“Short-ranged tower that excels at eliminating large hordes of units.”
Levels[edit | edit source]
General Information[edit | edit source]
- The Machine Gun tower is a tower that shoots multiple guns and is effective at destroying groups of units, especially infantry.
- The Machine Gun starts out as the Redoubt at Levels 1 & 2 and becomes the Machine Gun at Level 3 and up.
- Heavy Cavalry can destroy the Machine Gun effectively as the Machine Gun struggles against cavalry.
- As of update v2.0.x, Machine Guns can attack airplanes.
Visuals[edit | edit source]
- In the level 4 Machine Gun tower the man in the tower is using a U.S-made Browning 30 cal. Machine gun (or the M1917 Browning Machine gun as it is normally called)
Defensive strategies[edit | edit source]
- The best way to destroy troops is to put it next to an Anti-Tank Gun, much like the Mortar, so the infantry will be destroyed and the Heavy Cavalry will too. The Anti-Tank Gun will take out the cavalry, while the Machine Gun takes out the infantry that the Anti-Tank Gun struggles against.
Statistics[edit | edit source]
Boosts[edit | edit source]
- Chapter 2: Increases Machine Gun health by 20%.
- Chapter 4: Increases Machine Gun damage by 20%.
- +10% Machine Gun Tower attack
- Machine Gun Tower Suppresses Enemy Troops by 30%
- Machine Gun Tower Spawns 3 Machine Gun Units When Destroyed; the unit's level is determined by your researched machine gun infantry level in the Armory.
- Machine Gun Damage: Increase 6% damage per each skill level researched. (5 levels)
- Machine Gun Upgrade Cost: Reduce 4% upgrade cost per each skill level researched. (5 levels)
- Machine Gun Hitpoints: Increase 6% hitpoints per each skill level researched. (5 levels)
VIP Bonuses[edit | edit source]
Building Upgrade Resource Cost
- Level 9 : 5%
- Level 12 : 10%
- Level 15 : 15%
Parliament[edit | edit source]
Base Financing: Defense
- Reduce cost of Defense building upgrades by 3,000 ~ 85,000 Food/Gold (to a minimum of Free)
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