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Laws give bonuses statistics to Base of each Alliance member.

General Information[]

Laws can be researched / issued at Parliament. Each research has multiple Chapters each with multiple levels to be researched separately. Some require earlier research to be completed to at least certain level before it can be started. Researching requires certain amount of Research Points. They can be purchased with either Gold, Food, or Oil and Crown by all your Alliance member.


Law Branches[]

Ally Relations[]

Gate Improvements[]

  • Prerequisites: none
  • Resource: Gold icon.png
Level Bonus Research points
1 Alliance Gate upgrade cost -10% 750
2 Alliance Gate upgrade time -10% 900
3 Alliance Gate upgrade cost -15% 1,050
4 Alliance Gate upgrade time -15% 1,200
5 Alliance Gate upgrade cost -20% 1,350
6 Alliance Gate upgrade time -20% 1,650
7 Alliance Gate upgrade cost -25% 1,950
8 Alliance Gate upgrade time -25% 2,250
9 Alliance Gate upgrade cost and time -30% 2,550
10 Alliance Gate upgrade citizen -1 2,850


Legal Contributions[]

Level Bonus Research Points
1 Crowns give +1 Research Point 1,500
2 2x Multipliers become 3x 2,250
3 5x multipliers become 6x 3,000
4 10x multipliers become 11x 3,750
5 20x multipliers become 21x 4,500
6 Crowns give +2 Research points 5,200
7 5x multipliers become 7x 5,900
8 10x Multipliers become 12x 6,600
9 20x multipliers become 22x 7,300
10 Crowns give +3 Research points 8,000


Experienced Alliance[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research Points
1 Victories earns 1 more AXP 750
2 Victories earns 2 more AXP 900
3 40% stars in WW grants 5 more AXP 1,050
4 60% stars in WW grants 5 more AXP 1,200
5 Winning WW grants 10 more AXP 1,350
6 Victories earns 3 more AXP 1,650
7 Victories earns 4 more AXP 1,950
8 40% stars in WW grants 8 more AXP 2,250
9 60% stars in WW grants 10 more AXP 2,550
10 Winning WW grants 25 more AXP 2,850


Legal Costs[]

Level Bonus Research Points
1 Research point resource cost -1% 1,500
2 Research point resource cost -2% 2,250
3 Research point resource cost -3% 3,000
4 Research point resource cost -4% 3,750
5 Research point resource cost -5% 4,500
6 Research point resource cost -6% 5,200
7 Research point resource cost -7% 5,900
8 Research point resource cost -8% 6,600
9 Research point resource cost -9% 7,300
10 Research point resource cost -10% 8,000


Allied Forces[]

Level Bonus Research Points
1 Alliance donation cap +1 2,000
2 Alliance donation cap +2 2,750
3 Alliance donation cap +3 3,500
4 Alliance donation cap +4 4,250
5 Alliance donation cap +5 5,000
6 Alliance donation cap +6 6,000
7 Alliance donation cap +7 7,000
8 Alliance donation cap +8 8,000
9 Alliance donation cap +9 9,000
10 Alliance donation cap +10 10,000

Education[]

Food Education Budget[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research Points
1 University food cost -1% 1,000
2 University food cost -2% 1,300
3 University food cost -3% 1,600
4 University food cost -4% 1,900
5 University food cost -5% 2,200
6 University food cost -7% 2,650
7 University food cost -9% 3,100
8 University food cost -11%
9 University food cost -13%
10 University food cost -15%


Gold Education Budget[]

  • Prerequisites: none
  • Resource: Gold icon.png
Level Bonus Research Points
1 University Gold Cost -1% 1,000
2 University Gold Cost -2% 1,300
3 University Gold Cost -3% 1,600
4 University Gold Cost -4% 1,900
5 University Gold Cost -5% 2,200
6 University Gold Cost -7% 2,650
7 University Gold Cost -9% 3,100
8 University Gold Cost -11%
9 University Gold Cost -13%
10 University Gold Cost -15%


Oil Education Budget[]

Level Bonus

Research Points

1 University Oil Cost -1% 1,500
2 University Oil Cost -2% 2,250
3 University Oil Cost -3% 3,000
4 University Oil Cost -4% 3,750
5 University Oil Cost -5% 4,500
6 University Oil Cost -6% 5,200
7 University Oil Cost -7% 5,900
8 University Oil Cost -8% 6,600
9 University Oil Cost -9% 7,300
10 University Oil Cost -10% 8,000


