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{{InGameDesc|Causes high damage to attackers. Good against cavalry.}}The '''Spike Trap''' (Level 1, 2, 3, 4, 5, & 6 Instant Death Trap) and Land Mine (level 7, 8, ..) is a trap that can kill any enemies if they get in the triggered zone.
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{{InGameDesc|Causes high damage to attackers. Good against cavalry.}}The '''Land Mine''' is a trap ([[Buildings|Defensive Buildings]]) that can kill any enemy if they get in the triggered zone.
   
 
== Levels ==
 
== Levels ==

Revision as of 02:44, 11 February 2017

“Causes high damage to attackers. Good against cavalry.”

The Land Mine is a trap (Defensive Buildings) that can kill any enemy if they get in the triggered zone.

Levels

General Information

A bunch of spikes pop up and kill attackers.

Defensive Strategies

Put the spike trap where the enemy will most likely attack (weak points or spots in your defence such as a exposed ballista/cannon tower that is not protected by walls or other defensive buildings)

Note:It is not worth opening a gap in your base for a spike trap because the enemy may just deploy only one troop thus resulting in the complete destruction of your defences and base

Age Number Available
Stone Age 0
Bronze Age 1
Iron Age 1
Classical Age 2
Medieval Age 3
Gunpowder Age 3 (5)
Enlightenment Age 3 (5)
Industrial Age 4 (6)
Global Age 5 (7)
Level Build Cost Gold icon Re-Arm Cost Gold icon Upgrade Time Experience Gain Damage Age Unlocked
1 300 200 0 sec 0 2,500 Bronze Age
2 8,000 700 2h 135 2,850 Iron Age
3 40,000 1,500 12h 355 3,450 Classical Age
4 80,000 2,400 1d 520 4,350 Medieval Age
5 250,000 3,300 2d 760 5,650 Gunpowder Age
6 400,000 10,500 3d 950 6,200 Enlightenment Age
7 750,000 10,450 5d 1,260 10,450 Industrial Age
8 1,500,000 12,020 7d 1515 12,200 Global Age

Template:Nav-Buildings