Stronghold Level 6

“Strong defensive building. Stores Troop Tactics to use on offense. During World War, deploys donated Troop Tactics on defense.”

Levels Edit

General Information Edit

Stronghold ProfilePic
  • The Stronghold is a strong defensive building that does splash damage against enemy troops.
  • Although it has 2 less range than the Catapult/Mortar, the Stronghold does more damage, has a lot more health, and costs a lot less.
  • The Stronghold stores Troop Tactics that you can use on offense.
  • During World War, Troop Tactics donated to it can be used on defense against enemy troops.
  • Unlike other defensive buildings, the Stronghold will spawn troop tactic armies donated for World War defense when it is destroyed, even if it was disabled before the troops emerged.

Visuals Edit

Level 1: A Vandal stays on the balcony of the Stronghold. He throws explosive projectiles.

Level 2: A Chinese Hand Cannon replaces the Vandal on the balcony of the Stronghold. Also gains an Iron roof and a higher balcony.

Level 3: A Guard Mortar replaces the Chinese Hand Cannon on the balcony of the Stronghold along with a golden roof and a more fortified balcony.

Level 4: A Field Mortar replaces the Guard Mortar on the balcony of the Stronghold.

Level 5: A Heavy Field Mortar replaces the Field Mortar on the balcony of the Stronghold.

Level 6: An Elite Field Mortar replaces the Heavy Field Mortar on the balcony of the Stronghold

Defensive strategies Edit

Place it near your TC behind walls. During World War, it can be one of your strongest Defensive Building if filled in with a good Troop Tactics like Elephant Archer, Bazooka Type or Attack Helicopter type of Troop Tactics. A non Heavy Cavalry and non Heavy Tank type of Ground Troop Tactics with high hitpoints, usually provide a better defence.

Statistics Edit

Level Build Cost Food Citizens Needed Citizen Upgrade Time Clock Damage Per Second Damage Range Range Troop Tactic Capacity Donated Troop Tactic Capacity HP Health icon XP Exp Age Unlocked
150015m458111,500 - Bronze Age
2500,000412h7723,500760Classical Age
31,000,0001d137329,0001,115Gunpowder Age
42,500,0003d1694315,0002,040Industrial Age
54,000,0007d247422,5003,245Atomic Age
66,000,0009d45032,0004,600Space Age

Boosts Edit

VIP Bonuses Edit

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament Edit

Base Financing: Army

  • Reduce cost of Army building upgrades by 3,000 ~ 80,000 Food/Gold (to a minimum of Free)

See also Edit

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