Academic Timetables[]

Level Bonus Research Points
1 University research time -1% 2,000
2 University research time -2% 2,750
3 University research time -3% 3,500
4 University research time -4% 4,250
5 University research time -5% 5,000
6 University research time -6% 6,000
7 University research time -7% 7,000
8 University research time -8% 8,000
9 University research time -9% 9,000
10 University research time -10% 10,000

Treasury[]

Agricultural Spending[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research Points
1 Farm production +2% 1,000
2 Farm production +4% 1,300
3 Farm production +6% 1,600
4 Farm production +8% 1,900
5 Farm production +10% 2,200
6 Farm production +12% 2,650
7 Farm production +14% 3,100
8 Farm production +16% 3,550
9 Farm production +18%
10 Farm production +20%


Caravan Efficiency[]

  • Prerequisites: none
  • Resource: Gold icon.png
Level Bonus Research Points
1 Caravan production +2% 1,000
2 Caravan production +4% 1,300
3 Caravan production +6% 1,600
4 Caravan production +8% 1,900
5 Caravan production +10% 2,200
6 Caravan production +12% 2,650
7 Caravan production +14% 3,100
8 Caravan production +16% 3,550
9 Caravan production +18%
10 Caravan production +20%


Crop Storage[]

Level Bonus Research Points
1 Farms storage +1% 1,000
2 Farms storage +2% 1,300
3 Farms storage +3% 1,600
4 Farms storage +4% 1,900
5 Farms storage +5%
6 Farms storage +6%
7 Farms storage +7%
8 Farms storage +8%
9 Farms storage +9%
10 Farms storage +10%


Currency Banks[]

Level Bonus Research Points
1 Caravans storage +1% 1,000
2 Caravans storage +2% 1,300
3 Caravans storage +3% 1,600
4 Caravans storage +4% 1,900
5 Caravans storage +5%
6 Caravans storage +6%
7 Caravans storage +7%
8 Caravans storage +8%
9 Caravans storage +9%
10 Caravans storage +10%


Improved Drilling[]

Level Bonus Research Points
1 Oil Wells production +2% 2,000
2 Oil Wells production +4%
3 Oil Wells production +6%
4 Oil Wells production +8%
5 Oil Wells production +10%
6 Oil Wells production +12%
7 Oil Wells production +14%
8 Oil Wells production +16%
9 Oil Wells production +18%
10 Oil Wells production +20%


Larger Wells[]

Level Bonus

Research Points

1 Oil well storage +1% 2,000
2 Oil well storage +2%
3 Oil well storage +3%
4 Oil well storage +4%
5 Oil well storage +5%
6 Oil well storage +6%
7 Oil well storage +7%
8 Oil well storage +8%
9 Oil well storage +9%
10 Oil well storage +10%

Town Infrastructure Ⅰ[]

Base Financing: Economic[]

  • Prerequisites: none
  • Resource: Gold icon.png
Level Bonus Research points
1 Reduce cost of Economic building upgrades by 1,000 Food/Gold (to a minimum of Free) 750
2 Reduce cost of Economic building upgrades by 3,000 Food/Gold (to a minimum of Free) 900
3 Reduce cost of Economic building upgrades by 6,000 Food/Gold (to a minimum of Free) 1,050
4 Reduce cost of Economic building upgrades by 10,000 Food/Gold (to a minimum of Free) 1,200
5 Reduce cost of Economic building upgrades by 15,000 Food/Gold (to a minimum of Free) 1,350
6 Reduce cost of Economic building upgrades by 20,000 Food/Gold (to a minimum of Free) 1,650
7 Reduce cost of Economic building upgrades by 35,000 Food/Gold (to a minimum of Free) 1,950
8 Reduce cost of Economic building upgrades by 50,000 Food/Gold (to a minimum of Free) 2,250
9 Reduce cost of Economic building upgrades by 65,000 Food/Gold (to a minimum of Free) 2,550
10 Reduce cost of Economic building upgrades by 85,000 Food/Gold (to a minimum of Free) 2,850


