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“Well-armed and plentiful, these troops are effective at tearing down enemy buildings. These unique Roman soldiers has more health.”

Royal Alpini is the level 10 Romans Unique Heavy Infantry unit unlocked in the Global Age. Its predecessor is the Alpini and can be upgraded to Friuli Infantry. It is researched in a level 9 Armory. It replaces Assault Infantry.

General Information Edit

The standard Heavy Infantry's default A.I. or purpose is to destroy the closest building (excluding walls) but when attacked by an enemy troop; will fight back. They're excellent at taking down defensive Heavy Cavalry (noticeably on cavalry at an age lower than them) and are able to destroy buildings quickly. However, their disadvantages are that they have low health meaning that they can be killed very quickly. They can get destroyed easily by Splash Damage Structures such as Catapults or Mortars and Multiple Target Damage Structures such as Redoubt or Machine Gun. They are also weak against other Heavy Infantry (and even Ranged Infanty} spawned by the City Center, Garrisons, Ambush Traps etc.

  • As a Roman unique unit, Royal Alpini has 25% more health than the standard Heavy Infantry they replace.

Historical Description Edit

After joining WWII in June 1940, the Royal Alpini's first campaigns were against the French army. They would go on to launch other campaigns against the British in North and East Africa. Later in the war, the Alpini also fought alongside the Axis forces, mainly across the Eastern Front and in the Balkans.

Attacking Strategies Edit

  • If these units are used in large groups and not in heavy fire; then they can be devastating and can destroy a base easily.
  • Catapults or Mortars, with their splash damage, are devastating against these units and can kill a group of them in a few hits if in the range of the impact. Spread the units around so that the mortar would have to hit each infantry to kill it and that its impact would not affect other infantry as well or deploy a few Heavy Cavalry to destroy it.
  • Redoubts or Machine Guns (Building) can likewise be devastating against these units, if it is not dealt with appropriately. Keep the units away from it until it is destroyed or position them to destroy it quickly.
  • Missile Silo can elemininate a group of these units quickly. Don't group them together so much that will attract the Silo attacks. Or deploy them after the Silo is destroyed, sabotaged or distracted by other units with high HP.
  • They can be used as a distraction for many defenses and can help protect ranged infantry such as riflemen from heavy fire from defenses.
  • A group of them can easily overwhelm single target defensive towers but are vulnerable against Machine Gun (Building).


Trivia Edit

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