Tactical Machine Gun

The Tactical Machine Gun is currently the highest level of Machine Gun Infantry available in the game.

“A powerful anti-infantry unit which excels against large groups of enemies. Their attacks suppress enemy infantry, causing them to move at half speed and deal half damage.”

Machine Gun Infantry is the 1st type of Factory unit players can use in the game. They're excellent at taking out groups of enemy units. However, they aren't strong against Buildings. Unlocked in the Enlightenment Age.

General Information Edit

This unit has the ability to shoot multiple defenders at once and over the wall (since Combat Rebalance) at a relative shorter distance compare to other Range Unit. Their target will move at half speed and deal half damage.

A Machine Gun is a firearm designed to fire bullets as long as the trigger is held, as opposed to semi-automatic weapons that require a trigger-pull for each bullet. The first truly automatic machine gun, the water-cooled Maxim, saw action in WWI, helping make that conflict the high-casualty nightmare it would become.

A Heavy Machine Gun in history is usually a machine that fires larger caliber rounds than a standard MG. HMGs were not portable devices and were often only mounted in defensive emplacements, tanks, and rarely on aircraft.

Visuals Edit

Statistics Edit

Name Age Factory Level HP Health icon DPS Damage DPS vs Defender Damage Cost Oil icon Upgrade cost Oil icon Upgrade time Clock XP Gain Exp
Gatling GunEnlightenment Age11,2019648010 - - -
Heavy Gatling Gun21,2801065301320,4006d 9h ?
Machine GunIndustrial Age31,4761296452065,0008d1,630
Heavy Machine GunGlobal Age41,70315678025140,00010d1,845
Veteran Machine GunAtomic Age61,96317386535160,00012d2,040
Elite Machine Gun72,15918994540180,00013d2,130
Valiant Machine GunCold War Age82,4822191,09545195,00014d2,220
Heroic Machine Gun92,7322431,21550210,00015d2,305
Expert Machine GunSpace Age102,8692561,28055225,00016d2,305
Honored Machine Gun11 3,100 269 1,345 68 240,00017d2,400
Advanced Machine GunDigital Age12 3,403? 291? 1,480? 78 250,000 ? ?
Tactical Machine Gun 13 4,008? 354? 1,859? 88 16d 3h? 2,500?

The DPS above base on 1s time between fire.

StrengthStrong against large groups of infantry
WeaknessWeak against defenses, cavalry
Favourite TargetEnemy Foot Troops
Training Time2m 30s
Troop space3

Boosts Edit

The Heavy Weaponry Technology at the Library confers these bonuses to the Machine Gun Infantry:

  • Chapter 1: Increases Machine Gun Infantry attack by 10%
  • Chapter 5: Increases Machine Gun Infantry health by 10%.

The Warfare Technology at the Library confers these bonuses to the Machine Gun Infantry

  • Chapter 1: +20% Machine Gun Infantry damage against defender (Factor 5 => 6)

The research of Sally Ride in the University confers the following bonuses to the Machine Gun Infantry:

  • Machine Gun Infantry Damage: +3% Machine Gun Infantry damage (5 levels)

The Versailles wonder confers these bonuses to the Machine Gun Infantry:

  • Hitpoint boost to both your attacking and defending troops: 10%
  • The Heritage at the Library Chapter 1 increases the hitpoints bonus from +10% to +11%.

The Brandenburg Gate wonder confers these bonuses to the Machine Gun Infantry:

  • Factory unit damage: +20%
  • The Heritage at the Library Chapter 1 increases this factory damage bonus from +20% to +22%.


Credited for the rise in death tolls in modern warfare, the machine gun completely changed infantry tactics and annihilated traditional cavalry.

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