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Fruit Tree

“Fruit trees - a cheap and convenient way to grow extra food!”

Description[]

  • The Fruit Tree provides food for the player.
  • You already have 3 Fruit Trees at the start of the game. The 4th one has to be purchased with Gold. Additionally, the Pottery technology allows you to purchase 4 additional Fruit Trees.
  • The time to replenish increases every time you upgrade your Town Center.
  • The Fruit Tree has a chance to produce Cider every time you collect from your tree.
  • You can use Crowns to ripen the Fruit Trees, allowing you to harvest them at once.
  • A Fruit Tree has the size of 1x1.

Statistics[]

Size
1x1
Age Number Available Time to Replenish Watch Harvest Time Watch Citizens Required Citizen Harvest Amount Food Chance at Cider Cider Found
Dawn Age 3 5m 20 sec 1 ~50 10% ?
Stone Age 4 10m ~200 10% ?
Bronze Age 30m ~450 20% ?
Iron Age 1h ~900 30% ?
Classical Age 4 (6)(8) 1h 20m ~1,500 30% (40%) 0-2
Medieval Age 2h ~2,500 40% (50%) 2
Gunpowder Age 2h 40m ~3,500 2-3
Enlightenment Age 4h ~5,000 50% (60%)
Industrial Age ~6,000
Global Age
Number Cost Gold icon Time Citizens Required
1 - - -
2 - - -
3 - - -
4
5
6
7 250,000 0 sec 0
8 550,000 0 sec 0

Boosts[]

Council Committees[]

  • ?

Council Councilors[]

  • ?

Library Technology[]

  • Pottery
    • Ch. 1 = +5% Resources from Fruit Trees and Gold Mines
    • Ch. 2 = +10% Chance of finding Cider and Metal
    • Ch. 3 = +2 Fruit Tree limit
    • Ch. 4 = +20% Resources from Fruit Trees and Gold Mines
    • Ch. 5 = +2 Fruit Trees limit
  • Economic Prosperity
    • Ch. 1 = Fruit Trees placed near mills yield 15% more Food

University[]

  • Emperor Moctezuma
    • Mining & Gathering Time: Decrease time to harvest from Fruit Trees and Gold Mines by +18% (5 levels)
    • Mining & Gathering Yield: +20% resources gained from Fruit Trees and Gold Mines (5 levels)

Wonders[]

  • Hanging Gardens wonder confers these bonuses to Fruit Trees
    • Collection time: -50%
    • Regeneration time: -20%
    • Gather amount: +20%

VIP Bonuses[]

  • Building Upgrade Resource Cost
    • Level 9 : 5%
    • Level 12 : 10%
    • Level 15 : 15%

Parliament Laws[]

  • Base Financing: Economic
    • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
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