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(Level 4 Upgrade)
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[[File:SniperTowerLevel7.jpeg|centre|thumb|300x300px]]{{InGameDesc|Targets the furthest enemy within its long range. Can't attack aircraft or nearby troops.}}
[[File:Snipertower-Level2.jpg|centre|thumb|238x238px]]
 
{{InGameDesc|Targets the furthest enemy within its long range. Can't attack aircraft or nearby troops.}}
 
   
 
== Levels ==
 
== Levels ==
 
<gallery position="center">
 
<gallery position="center">
Sniper Tower Level 1.png|Level 1
+
SniperTowerLevel1.png|Level 1
Snipertower-Level2.jpg|Level 2
+
SniperTowerLevel2.jpg|Level 2
Snipertower-Level3.jpg|Level 3
+
SniperTowerLevel3.jpg|Level 3
  +
SniperTowerLevel4.png|Level 4
  +
SniperTowerLevel5.png|Level 5
  +
SniperTowerLevel6.png|Level 6
  +
SniperTowerLevel7.jpeg|Level 7
  +
TowerSpace.jpg|Level 8
 
</gallery>
 
</gallery>
   
 
==General Information==
 
==General Information==
  +
Unlike every other defensive building, the '''Sniper Tower''' shoots the target farthest away within it's range. Its targets are random, but especially powerful against [[Howitzer]]s and [[Supply Truck]]s.
  +
  +
The '''Sniper Tower''' cannot shoot the nearby ground invaders, thus it should be protected by surrounding [[Wall]]s, [[Anti-Tank Gun]]s and [[Mortar]]s.
   
 
==Statistics==
 
==Statistics==
  +
{| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 500px;"
 
  +
<div style="padding: 5px; font-size: 100%; color:black; background-color: wheat; ">
  +
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! scope="col" |Level
+
! scope="col" |Age
! scope="col" |Build Cost
 
! scope="col" |Upgrade Time
 
! scope="col" |Citizens Needed
 
! scope="col" |Damage Per Second
 
! scope="col" |Range
 
! scope="col" |XP Gain
 
! scope="col" |HP
 
! scope="col" |Age Unlocked
 
 
! scope="col" |Number Available
 
! scope="col" |Number Available
 
|-
 
|-
 
|[[Industrial Age]]
 
|1
 
|1
|3,000,000
 
[[Gold]]
 
|3 days
 
| rowspan="4" |4
 
|90
 
| rowspan="4" |14
 
|2040
 
|2300
 
| rowspan="2" |[[Industrial Age]]
 
| rowspan="2" |1
 
 
|-
 
|-
 
|[[Global Age]]
 
|2
 
|2
|4,000,000
 
Gold
 
|5 days
 
|96
 
|2700
 
|2400
 
 
|-
 
|-
  +
|[[Atomic Age]]
|3
 
 
| rowspan="3" |3
|6,000,000 Gold
 
|7 days
 
|103
 
|3245
 
|2600
 
| rowspan="2" |[[Global Age]]
 
| rowspan="2" |2
 
 
|-
 
|-
  +
|[[Cold War Age]]
 
|-
  +
|[[Space Age]]
  +
|-
  +
|[[Digital Age]]
 
|4
 
|4
  +
|}
|8,000,000 Gold
 
  +
|9 days
 
 
{| class="wikitable article-table-selected" style="text-align: center;" border="2" cellpadding="1" cellspacing="1"
|109
 
  +
|-
|3725
 
 
! scope="col" |Level
|2800
 
 
! scope="col" |Build Cost {{Icon|Gold}}
|}{{Template:Buildings}}
 
 
! scope="col" |Upgrade Time {{Icon|Clock}}
 
! scope="col" |Citizens Needed {{Icon|Citizen}}
 
! scope="col" |Damage Per Second {{Icon|Damage}}
  +
! scope="col" |Range {{Icon|Range}}
 
