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Captain's Heavy Tank II

Captain's Heavy Tank II is currently the highest level of Heavy Tank available to the player in the game.


“For when you absolutely must have the biggest Tank on the battlefield. With much greater armor and firepower, it easily dispatches smaller tanks while absorbing tremendous punishment. However it has a very high population cost and the slow rate of fire can cause it to be bogged down by overwhelming odds.”

Heavy Tank is the 3rd type of Factory units players can use in the game. It is one of the most powerful unit in the game. With much greater armor and firepower, it easily dispatches smaller tanks while absorbing tremendous punishment. However it has a very high population cost and the slow rate of fire can cause it to be bogged down by overwhelming odds. Unlocked in the Industrial Age.

General Information[]

Heavy Tank (intro)

The Heavy Tank Mk.1 is the first Heavy Tank available

Their high damage and hit points makes them great for breaching Walls and dealing with tough opponents such as Generals and other Heavy Tanks.

2x damage vs Tanks combined with splash damage researched at the Library makes Heavy Tanks excel at eliminating groups of even the toughest Tank units.

Donated Heavy Tanks will not have splash damage if you do not have chapter 3 of Heavy Weaponry researched, regardless if the person who donated the heavy tank has it researched.

Although your first factory must be upgraded to research heavy tank upgrades, your second factory only needs to be level 3 to build upgraded heavy tanks. For example, a second factory at level 3 can build Heavy Tank Mk.6 if you already researched it.

One common attacking strategy is to use an army composition consists mostly of Heavy Tanks. Combine with Heal Tactics, the Heavy Tanks can destroy enemy's base without losing a single unit. Just make sure they stay away from Anti-Tank Guns and Defender's Heavy Tanks.

Visuals[]

Statistics[]

Strength Extremely high hitpoints, very powerful main gun Strength
Weakness Population cost, slow rate of fire Weakness
Favourite target Any Favorite Target
Damage Multiplier Target Cavalry, Generals and Heavy Tanks
Damage Multiplier 2x
Range 3 Range
Troop space 25 TroopSpace
Training Time 40m Clock
Level Name Age Factory Level HP Health icon DPS Damage DPS vs Cavalry, General, Heavy TanksDamage Cost Oil icon Upgrade Cost Oil icon Upgrade Time Clock Experience Gain Exp
1 Heavy Tank Mk.1 Industrial Age 3 20,000 1500 3,000 450 - - -
2 Heavy Tank Mk.2 22,000 1650 3,300 455 80,000 8d 1,630
3 Heavy Tank Mk.3 Global Age 4 25,300 1,815 3,630 650 180,000 10d 1,845
4 Heavy Tank Mk.4 Atomic Age 6 29,100 2,000 4,000 800 210,000 12d 2,040
5 Heavy Tank Mk.5 7 32,100 2,200 4,400 920 230,000 13d 2,130
6 Heavy Tank Mk.6 Cold War Age 8 36,915 2,530 5,060 1,010 250,000 14d 2,200
7 Heavy Tank Mk.7 9 40,607 2,783 5,566 1,100 260,000 15d 2,305
8 Heavy Tank Mk.8 Space Age 10 42,638 2,992 5,845 1,265 270,000 16d 2,305
9 Heavy Tank Mk.9 11 46,900 3,213 6,426 1,400 280,000 17d 2,400
10 Heavy Tank Mk.10 Digital Age 12 51,200 3,513 7,026 1,600 285,000 18d 2,450
11 Heavy Tank Mk.11 13 58,880 4,040 8,080 1,800 290,000 2,500
12 Heavy Tank Mk.12 Information Age 14 61,824 4,524 9,049 1,980 300,000 2,575
13 Heavy Tank Mk.13 15 66,864 4,856 9,693 2,175 305,000 18d 12h 2,650
14 Spearhead Heavy Tank Drone Age 16 74,864 5,180 10,360 2,370 320,000 19d 2,725
15 Spearhead Heavy Tank II 17 76,928 5,566 2,500 19d 12h 3,000
16 Captain's Heavy Tank Automation Age 18 82,200 5,920 2,750 330,000 20d 3,350
17 Captain's Heavy Tank II 19 86,950 6,233 12,466 2,950 340,000 21d 3,500

The DPS above base on 1.5s time between fire.

Boosts[]

Council Committees[]

  • ?

Council Councilors[]

Library Technology[]

  • Heavy Weaponry
    • Ch. 3 = Adds splash damage to Heavy Tank attack
    • Ch. 4 = -1 Heavy Tank troop space
  • Warfare
    • Ch. 3 = Heavy Tank attacks 15% faster
  • Microprocessor
    • Ch. 3 = Reduce unit's training time by 10%
    • Ch. 4 = Reduces the research time of Armory research by 5% .
  • Disruption
    • Ch. 1 = -5% Enemy Heavy Tank Damage
    • Ch. 3 = -5% Enemy Heavy Tank Health
  • Blackout
    • Ch. 5 = -10% Enemy Heavy Tank Damage

Manufactory[]

Parliament Laws[]

  • Military Funding: Factory
    • Reduces all Factory Troop upgrade costs by 500 - 7,000 Oil to a minimum of free

Seasons[]

University[]

  • Leonardo da Vinci
    • Heavy Tank Damage: +3% Heavy Tank damage (10 levels)
    • Heavy Tank Hitpoints: +3% Heavy Tank hitpoints (10 levels)
  • Sally Ride

Wonders[]

  • Notre Dame
    • Unit Upgrade Discount: 10%
    • The Heritage at the Library Chapter 2 increases the discount bonus from +10% to +11%.
  • The Versailles wonder confers these bonuses to the Heavy Tank:
    • Hitpoint boost to both your attacking and defending troops: 10%
    • The Heritage at the Library Chapter 1 increases the hitpoint bonus from +10% to +11%.
  • The Brandenburg Gate wonder confers these bonuses to the Heavy Tank:
    • Factory unit damage: +20%
    • The Heritage at the Library Chapter 1 increases this factory damage bonus from +20% to +22%.

VIP Bonuses[]

  • Factory Troop Training Time
    • Level 7: 10%
    • Level 10: 15%
    • Level 14: 20%

Others[]

The French get a 20% reduction to training time.

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