Base Financing: Army[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research Points
1 Reduce cost of Army building upgrades by 3,000 Food/Gold (to a minimum of Free) 750
2 Reduce cost of Army building upgrades by 6,000 Food/Gold (to a minimum of Free) 900
3 Reduce cost of Army building upgrades by 10,000 Food/Gold (to a minimum of Free) 1,050
4 Reduce cost of Army building upgrades by 15,000 Food/Gold (to a minimum of Free) 1,200
5 Reduce cost of Army building upgrades by 20,000 Food/Gold (to a minimum of Free) 1,350
6 Reduce cost of Army building upgrades by 35,000 Food/Gold (to a minimum of Free) 1,650
7 Reduce cost of Army building upgrades by 50,000 Food/Gold (to a minimum of Free) 1,950
8 Reduce cost of Army building upgrades by 65,000 Food/Gold (to a minimum of Free) 2,250
9 Reduce cost of Army building upgrades by 80,000 Food/Gold (to a minimum of Free) 2,550
10 Reduce cost of Army building upgrades by 10,000 Oil (to a minimum of Free) 2,850


Base Financing: City Center[]

Level Bonus Research Points
1 Reduce cost of City Center upgrades by 5,000 Gold (to a minimum of Free) 1,000
2 Reduce cost of City Center upgrades by 7,500 Gold (to a minimum of Free) 1,300
3 Reduce cost of City Center upgrades by 15,000 Gold (to a minimum of Free) 1,600
4 Reduce cost of City Center upgrades by 30,000 Gold (to a minimum of Free) 1,900
5 Reduce cost of City Center upgrades by 50,000 Gold (to a minimum of Free) 2,200
6 Reduce cost of City Center upgrades by 100,000 Gold (to a minimum of Free) 2,650
7 Reduce cost of City Center upgrades by 200,000 Gold (to a minimum of Free) 3,100
8 Reduce cost of City Center upgrades by 350,000 Gold (to a minimum of Free) ?
9 Reduce cost of City Center upgrades by 500,000 Gold (to a minimum of Free) ?
10 Reduce cost of City Center upgrades by 700,000 Gold (to a minimum of Free) ?


Base Financing: Defense[]

Level Bonus

Research Points

1 Reduce cost of Defense building upgrades by 3,000 Food/Gold (to a minimum of Free) 1,000
2 Reduce cost of Defense building upgrades by 6,000 Food/Gold (to a minimum of Free) 1,300
3 Reduce cost of Defense building upgrades by 10,000 Food/Gold (to a minimum of Free) 1,600
4 Reduce cost of Defense building upgrades by 15,000 Food/Gold (to a minimum of Free) 1,900
5 Reduce cost of Defense building upgrades by 20,000 Food/Gold (to a minimum of Free) 2,200
6 Reduce cost of Defense building upgrades by 35,000 Food/Gold (to a minimum of Free) 2,650
7 Reduce cost of Defense building upgrades by 50,000 Food/Gold (to a minimum of Free) 3,100
8 Reduce cost of Defense building upgrades by 65,000 Food/Gold (to a minimum of Free) ?
9 Reduce cost of Defense building upgrades by 85,000 Food/Gold (to a minimum of Free) ?
10 Reduce cost of Defense building upgrades by 10,000 Oil (to a minimum of Free) ?


Base Financing: Fortifications[]

Level Bonus

Research Points

1 Reduce cost of Wall upgrades by 2% (to a minimum of Free) 1,500
2 Reduce cost of Wall upgrades by 4% (to a minimum of Free) 2,250
3 Reduce cost of Wall upgrades by 6% (to a minimum of Free) 3,000
4 Reduce cost of Wall upgrades by 8% (to a minimum of Free) 3,750
5 Reduce cost of Wall upgrades by 10% (to a minimum of Free) 4,500
6 Reduce cost of Wall upgrades by 12% (to a minimum of Free) 5,200
7 Reduce cost of Wall upgrades by 14% (to a minimum of Free) ?
8 Reduce cost of Wall upgrades by 16% (to a minimum of Free) ?
9 Reduce cost of Wall upgrades by 18% (to a minimum of Free) ?
10 Reduce cost of Wall upgrades in Wall Manuals by 1 (to a minimum of 1) ?


Parliamentary Defenses[]

Lvl Bonus Research Points
1 Unlocks Paliamentary Defenses 4,000
2 Increases Paliament damage by 5% 4,500
3 Increases Paliament damage by 6% 5,000
4 Increases Paliament damage by 7% ?
5 Increases Paliament health by 20% ?
6 Increases Paliament damage by 8% ?
7 Increases Paliament damage by 9% ?
8 Increases Paliament damage by 10% ?
9 Increases Paliament attack speed by 20% ?
10 Increases the range of Parliaments cannons by 3 ?

