of Leader Hannibal Barca in the University confers the following bonuses to the Castle/Fort:

  • Level 3 Fort Reduce Citizens: -1 number of citizens required to upgrade this building. (1 Level)

The Terra Cotta Army wonder confers these bonuses to the Fort/Castle:

  • Increases the hitpoints of the Castle by 20% as long as it is nearby.
  • The Heritage at the Library Chapter 1 increases the hitpoint bonus from +20% to +22%.

VIP Bonuses[edit | edit source]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Unlock General

Parliament[edit | edit source]

Base Financing: Army

  • Reduce cost of Army building upgrades by 3,000 ~ 80,000 Food/Gold (to a minimum of Free)
  • Reduce cost of Army building upgrades by 10,000 Oil (to a minimum of Free)

Trivia[edit | edit source]

  • The Castle is the only new building unlocked in the Medieval Age.
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