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Machine Gun Level 11

“Short-ranged tower that excels at eliminating large hordes of units.”

Levels[]

General Information[]

  • The Machine Gun tower is a tower that shoots multiple guns and is effective at destroying groups of units, especially infantry.
  • The Machine Gun starts out as the Redoubt at Levels 1 & 2 and becomes the Machine Gun at Level 3 and up.
  • Heavy Cavalry can destroy the Machine Gun effectively as the Machine Gun struggles against cavalry.
  • As of update v2.0.x, Machine Guns can attack airplanes.

Visuals[]

  • In the level 4 Machine Gun tower the man in the tower is using a U.S-made Browning 30 cal. Machine gun (or the M1917 Browning Machine gun as it is normally called)

Defensive strategies[]

Statistics[]

Size 3x3
Range 7 Range
Damage Type: Area of Effect(Single Target + Cone Damage) DamageType
Age Number Available
Gunpowder Age 2
Enlightenment Age 3
Industrial Age
Global Age 4
Atomic Age 5
Cold War Age
Space Age
Digital Age
Information Age
Drone Age
Automation Age
Level Build Cost Gold icon Citizens Required Citizen Upgrade Time Clock XP Gain Exp Damage /Sec. Damage HP Health icon Age Unlocked
1 1,400,000 4 2d 1,630 72 2,665 Gunpowder Age
2 4,500,000 4d 2,385 78 4,300 Enlightenment Age
3 7,000,000 12d 4,365 104 4,900 Industrial Age
4 9,000,000 14d 4,750 120 5,400 Global Age
5 10,500,000 156 7,025 Atomic Age
6 12,400,000 15d 4,935 202 9,135 Cold War Age
7 17,000,000 16d 5,205 260 11,485 Space Age
8 19,000,000 17d 12h 5225 336 13,900 Digital Age
9 20,000,000 18d 5,550 404 16,680 Information Age
10 21,000,000 18d 12h 5,750 476 19,630 Drone Age
11 22,500,000 19d 6,000 540 22,950 Automation Age

Boosts[]

Council Committees[]

  • ?

Council Councilors[]

Library Technology[]

  • Citadels
    • Ch. 2 = Increases Machine Gun health by 20%.
    • Ch. 4 = Increases Machine Gun damage by 20%.
  • Radar
    • Ch. 3 = Machine Gun Towers connected to the City Center by Roads have +15% attack. 
  • Counter Offensive
    • Ch. 1 = +10% Machine Gun Tower attack
    • Ch. 3 = Machine Gun Tower Suppresses Enemy Troops by 30%
    • Ch. 5 = Machine Gun Tower Spawns 3 Machine Gun Units When Destroyed; the unit's level is determined by your researched machine gun infantry level in the Armory.
  • Protector
    • Ch. 4 = +5% Redoubt Damage
  • Safegurard
    • Ch. 4 = +5% Redoubt Health
  • Battle Stations
    • Ch. 2 = +3% Redoubt Fire Rate

Manufactory[]

Parliament Laws[]

  • Base Financing: Defense
    • Reduce cost of Defense building upgrades by 3,000 ~ 85,000 Food/Gold (to a minimum of Free)

Seasons[]

University[]

  • Emperor Haile Selassie
    • Machine Gun Damage: Increase 6% damage per each skill level researched. (5 levels)
    • Machine Gun Upgrade Cost: Reduce 4% upgrade cost per each skill level researched. (5 levels)
    • Machine Gun Hitpoints: Increase 6% hitpoints per each skill level researched. (5 levels)

Wonders[]

VIP Bonuses[]

  • Building Upgrade Resource Cost
    • Level 9: 5%
    • Level 12: 10%
    • Level 15: 15%
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