Alliance Speed Ups[]

Building Alliance Speed Ups[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research points
1 Unlocks Alliance Speed Ups for Buildings. Speed Up time per assist is set as 5 minutes. 750
2 Speed Up time set at 10 minutes per assist. 900
3 Speed Up time set at 15 minutes per assist. 1,050
4 Increases the number of players who can respond to a speed Up request to 3. 1,200
5 Speed Up time set at 20 minutes per assist. 1,350
6 Speed Up time set at 25 minutes per assist. 1,650
7 Increases the number of players who can respond to a speed Up request to 4. 1,950
8 Speed Up time set at 30 minutes per assist. 2,250
9 Increases the number of players who can respond to a speed Up request to 5. 2,550
10 Halves the cooldown for Speed up requests to 12 hours. 2,850


Library Alliance Speed Ups[]

Level Bonus Research Points
1 Unlocks Alliance Speed Ups for Library research. Speed Up time per assist is set as 5 minutes. 1,000
2 Speed Up time set at 10 minutes per assist. 1,300
3 Speed Up time set at 15 minutes per assist. 1,600
4 Increases the number of players who can respond to a speed Up request to 3. 1,900
5 Speed Up time set at 20 minutes per assist. 2,200
6 Speed Up time set at 25 minutes per assist. 2,650
7 Increases the number of players who can respond to a speed Up request to 4. 3,100
8 Speed Up time set at 30 minutes per assist. 3,550
9 Increases the number of players who can respond to a speed Up request to 5. 4,000
10 Halves the cooldown for Speed up requests to 12 hours. 4,450


University Alliance Speed Ups[]

Level Bonus Research Points
1 Unlocks Alliance Speed Ups for University research. Speed Up time per assist is set as 5 minutes. 1,500
2 Speed Up time set at 10 minutes per assist. 2,250
3 Speed Up time set at 15 minutes per assist. 3,000
4 Increases the number of players who can respond to a speed Up request to 3. 3,750
5 Speed Up time set at 20 minutes per assist. 4,500
6 Speed Up time set at 25 minutes per assist. 5,200
7 Increases the number of players who can respond to a speed Up request to 4. 5,900
8 Speed Up time set at 30 minutes per assist. 6,600
9 Increases the number of players who can respond to a speed Up request to 5. 7,300
10 Halves the cooldown for Speed up requests to 12 hours. 8,000

War Efforts[]

War Profits[]

  • Prerequisites: none
  • Resource: Gold icon.png
Level Bonus Research points
1 +10% Gold from World War Battles 750
2 +10% Food from World War Battles 900
3 +20% Gold from World War Battles 1,050
4 +20% Food from World War Battles 1,200
5 +10% Oil from World War Battles 1,350
6 +30 Gold from World War Battles 1,650
7 +30 Food from World War Battles 1,950
8 +40 Gold from World War Battles 2,250
9 +40 Food from World War Battles 2,550
10 +20 Oil from World War Battles 2,850


Ruby Excavations[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research Points
1 +5% more Rubies from World Wars 750
2 +10% more Rubies from World Wars 900
3 +15% more Rubies from World Wars 1,050
4 +20% more Rubies from World Wars 1,200
5 +25% more Rubies from World Wars 1,350
6 +30% more Rubies from World Wars 1,650
7 +35% more Rubies from World Wars 1,950
8 +40% more Rubies from World Wars 2,250
9 +45% more Rubies from World Wars 2,550
10 +50% more Rubies from World Wars 2,850


Coalition Costing[]

Level Bonus Research Points
1 5% greater chance to find Tea 1,000
2 5% greater chance to find Timber 1,300
3 5% greater chance to find Cheese 1,600
4 5% greater chance to find Sakt 1,900
5 All Coalitions require 1 less National Trade Goods 2,200
6 5% greater chance to find Scrolls 2,650
7 5% greater chance to find Silk 3,100
8 5% greater chance to find Porcelain 3,550
9 5% greater chance to find Marble 4,000
10 All Coalitions above level 5 require 1 less National Trade Goods 4,450


Command Foundations[]

