Fruit Tree.jpg

“Fruit trees - a cheap and convenient way to grow extra food!”

Description[edit | edit source]

  • The Fruit Tree provides food for the player.
  • You already have 3 Fruit Trees at the start of the game. The 4th one has to be purchased with Gold. Additionally, the Pottery technology allows you to purchase 4 additional Fruit Trees.
  • The time to replenish increases every time you upgrade your Town Center.
  • The Fruit Tree has a chance to produce Cider every time you collect from your tree.
  • You can use Crowns to ripen the Fruit Trees, allowing you to harvest them at once.
  • A Fruit Tree has the size of 1x1.

Statistics[edit | edit source]

Age Number Available Time to Replenish Watch.PNG Harvest Time Watch.PNG Citizens Required Citizen.PNG Harvest Amount Food.png Chance at Cider.PNG Cider.PNG Found
Dawn Age 3 5m 20 sec 2 ~50 10% ?
Stone Age 4 10m ~200 10% ?
Bronze Age 30m ~450 20% ?
Iron Age 1h ~900 30% ?
Classical Age 4 (6)(8) 1h 20m ~1,500 30% (40%) 0-2
Medieval Age 2h ~2,500 40% (50%) 2
Gunpowder Age 2h 40m ~3,500 2-3
Enlightenment Age 4h ~5,000 50% (60%)
Industrial Age ~6,000
Global Age
Number Cost

(gold)

Time Citizens Required
1 - - -
2 - - -
3 - - -
4
5
6
7 250,000 0 sec 0
8 550,000 0 sec 0


Boosts[edit | edit source]

The Pottery Technology at the Library confers these bonuses to Fruit Trees

  • Chapter 1: +5% Resources from Fruit Trees and Gold Mines
  • Chapter 2: +10% Chance of finding Cider and Metal
  • Chapter 3: +2 Fruit Tree limit
  • Chapter 4: +20% Resources from Fruit Trees and Gold Mines
  • Chapter 5: +2 Fruit Trees limit

The Palisades Technology at the Library confers these bonuses to Fruit Trees

  • Fruit Trees placed near mills yield 15% more Food

The Hanging Gardens wonder confers these bonuses to Fruit Trees

  • Collection time: -50%
  • Regeneration time: -20%
  • Gather amount: +20%

Emperor Moctezuma in the University confers these bonuses to Fruit Trees

  • Mining & Gathering Time: Decrease time to harvest from Fruit Trees and Gold Mines by +18% (5 levels)
  • Mining & Gathering Yield: +20% resources gained from Fruit Trees and Gold Mines (5 levels)

VIP Bonuses[edit | edit source]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament[edit | edit source]

Base Financing: Economic

  • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
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