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Storehouse Level 13

“Storehouses store your trade goods. They can also order trade good shipments.”

Levels[]

General Information[]

Statistics[]

Size
3x3
Level Build Cost Gold icon Citizens NeededCitizen Upgrade TimeClock XPGainExp Trade Good Capacity HPHealth icon Age Unlocked
1 2,000 4 30m 110 6 1,000 Bronze Age
2 10,000 4h 48m 610 8 1,480 Iron Age
3 60,000 12h 760 10 2,745 Classical Age
4 200,000 2d 1,630 12 4,390 Medieval Age
5 500,000 3d 2,040 14 5,255 Gunpowder Age
6 1,200,000 4d 2,385 16 (*22) 9,100 Enlightenment Age
7 2,000,000 5d 2,700 18 (*24) 10,900 Industrial Age
8 3,000,000 6d 2,980 20 (*26) 12,000 Global Age
9 4,500,000 7d 3,245 22 (*28) 14,400 Atomic Age
10 6,600,000 8d 3,495 24 (*30) 18,720 Cold War Age
11 9,200,000 9d 3,700 26 (*32) 22,313 Space Age
12 11,000,000 10d 12h 3,800 28 (*34) 29,000 Digital Age
13 13,000,000 12d 3,950 30 (*36) 36,550 Drone Age

* Researching Banking chapters 1, 3, and 5 at the Library increases your Trade Good capacity by 2 per chapter.

Boosts[]

Council Committees[]

  • ?

Council Councilors[]

  • ?

Library Technology[]

  • Banking
    • Ch. 1 = Increases Trade Goods storage by 2
    • Ch. 3 = Increases Trade Goods storage by 2
    • Ch. 4 = + 40% Storehouse health
    • Ch. 5 = Increases Trade Goods storage by 2

Parliament Laws[]

  • Base Financing: Economic
    • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)

Seasons[]

University[]

Wonders[]

VIP Bonuses[]

  • Building Upgrade Resource Cost
    • Level 9: 5%
    • Level 12: 10%
    • Level 15: 15%
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