Level Bonus Research Points
1 Gold War Loot Capacity increased by 10% 1,000
2 Food War Loot Capacity increased by 10% 1,300
3 Rubies War Loot Capacity increased by 10% 1,600
4 Oil War Loot Capacity increased by 10% 1,900
5 Command Post spawns 1 additional defenders on defense 2,200
6 Gold War Loot Capacity increased by 20% 2,650
7 Food War Loot Capacity increased by 20% 3,100
8 Rubies War Loot Capacity increased by 20% 3,550
9 Oil War Loot Capacity increased by 20% 4,000
10 Command Post spawns 2 additional defenders on defense 4,450


Coalition Training[]

Level Bonus Research Points
1 Improve the power of Coalitions by 3% 1,500
2 Improve the power of Coalitions by 6% 2,250
3 Improve the power of Coalitions by 9% 3,000
4 Improve the power of Coalitions by 12% 3,750
5 Improve the power of Coalitions by 15% 4,500
6 Improve the power of Coalitions by 18% 5,200
7 Improve the power of Coalitions by 21% ?
8 Improve the power of Coalitions by 24% ?
9 Improve the power of Coalitions by 27% ?
10 Improve the power of Coalitions by 30% ?


World War Veteran Troops[]

Level Bonus Research Points
1 Barracks Troops health increased by 5% in World War 2,000
2 Barracks Troops damage increased by 5% in World War 2,750
3 Mercenary Troops health increased by 5% in World War 3,500
4 Mercenary Troops damage increased by 5% in World War 4,250
5 Factory Troops health increased by 5% in World War 5,000
6 Factory Troops damage increased by 5% in World War 6,000
7 Airstrip Units health increased by 5% in World War 7,000
8 Airstrip Units damage increased by 5% in World War 8,000
9 Generals health increased by 5% in World War 9,000
10 Generals damage increased by 5% in World War 10,000

Military Infrastructure[]

Military Funding: Barracks[]

  • Prerequisites: none
  • Resource: Food.png
Level Bonus Research points
1 Reduces all Barracks Troop upgrade costs by 5,000 Food to a minimum of free 750
2 Reduces all Barracks Troop upgrade costs by 10,000 Food to a minimum of free 900
3 Reduces all Barracks Troop upgrade costs by 15,000 Food to a minimum of free 1,050
4 Reduces all Barracks Troop upgrade costs by 20,000 Food to a minimum of free 1,200
5 Reduces all Barracks Troop upgrade costs by 50,000 Food to a minimum of free 1,350
6 Reduces all Barracks Troop upgrade costs by 100,000 Food to a minimum of free 1,650
7 Reduces all Barracks Troop upgrade costs by 200,000 Food to a minimum of free ?
8 Reduces all Barracks Troop upgrade costs by 300,000 Food to a minimum of free ?
9 Reduces all Barracks Troop upgrade costs by 400,000 Food to a minimum of free ?
10 Reduces all Barracks Troop upgrade costs by 500,000 Food to a minimum of free ?


Military Funding: Tactics[]

  • Prerequisites: none
  • Resource: Gold icon.png
Level Bonus Research Points
1 Reduces all War Tactics upgrade costs by 5,000 Food to a minimum of free 1,000
2 Reduces all War Tactics upgrade costs by 10,000 Food to a minimum of free 1,300
3 Reduces all War Tactics upgrade costs by 15,000 Food to a minimum of free 1,600
4 Reduces all War Tactics upgrade costs by 20,000 Food to a minimum of free ?
5 Reduces all War Tactics upgrade costs by 50,000 Food to a minimum of free ?
6 Reduces all War Tactics upgrade costs by 100,000 Food to a minimum of free ?
7 Reduces all War Tactics upgrade costs by 200,000 Food to a minimum of free ?
8 Reduces all War Tactics upgrade costs by 300,000 Food to a minimum of free ?
9 Reduces all War Tactics upgrade costs by 400,000 Food to a minimum of free ?
10 Reduces all War Tactics upgrade costs by 500,000 Food to a minimum of free ?


