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Ranged Siege is one of two sixth types of troops players can use in the game DomiNations; the other being Supply Vehicles. They're excellent against buildings as a ranged unit, doing more damage than any other troops in the game. However, they are weak against enemy troops due to the fact they are unable to defend themselves. Ranged Siege units are unlocked in the Medieval Age.
General Information[]
The Ranged Siege's default A.I. or purpose is to destroy the closest building (excluding walls). These ranged units do the highest damage of all troops against buildings, making them the nightmare of bases. However, they have disadvantages just like any troop in DomiNations. One thing is that Ranged Siege units are weak against enemy troops since Ranged Siege units only target buildings. Another disadvantage is that Ranged Siege units' range is less than ranged defensive buildings, such as the Tower and the Mortar, making them unable to destroy the buildings before they fall. Ranged Siege units also reload slowly so they can be taken out by ranged defensive buildings easily.
There are no unique unit versions of Ranged Siege yet.
Ranged Siege takes up 10 spaces in a Barracks. They are trained in 16 minutes. They have a range of 5. But they have low durability.
Visuals[]
Statistics[]
Strength | Heavily damages buildings from range |
Weakness | Enemy troops, especially cavalry |
Favourite target | Nearest building |
Damage Multiplier Target | Defenders → Buildings(Level 4+) |
Damage Multiplier | 0.1x → 2x(Level 4+), 2.5x (7+) |
Range | 5 → 7(Level 4+) |
Troop space | 10 → 12(Level 4+) |
Training Time | 16m |
Press [Expand] to see the full table. Level Name Age HP Damage per second DPS Against Defenders DPS Against Buildings Damage Reduced From Defensive Buildings By Cost Cost Upgrade Cost Upgrade Time Experience Gain 1 Ballista Medieval Age 364 266 26 N/A N/A 5,000 N/A 800,000 1d 520 2 Bombard Gunpowder Age 559 352 35 8,000 3,200,000 2d 760 3 Cannon Enlightenment Age 689 400 40 11,000 5,800,000 4d 1,115 4 Artillery Industrial Age 1,229 406 N/A 806 50% N/A 203 7,000,000 8d 1,630 5 Howitzer Global Age 1,415 553 1,107 234 8,750,000 10d 1,845 6 Field Howitzer Atomic Age 1,629 643 1,286 270 10,250,000 12d 2,040 7 Heavy Artillery Cold War Age 1,727 725 1,812 55% 319 15,100,000 13d 2,130 8 Elite Artillery Space Age 1,814 753 1,883 366 17,000,000 14d 2,220 9 Honored Artillery Digital Age 1,953 798 1,995 60% 423 20,000,000 15d 2,200? 10 Advanced Artillery Information Age 2,148 878 2,195 439 24,000,000 16d 2,270? 11 Spearhead Artillery Drone Age 2,335 963 2,408 512 25,000,000 17d? 2,350 12 Captain's Artillery Automation Age 2,505 1,028 605 26,500,000 17d 12h 2,500
Boosts[]
Council Committees[]
- Washington's Revolution
- Barracks Troop Damage
Council Councilors[]
- Boudica
- Ranged Siege Damage
- Alcibiades
- Ranged Siege Damage
Library Technology[]
- Chivalry
- Ch. 2 = Increases Ranged Siege attack by 10%
- Ballistics
- Ch. 2 = Decreases Ranged Siege troop space by 1
- Ch. 5 = Ranged Siege attacks +10% faster
- Standing Army
- Ch. 4 = +10% Barracks Troops' attack and health
- Microprocessor
- Ch. 3 = Reduce unit's training time by 10%
- Ch. 4 = Reduces the research time of Armory research by 5%
Manufactory[]
- H.A.V Rangefinder (includes +1 range)
University[]
- Leonardo da Vinci
- Ranged Siege Damage: +3% Ranged Siege damage (10 levels)
- Ranged Siege Hitpoints: +3% Ranged Siege hitpoints (10 levels)
Wonders[]
- The Versailles wonder confers these bonuses to the Ranged Siege:
- Hitpoint boost to both your attacking and defending troops: 10%
- The Heritage at the Library Chapter 1 increases the hitpoint bonus from +10% to +11%.
- Notre Dame
- Unit Upgrade Discount: 10%
- The Heritage at the Library Chapter 2 increases the discount bonus from +10% to +11%.
VIP Bonuses[]
- Barracks Troop Training Time
- Level 6: 10%
- Level 10: 15%
- Level 13: 20%
- Level 15: 25%
Parliament Laws[]
- Military Funding: Barracks
- Reduces all Barracks Troop upgrade costs by 5,000 - 500,000 Food to a minimum of free
Others[]
Attacking Strategies[]
- Since Ranged Siege are defenseless against enemy troops, use troops such as Ranged Infantry to defend them.
- Use Heavy Infantry and Heavy Cavalry to help cover the Ranged Siege troops from defensive buildings.
NOTE: When they are fighting on offense they have no splash damage effect and only do less than 50% damage to defenders. Is not advisable to rally on defenders when you have only these troops left
Defensive Strategies[]
- Ranged Siege are efficient alliance troops that can help defend Town and City Centers. Their high damage can take out a General and other strong units such as Heavy Cavalry. Ranged Siege can also take a large amount of infantry if they are clumped together. Ranged Siege can also fire over walls against enemy troops, without being attacked by melee units such as Heavy Infantry. This makes Ranged Siege the number one donated war troop for defense.
- On the defense, use the Angkor Wat Wonder to heal them as they attack enemy troops. That way, they can last longer as they are being attacked.
Trivia[]
- ranged siege units will attack enemy units when you are combating a base only after all building are destroyed, in fact they will chase and target the defenders.
- As of update March 15 2022, Ranged Siege received complete rework, and cost oil to build
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