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“Causes high damage to attackers. Good against cavalry.”

Levels

General Information

  • The Land Mine is a trap (Defensive Buildings) that can kill any enemy if they get in the triggered zone.
  • The Land Mine starts as the Spike Trap from level 1 to 6 and to the Land Mine at level 7 and above.
  • As the Spike Trap phase, when the enemy triggers the trap by walking into its zone, spikes would pop up, killing any enemy that is nearby.

Defensive Strategies

  • Put the spike trap where the enemy will most likely attack (weak points or spots in your defence such as a exposed ballista/cannon tower that is not protected by walls or other defensive buildings)

Statistics

Age Number Available
Stone Age 0
Bronze Age 1
Iron Age 1
Classical Age 2
Medieval Age 3
Gunpowder Age 3 (5)
Enlightenment Age 3 (5)
Industrial Age 4 (6)
Global Age 5 (7)
Level Build Cost Gold icon Re-Arm Cost Gold icon Upgrade Time Experience Gain Damage Age Unlocked
1 300 200 0 sec 0 2,500 Bronze Age
2 8,000 700 2h 135 2,850 Iron Age
3 40,000 1,500 12h 355 3,450 Classical Age
4 80,000 2,400 1d 520 4,350 Medieval Age
5 250,000 3,300 2d 760 5,650 Gunpowder Age
6 400,000 10,500 3d 950 6,200 Enlightenment Age
7 750,000 10,450 5d 1,260 10,450 Industrial Age
8 1,500,000 12,020 7d 1515 12,200 Global Age

Template:Nav-Buildings

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