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{{InGameDesc|Produces soldiers when the town is under attack. Good against attacking soldiers. Upgrades will also affect level of [[Town Center]] defenders.}}
 
{{InGameDesc|Produces soldiers when the town is under attack. Good against attacking soldiers. Upgrades will also affect level of [[Town Center]] defenders.}}
   

Revision as of 16:12, 11 September 2018

“Produces soldiers when the town is under attack. Good against attacking soldiers. Upgrades will also affect level of Town Center defenders.”

Levels

General Information

  • Garrisons are defensive buildings that will spawn Heavy Infantry once enemy troops go into its range.
  • Garrisons can detect Destroyers.

Defensive Strategies

  • It is a good idea to protect Garrisons behind Walls so that they cannot be easily destroyed by enemy forces.
  • Do not entrap a Garrison with just Walls or Heavy Infantry spawned by the building won't be able to attack enemies. Put in a Gate to let them out.
  • Garrisons spawn faster if they are within the radius of the Acropolis.

Statistics

Age Number Available
Bronze Age 1
Iron Age 2
Classical Age 3
Medieval Age 3 (4)
Gunpowder Age
Enlightenment Age 4 (5)
Industrial Age
Global Age
Atomic Age
Cold War Age
Level Build Cost Gold icon Citizens Needed Citizen Upgrade Time Clock XP Reward Exp Defender Type Defenders Per Wave Max. Defenders TroopSpace First Wave Time Watch Additional Waves Time Watch HP Health icon Age Unlocked
1 1,200 4 1h 195 Warrior 4 6 10s 28s 1,400 Bronze Age
2 20,000 4h 420 Soldier 27s 1,450 Iron Age
3 40,000 8h 610 Hoplite 7 1,510
4 80,000 1d 1,115 Phalanx 26s 1,760 Classical Age
5 540,000 2d 1,630 Pikeman 8 1,925 Medieval Age
6 900,000 3d 2,040 Halberdier 25s 2,645 Gunpowder Age
7 3,500,000 4d 2,385 Fusilier 9 2,710 Enlightenment Age
8 5,250,000 8d 3,245 Shock Infantry 2,950 Industrial Age
9 7,500,000 10d 3,950 Assault Infantry 3,245 Global Age
10 9,250,000 6 12d 5,455 Elite Infantry 4,220 Atomic Age
11 13,600,000 13d 5,700 Valiant Infantry Cold War Age

Boosts

The Fortification Technology at the Library confers the following bonuses to the Garrison:

  • Chapter 1 : Increases Garrison health by 10%.
  • Chapter 2 : Increases Garrison defender attack by 10%.
  • Chapter 3 : Increases Garrison limit by 1.
  • Chapter 4 : Increases Garrison health by 10%.
  • Chapter 5 : -50% Garrison first wave spawn time.


The research of the Leader Catherine the Great in the University also confers the following bonuses to the Garrison:

  • Level 2 Garrison Defender Damage: Increase 3% Garrison defender damage per each skill level researched.
  • Level 2 Garrison Hitpoints: Increase 3% Garrison hitpoints per each skill level researched.
  • Level 2 Garrison Defender Hitpoints: Increase 3% Garrison defender hitpoints per each skill level researched.
  • Level 3 Garrison Upgrade Cost: Reduce 1% Garrison upgrade cost per each skill level researched.

Trivia

  • The type of defenders stationed at the Town Center and Colosseum is the same as that of the highest level Garrison.

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