Storehouse Level 12.jpg

“Storehouses store your trade goods. They can also order trade good shipments.”

Levels[edit | edit source]

General Information[edit | edit source]

Statistics[edit | edit source]

Level Build Cost Gold icon.png Citizens NeededCitizen.PNG Upgrade TimeClock.PNG XPGainExp Trade Good Capacity HPHealth Age Unlocked
1 2,000 4 30m 110 6 1,000 Bronze Age
2 10,000 8h 610 8 1,480 Iron Age
3 60,000 12h 760 10 2,745 Classical Age
4 200,000 2d 1,630 12 4,390 Medieval Age
5 500,000 3d 2,040 14 5,255 Gunpowder Age
6 1,200,000 4d 2,385 16 (*22) 9,100 Enlightenment Age
7 2,000,000 5d 2,700 18 (*24) 10,900 Industrial Age
8 3,000,000 6d 2,980 20 (*26) 12,000 Global Age
9 4,500,000 7d 3,245 22 (*28) 14,400 Atomic Age
10 6,600,000 8d 3,495 24 (*30) 18,720 Cold War Age
11 9,200,000 9d 3,700 26 (*32) 22,313 Space Age
12 11,000,000 10d 12h 3,800 28 (*34) ??? Digital Age

* Researching Banking chapters 1, 3, and 5 at the Library increases your Trade Good capacity by 2 per chapter.


Boosts[edit | edit source]

The Banking Technology at the Library confers the following bonus to Storehouse:

  • Chapter 1 : Increases Trade Goods storage by 2
  • Chapter 3 : Increases Trade Goods storage by 2
  • Chapter 4 : +40% Storehouse health
  • Chapter 5 : Increases Trade Goods storage by 2

VIP Bonuses[edit | edit source]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament[edit | edit source]

Base Financing: Economic

  • Reduce cost of Economic building upgrades by 1,000 ~ 85,000 Food/Gold (to a minimum of Free)
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