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“Causes high damage to a single target and low damage to everything around it.”

SCUD Missile is prepared at the SCUD Missile Encampment. It launch two missiles to attack random buildings on enemy bases. It can only be used once per battle. It can be used 10 seconds after the battle started.

In other words, here are the steps:

  • When armed, the battle (war or multiplayer) starts off with a scan introduction. When un-armed, there is no such scan introduction. This is purely a visual feature that offers no benefit.
  • At the battle screen, the randomized targets are first visible during the short planning stage (before you drop troops). At that point you'll know what they'll hit.
  • Dropping a troop starts the timer (cool down). After that cool down period (10s), the button is active. Typically players attack normally and press it as they have time, or when appropriate according to the randomized target (e.g., wait until recon or delay if on a loaded SH; and so on).
  • The button is only available once per battle.

Statistics[]

Radius Single Target Range
Damage Type: Area Splash DamageType
Level SCUD Missile Encampment Level Damage Damage Number of Missiles Cool Down
1 1 35,000 2 10s
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11

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