Gold Mine.jpg

“There's gold in them there hills!”

Description[edit | edit source]

  • The Gold Mine provides Gold for the player.
  • All the Gold Mines are found by clearing Forests, except for the third one, which must be bought with food.
  • The time to replenish increases every time you upgrade your Town Center.
  • The Gold Mine has a chance to produce Metal every time you collect from a mine.
  • The Hanging Gardens wonder reduces the collect time by 50%, the regeneration time by 20% and increases the gather amount by 20% once placed in the wonders radius.
  • You can use Crowns to prospect Gold Mines early, allowing you to extract Gold from them at once.

Statistics[edit | edit source]

Variables that Affect the Base Statistic (These Boosts are not included in the Info Below or shown in brackets)
Research at the Library confers these bonuses to Gold Mines:

Emperor Moctezuma at the University confers these bonuses to Gold Mines:

  • Mining & Gathering Time: Decrease time to collect by +18% (5 levels)
  • Mining & Gathering Yield: Increase gather amount by +20% (5 levels)
Age Number Available Time Needed to Replenish Watch.PNG Harvest Time Watch.PNG Citizens Required Citizen.PNG Harvest Amount Gold icon.png Chance at Metal.PNG Metal.PNG Found
Dawn Age 1 5m 8s 2 ~50 0% ?
Stone Age 2 10m 20s ~200 20% ?
Bronze Age 30m ~500 40% ?
Iron Age 1h ~1,000 1-2?
Classical Age 2(3) 1h 20m ~1,800 40% (50%) 2-3
Medieval Age 2h ~3,000 2-3
Gunpowder Age 2h 40m ~5,000 50% (60%) 3-6
Enlightenment Age 4h ~8,000 4-6
Industrial Age ~10,000
Global Age

VIP Bonuses[edit | edit source]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • level 12 : 10%
  • level 15 : 15%

Parliament[edit | edit source]

Base Financing: Economic

  • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
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