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NorthEuropean IndustrialAge House

“Each house supports two citizens - so the more houses you have, the more things you can do at one time.”

Levels Edit

General InformationEdit

  • The House provides Citizens as one of Resources to develop base. Each one supports 2 citizens
  • It is one of the first Buildings unlocked in the game, along with Fruit Trees and the Town Center. The first two are built with a Pile of Sticks, however subsequent Houses must be bought with an amount of Gold.
  • The size is 2x2.
  • As you build one, the next one unlocked will grow more expensive. Most of the Ages, they are the most expensive building to build per age.
  • The House from the Industrial Age can be bought early in Starter Pack I, which can be purchased for $9.99 USD.
  • The House from the Atomic Age can be bought early in Starter Pack II, which can be purchased for $19.99 USD.
  • Each House stores a small amount of Gold and Food (200 of each).
  • Houses cannot be upgraded and they remain level 1 throughout the entire game.
  • You can buy an Estate that supports 3 citizens
  • You can buy a Villa that supports 3 citizens; but it expires.


StatisticsEdit

Age Number Available Build Cost Gold icon HP Health icon
Dawn Age 3 Free,

Free,

50

350
Stone Age 370
Bronze Age 4 13,000 405
Iron Age440
Classical Age 5 410,000 735
Medieval Age 1,105
Gunpowder Age 6 3,000,000 1,385
Enlightenment Age 2,025
Industrial Age 7 6,000,000* 2,190
Global Age 2,425
Atomic Age 8 6,000,000** 3,000
Cold War Age 3,900
Space Age ?
Digital Age 9 10,500,000*** 6,100

*You can get this House early and without paying gold if you buy Starter Pack I

**You can get this House early and without paying gold if you buy Starter Pack II

*** You can get this House early and without paying gold if you buy Starter Pack III

Boosts Edit

The research from Harriet Tubman at the University confers these bonuses to the House:

  • Conductor: Riflemen will spawn from all Houses on defense.

VIP Bonuses Edit

Food Storage Size

  • Level 3 : 3%
  • Level 5 : 6%
  • Level 6 : 10%
  • Level 8 : 15%
  • Level 13 : 20%
  • Level 15 : 25%

Gold Storage Size

  • Level 3 : 3%
  • Level 5 : 6%
  • Level 6 : 10%
  • Level 8 : 15%
  • Level 13 : 20%
  • Level 15 : 25%

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament Edit

Base Financing: Economic

  • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
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