Military Funding: Generals[]

Lvl Bonus

Research Points

1 Reduces all General Food upgrade costs by 5,000 Food to a minimum of free 1,500
2 Reduces all General Food upgrade costs by 10,000 Food to a minimum of free ?
3 Reduces all General Food upgrade costs by 15,000 Food to a minimum of free ?
4 Reduces all General Food upgrade costs by 20,000 Food to a minimum of free ?
5 Reduces all General Food upgrade costs by 50,000 Food to a minimum of free ?
6 Reduces all General Food upgrade costs by 100,000 Food to a minimum of free ?
7 Reduces all General Food upgrade costs by 200,000 Food to a minimum of free ?
8 Reduces all General Food upgrade costs by 300,000 Food to a minimum of free ?
9 Reduces all General Food upgrade costs by 400,000 Food to a minimum of free ?
10 Reduces all General Food upgrade costs by 500,000 Food to a minimum of free ?


Military Funding: Coalitions[]

Lvl Bonus

Research Points

1 Reduces all Coalition upgrade costs by 5,000 Food or Gold to a minimum of free ?
2 Reduces all Coalition upgrade costs by 10,000 Food or Gold to a minimum of free ?
3 Reduces all Coalition upgrade costs by 15,000 Food or Gold to a minimum of free ?
4 Reduces all Coalition upgrade costs by 20,000 Food or Gold to a minimum of free ?
5 Reduces all Coalition upgrade costs by 50,000 Food or Gold to a minimum of free ?
6 Reduces all Coalition upgrade costs by 100,000 Food or Gold to a minimum of free ?
7 Reduces all Coalition upgrade costs by 200,000 Food or Gold to a minimum of free ?
8 Reduces all Coalition upgrade costs by 300,000 Food or Gold to a minimum of free ?
9 Reduces all Coalition upgrade costs by 400,000 Food or Gold to a minimum of free ?
10 Reduces all Coalition upgrade costs by 500,000 Food or Gold to a minimum of free ?


MMilitary Funding: Factory[]

Level Bonus Research Points
1 Reduces all Factory Troop upgrade costs by 500 Oil to a minimum of free ?
2 Reduces all Factory Troop upgrade costs by 1,000 Oil to a minimum of free ?
3 Reduces all Factory Troop upgrade costs by 1,500 Oil to a minimum of free ?
4 Reduces all Factory Troop upgrade costs by 2,000 Oil to a minimum of free ?
5 Reduces all Factory Troop upgrade costs by 2,500 Oil to a minimum of free ?
6 Reduces all Factory Troop upgrade costs by 3,000 Oil to a minimum of free ?
7 Reduces all Factory Troop upgrade costs by 4,000 Oil to a minimum of free ?
8 Reduces all Factory Troop upgrade costs by 5,000 Oil to a minimum of free ?
9 Reduces all Factory Troop upgrade costs by 6,000 Oil to a minimum of free ?
10 Reduces all Factory Troop upgrade costs by 7,000 Oil to a minimum of free ?


Military Funding: Airstrip[]

Lvl Bonus

Research Points

1 Reduces all Airstrip Troop upgrade costs by 500 Oil to a minimum of free 2,000
2 Reduces all Airstrip Troop upgrade costs by 1,000 Oil to a minimum of free 2,750
3 Reduces all Airstrip Troop upgrade costs by 1,500 Oil to a minimum of free 3,500
4 Reduces all Airstrip Troop upgrade costs by 2,000 Oil to a minimum of free ?
5 Reduces all Airstrip Troop upgrade costs by 2,500 Oil to a minimum of free ?
6 Reduces all Airstrip Troop upgrade costs by 3,000 Oil to a minimum of free ?
7 Reduces all Airstrip Troop upgrade costs by 4,000 Oil to a minimum of free ?
8 Reduces all Airstrip Troop upgrade costs by 5,000 Oil to a minimum of free ?
9 Reduces all Airstrip Troop upgrade costs by 6,000 Oil to a minimum of free ?
10 Reduces all Airstrip Troop upgrade costs by 7,000 Oil to a minimum of free ?


Parliamentary Guards[]

Lvl Bonus

Research Points

1 Unlocks Troop Spawning from Parliament ?
2 Reduces cooldown timer of Parliament troops by 1s ?
3 Reduces cooldown timer of Parliament troops by 2s ?
4 Reduces cooldown timer of Parliament troops by 3s ?
5 Increases range of troop spawning radius ?
6 Reduces cooldown timer of Parliament troops by 5s ?
7 Reduces cooldown timer of Parliament troops by 6s ?
8 Reduces cooldown timer of Parliament troops by 7s ?
9 Reduces cooldown timer of Parliament troops by 8s ?
10 Troops are immediately spawned when Parliament is destroyed ?