" Well-armed and plentiful, these troops are effective at tearing down enemy buildings. These unique German soldiers deal more damage!"
Nation Power:
- Decreases the cooldown on rally by 5 seconds.
- Increases the duration of rally by 100%
Unique unit: Vandal, Heavy Vandal, Landsknecht, Heavy Landsknecht, Junker
Pros
- Has a tactical advantage as this nation is able to use the Rally command more frequently in battle.
- Once the Rally speed bonus effect becomes available its effects last longer, allowing troops to cross distances more quickly.
Cons:
- Although this nation receives an improved Rally option, it must be used tactfully in order to be of any benefit.
- This nation lacks any additional economic or defensive bonuses.
Vandal
Strength: High damage against buildings and cavalry
Weakness: Defending soldiers, catapults, redoubts
Favorite Targets: Any
Hitpoints: 250
Damage Per Second: 60
Damage Against Infantry: 15
Training Cost: 60 food
Training time: 35 seconds
Unlocks at: Iron Age
Heavy Vandal
Strength: High damage against buildings and cavalry
Weakness: Defending soldiers, catapults, redoubts
Favorite Targets: Any
Hitpoints: 338
Damage Per Second: 135 or 149 (After chapter one cast iron research in the library)
Damage Against Infantry: 37
Training Cost: 110 food
Training time: 35 seconds
Unlocks at: Classical Age
Landsknecht
Strength: High damage against buildings and cavalry
Weakness: Defending soldiers, catapults, redoubts
Favorite Targets: Any
Hitpoints: 351
Damage Per Second: 160 or 178 (After chapter one cast iron research in the library)
Damage Against Infantry: 44
Training Cost: 170 food
Training time: 35 seconds
Upgrade cost: 500k food
Unlocks at: Medieval Age
Heavy Landsknecht
Strength: High damage against buildings and cavalry
Weakness: Defending soldiers, catapults, redoubts
Favorite Targets: Any
Hitpoints: 364
Damage Per Second: 230
Damage Against Infantry: 57
Training Cost: 260
Training time: 35 seconds
Unlocks at: Gunpowder Age
Junker
Strength: High damage against buildings and cavalry
Weakness: Defending soldiers, catapults, redoubts
Favorite Targets: Any
Hitpoints: 390
Damage Per Second: 240
Damage Against Infantry: 60
Training Cost: 370 food
Training time: 35 seconds
Unlocks at: Enlightenment Age