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“Targets the furthest enemy within its long range. Can't attack aircraft or nearby troops.”

Levels

General Information

Unlike every other defensive building, the Sniper Tower shoots the target farthest away within it's range. Its targets are random, but especially powerful against Howitzers and Supply Trucks.

The Sniper Tower cannot shoot the nearby ground invaders, thus it should be protected by surrounding Walls, Anti-Tank Guns and Mortars.

Statistics

Age Number Available
Industrial Age 1
Global Age 2
Atomic Age 3
Cold War Age
Level Build Cost Gold icon Upgrade Time Clock Citizens Needed Citizen Damage Per Second Damage Range Range XP Gain Exp HP Health icon Age

Unlocked

1 3,000,000 3d 4 90 14 2,040 2,300 Industrial Age
2 4,000,000 5d 96 2,700 2,400
3 6,000,000 7d 103 3,245 2,600 Global Age
4 8,000,000 9d 109 3,725 2,800
5 9,500,000 10d 143 3,950 3,650 Atomic Age
6 11,000,000 11d 164 4,160 4,200

Boosts

The Sentries Technology at the Library confers the following bonuses to Sniper Tower:

  • Chapter 1 : +10% Sniper Tower hitpoints
  • Chapter 2 : +10% Sniper Tower damage
  • Chapter 3 : +10% Sniper tower hitpoints
  • Chapter 4 : +10% Sniper Tower damage
  • Chapter 5 : +10% Sniper Tower attack speed

Template:Nav-Buildings

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