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Tip Appearance Criteria
You can buy more Icon Crown at the store, find them in ruins, or earn them by completing Goals! Minimum Age: Bronze
Maximum Age: Medieval
Keep clearing forests - you uncover cool stuff and make room for your civilization to grow. Minimum Age: Bronze
Maximum Age: Classical
Don't see the kind of animals you want to hunt? Hunting the ones you see will make new ones appear faster. Minimum Age: N/A
Maximum Age: Classical
Looted items like leather and cider can be used to hire mercenaries! Minimum Age: Bronze
Maximum Age: N/A
Advance your civilization to the next age at your town center! Minimum Age: N/A
Maximum Age: Classical
Keep your wise men researching new technology at your library! Minimum Age: Iron
Maximum Age: N/A
Rome? China? France? Choose any of 7 countries when you reach the iron age! Minimum Age: N/A
Maximum Age: Iron
In medieval age you can construct a castle to defend your city and train powerful generals. Minimum Age: Stone
Maximum Age: Classical
Build a wonder of the world to dismay your enemies and show that your civilization is truly awesome! Minimum Age: Bronze
Maximum Age: Medieval
Need troops trained quickly so you can do some righteous smiting? Use Icon Crowns to speed up training! Minimum Age: Bronze
Maximum Age: N/A
Hunting animals is great for ancient civilizations, but you'll want to upgrade your farms as you advance! Minimum Age: Bronze
Maximum Age: Iron
An army marches on its stomach. Upgrade your farms to grow more food. Minimum Age: Iron
Maximum Age: Medieval
Need more gold? Who doesn't! Build as many caravans as possible - and upgrade them regularly. Minimum Age: Bronze
Maximum Age: Classical
The more buildings connected to your town hall by roads, the larger multiplier your road income will have. Minimum Age: Stone
Maximum Age: N/A
Tap a road to see your road network. The more buildings you connect to your town center the more gold you get! Minimum Age: Stone
Maximum Age: N/A
Place one end of a road or wall, then drag the other end to where you want it to go! Minimum Age: Stone
Maximum Age: Medieval
Buildings and upgrades with less than 5 minutes to go can be finished for free. Minimum Age: Stone
Maximum Age: N/A
Supply wagons heal your forces during battle, so the troops can fight longer." minAge="5" maxAge="99" Minimum Age: Classical
Maximum Age: N/A
Train a general at your castle to lead your troops into battle! Minimum Age: Iron
Maximum Age: N/A
Don't forget you can upgrade Generals and Tactics at the Blacksmith!" minAge="6" Minimum Age: Medieval
Maximum Age: N/A
Attacking other players' civilizations is by far the quickest way to gain loot! And they totally have it coming to them. Minimum Age: Iron
Maximum Age: N/A
Wondering what to do next? Check the goals button in the upper left corner of the screen. Minimum Age: Stone
Maximum Age: Classical
Build more houses to increase your citizen count so you can work on more things at once! Minimum Age: Dawn
Maximum Age: N/A
Bears and boars provide the greatest bonuses, but take the longest to hunt. Minimum Age: Dawn
Maximum Age: Bronze
Repair the alliance gate and team up with your friends to conquer the world!" minAge="0" maxAge="4" Minimum Age: N/A
Maximum Age: Iron
Players in an alliance can request troops from their allies to help them win battles! Minimum Age: Stone
Maximum Age: N/A
Lead your nation to ultimate victory - from the Stone Age to the Space Age!" minAge="0" maxAge="99" Minimum Age: N/A
Maximum Age: N/A
Known for its great architecture, Greece gets a refund on construction costs upon completion, and can rush buildings with under 15 minutes remaining (+5m per age after Iron). Minimum Age: N/A
Maximum Age: Bronze
Superb military discipline allows the Romans to field a larger army than other nations. Minimum Age: N/A
Maximum Age: Bronze
China's population boom allows them to have an extra citizen and extra defenders! Minimum Age: N/A
Maximum Age: Bronze
Japan can enter into long periods of isolation, making them difficult to attack. Minimum Age: N/A
Maximum Age: Bronze
Gathering resources from across the globe, the British Empire gains more loot from battle. Minimum Age: N/A
Maximum Age: Bronze
Better leadership allows the French to train troops more quickly! Minimum Age: N/A
Maximum Age: Bronze
With legendary efficiency, Germans are able to rally more often and with a longer duration. Minimum Age: N/A
Maximum Age: Bronze
Earn 3 or 4 stars in combat for a chance at a diamond. Earn 5 stars and the diamond is guaranteed!" minAge="4" Minimum Age: Iron
Maximum Age: N/A
Destroying the enemy town center in battle grants a victory star! Minimum Age: Bronze
Maximum Age: N/A
If you earn your first victory star within the first minute of a battle, you gain a bonus Quick Victory star! Minimum Age: Bronze
Maximum Age: N/A
You only need to earn one star in a battle in order to declare victory. Minimum Age: Bronze
Maximum Age: N/A
The level of forest defenders is based off your highest level Stable, while the level of Town Center defenders is based off your highest level Garrison. Minimum Age: Classical
Maximum Age: N/A
If you destroy all defensive buildings, troops who survive the battle will return home! Minimum Age: Bronze
Maximum Age: N/A
Destroying every one of an enemy's economic buildings gives you a loot bonus! Minimum Age: Bronze
Maximum Age: N/A
The gold stored by roads can be stolen by attacking the enemy town center! Minimum Age: Iron
Maximum Age: N/A
Attackers can steal half of the gold from a caravan, but less than a quarter of the gold in your markets, so collect from caravans often! Minimum Age: Classical
Maximum Age: N/A
Attackers can steal half of the food from a farm, but less than a quarter of the food in your mills, so collect from farms often! Minimum Age: Classical
Maximum Age: N/A
Defenses always prefer to shoot the closest target. Clever use of infantry and heavy cavalry can distract defensive fire so they don't target your fragile ranged units! Minimum Age: Gunpowder
Maximum Age: N/A
Phalanxes are great at taking down enemy buildings and cavalry, but are weak against infantry. Minimum Age: Classical
Maximum Age: Classical
Pikemen are great at taking down enemy buildings and cavalry, but are weak against infantry. Minimum Age: Medieval