! scope="col" |XP Gain {{Icon|Exp}}
 
! scope="col" |HP {{Icon|Health}}
 
! scope="col" |Age Unlocked
  +
|-
  +
|'''1'''||3,000,000||3d|| rowspan="9" |4||90|| rowspan="9" |14||2,040||5,750||rowspan="2"|[[Industrial Age]]
  +
|-
  +
|'''2'''||4,000,000||5d||96||2,700||6,000
  +
|-
  +
|'''3'''||6,000,000||7d||103||3,245||6,500||rowspan="2"|[[Global Age]]
  +
|-
  +
|'''4'''||8,000,000||9d||109||3,725||7,000
  +
|-
  +
|'''5'''||9,500,000||10d||143||3,950||9,125||rowspan="2"|[[Atomic Age]]
  +
|-
  +
|'''6'''||11,000,000||11d||164||4,160||10,000
  +
|-
  +
|'''7'''||11,600,000||11d 12h||185||4,370||12,075||rowspan="2"|[[Cold War Age]]
  +
|-
  +
|'''8'''||12,700,000||12d||220||?||13,875
  +
|-
  +
|'''9'''
 
|14,000,000
  +
|13d
  +
|261
  +
|4,465
  +
|15,900
  +
|[[Space Age]]
  +
|}
  +
</div>
  +
  +
  +
== Boosts ==
  +
The [[Sentries]] [[Technology]] at the [[Library]] confers the following bonuses to '''Sniper Tower''':
  +
* Chapter 1 : +15% '''Sniper Tower''' hitpoints
  +
* Chapter 2 : +15% '''Sniper Tower''' damage
  +
* Chapter 3 : +15% '''Sniper Tower''' hitpoints
  +
* Chapter 4 : +15% '''Sniper Tower''' damage
  +
* Chapter 5 : +10% '''Sniper Tower''' attack speed
  +
  +
Research [[University#Harriet Tubman|Harriet Tubman]] at the University for increased damage (up to 10%), and increased hitpoints (up to 10%).
  +
  +
{{Master Navigation}}
 
[[Category:Buildings]]
  +
[[Category:Defensive Buildings]]
  +
[[Category:Industrial Age]]

Revision as of 12:42, 30 December 2019

SniperTowerLevel7

“Targets the furthest enemy within its long range. Can't attack aircraft or nearby troops.”

Levels

General Information

Unlike every other defensive building, the Sniper Tower shoots the target farthest away within it's range. Its targets are random, but especially powerful against Howitzers and Supply Trucks.

The Sniper Tower cannot shoot the nearby ground invaders, thus it should be protected by surrounding Walls, Anti-Tank Guns and Mortars.

Statistics

Age Number Available
Industrial Age 1
Global Age 2
Atomic Age 3
Cold War Age
Space Age
Digital Age 4
Level Build Cost Gold icon Upgrade Time Clock Citizens Needed Citizen Damage Per Second Damage Range Range XP Gain Exp HP Health icon Age Unlocked
1 3,000,000 3d 4 90 14 2,040 5,750 Industrial Age
2 4,000,000 5d 96 2,700 6,000
3 6,000,000 7d 103 3,245 6,500 Global Age
4 8,000,000 9d 109 3,725 7,000
5 9,500,000 10d 143 3,950 9,125 Atomic Age
6 11,000,000 11d 164 4,160 10,000
7 11,600,000 11d 12h 185 4,370 12,075 Cold War Age
8 12,700,000 12d 220 ? 13,875
9 14,000,000 13d 261 4,465 15,900 Space Age


Boosts

The Sentries Technology at the Library confers the following bonuses to Sniper Tower:

  • Chapter 1 : +15% Sniper Tower hitpoints
  • Chapter 2 : +15% Sniper Tower damage
  • Chapter 3 : +15% Sniper Tower hitpoints
  • Chapter 4 : +15% Sniper Tower damage
  • Chapter 5 : +10% Sniper Tower attack speed

Research Harriet Tubman at the University for increased damage (up to 10%), and increased hitpoints (up to 10%).