Maximum Age: Medieval
Halberdiers are great at taking down enemy buildings and cavalry, but are weak against infantry. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Fusiliers are great at taking down enemy buildings and cavalry, but are weak against infantry. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Archers excel at eliminating enemy troops, but do weak damage to enemy buildings. Minimum Age: Classical
Maximum Age: Classical
Crossbowmen excel at eliminating enemy troops, but do weak damage to enemy buildings. Minimum Age: Medieval
Maximum Age: Medieval
Arquebusiers excel at eliminating enemy troops, but do weak damage to enemy buildings. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Musketeers excel at eliminating enemy troops, but do weak damage to enemy buildings. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Ballistas are vulnerable to defending troops. Protect them with crossbowmen and pikemen. Minimum Age: Medieval
Maximum Age: Medieval
Bombards are vulnerable to defending troops. Protect them with arquebusiers and halberdiers. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Cannons are vulnerable to defending troops. Protect them with musketeers and fusiliers. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Cavalry raiders do great damage to enemy resource buildings, so they're great support troops for clearing these buildings for your main troops. Minimum Age: Classical
Maximum Age: Classical
Heavy Cavalry raiders do great damage to enemy resource buildings, so they're great support troops for clearing these buildings for your main troops. Minimum Age: Medieval
Maximum Age: Medieval
Dragoon raiders do great damage to enemy resource buildings, so they're great support troops for clearing these buildings for your main troops. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Carabineer raiders do great damage to enemy resource buildings, so they're great support troops for clearing these buildings for your main troops. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Cataphracts are very durable and go straight for defensive buildings. They absorb attacks while the rest of your army does the damage. Minimum Age: Classical
Maximum Age: Classical
Knights are very durable and go straight for defensive buildings. They absorb attacks while the rest of your army does the damage. Minimum Age: Medieval
Maximum Age: Medieval
Lancers are very durable and go straight for defensive buildings. They absorb attacks while the rest of your army does the damage. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Cuirassiers are very durable and go straight for defensive buildings. They absorb attacks while the rest of your army does the damage. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Wall miners make powerful one-time attacks against walls, often collapsing them in one hit! Minimum Age: Classical
Maximum Age: Classical
Veteran wall miners make powerful one-time attacks against walls, often collapsing them in one hit! Minimum Age: Medieval
Maximum Age: Medieval
Sappers make powerful one-time attacks against walls, often collapsing them in one hit! Minimum Age: Gunpowder
Maximum Age: Gunpowder
Veteran sappers make powerful one-time attacks against walls, often collapsing them in one hit! Minimum Age: Enlightenment
Maximum Age: Enlightenment
Ballistas can destroy buildings from range, but are slow and vulnerable to enemy troops. Minimum Age: Medieval
Maximum Age: Medieval
Bombards can destroy buildings from range, but are slow and vulnerable to enemy troops. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Cannons can destroy buildings from range, but are slow and vulnerable to enemy troops. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Supply carts provide vital healing to your army, but deal no damage and have a high army limit cost. Minimum Age: Medieval
Maximum Age: Medieval
Supply wagons provide vital healing to your army, but deal no damage and have a high army limit cost. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Supply trains provide vital healing to your army, but deal no damage and have a high army limit cost. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Deploying a few cheap troops ahead of the rest of your army can clear out traps without putting your whole army at risk. Minimum Age: Bronze
Maximum Age: Classical
Maintain your technological edge at the blacksmith by upgrading your troops, tactics, and generals! Minimum Age: Bronze
Maximum Age: N/A
Towers are your basic defensive structure with good damage and great durability. Minimum Age: Classical
Maximum Age: N/A
Ballista towers' powerful shots are excellent for dealing with tougher attackers like cataphracts. Minimum Age: Classical
Maximum Age: Classical
Ballista towers' powerful shots are excellent for dealing with tougher attackers like knights. Minimum Age: Medieval
Maximum Age: Medieval
Cannon towers' powerful shots are excellent for dealing with tougher attackers like lancers. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Cannon towers' powerful shots are excellent for dealing with tougher attackers like cuirassiers. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Ballista towers fire slowly, which makes them vulnerable to plentiful units like phalanxes. Minimum Age: Classical
Maximum Age: Classical
Ballista towers fire slowly, which makes them vulnerable to plentiful units like pikemen. Minimum Age: Medieval
Maximum Age: Medieval
Cannon towers fire slowly, which makes them vulnerable to plentiful units like halberdiers. Minimum Age: Gunpowder
Maximum Age: Gunpowder
Cannon towers fire slowly, which makes them vulnerable to plentiful units like fusiliers. Minimum Age: Enlightenment
Maximum Age: Enlightenment
Mortar towers deal area of effect damage, making them great at eliminating plentiful units like soldiers and archers. Minimum Age: Gunpowder
Maximum Age: Enlightenment
Mortar towers have trouble dealing with powerful units like cavalry. Minimum Age: Gunpowder
Maximum Age: Enlightenment
Garrisons produce soldiers on defense. Fighting for their homeland, these troops have a strong bonus against attacking soldiers." Minimum Age: Bronze
Maximum Age: N/A
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