General Information [ ]
Tactics are the supporting advantage in attacking players and bases in DomiNations . Tactics can be deployed during battle and provide a special advantage to the player during that battle. They are purchased using Food from the War Academy and researched at the Blacksmith .
War Academy Tactics [ ]
Tactics that can be created in the War Academy . Tactics listed by order of availability to the player.
Level of War Academy
Tactic
Age Unlocked
Brief Description
Tactics Space
Train Time
1
Barrage
Classical Age
Damages enemies over a small area.
1
5m
First Aid
Heals troops in an area.
1
2
Sabotage
Disables enemy defensive buildings in an area.
1
3
Protect
Medieval Age
Troops used on take less damage.
1
4
Demolition
Gunpowder Age
Deals heavy damage on a building.
1
5
Betrayal
Enlightenment Age
Some enemy troops joins your side.
1
6
Decoy
Industrial Age
Creates fake army for defensive buildings to shoot at.
1
7
Assault Rally
Global Age
Increases troops damage, speed and resistance.
1
Nation Tactics [ ]
Tactics that are available for specific Nations .
Tactic
Available to
Brief Description
Train Time
Teutonic Fury
Germans
Increases Damage by 15%
Earned upon a Multiplayer victory.
Wonder Tactics [ ]
Tactics that are received from specific Wonders
Tactic
Available by Wonder
Brief Description
Recharge
Time
Strength of the Gladiator
Colosseum
Temporarily increases attack speed and damage of some troops.
24h
Terra Cotta Army (Tactics)
Terra Cotta Army
Summon an army of 20 units — 10 archers and 10 soldiers.
24h
Blitzkrieg
Brandenburg Gate
Disables defensive producing buildings in an area.
24h
Satellites
Space Shuttle
Disarms enemy traps.
24h
Offensive Tactics [ ]
Tactics that are received from specific Buildings
Tactic
Available by Buildings
Brief Description
Big Red Button
Missile Silo Level 6 above
Target and damage 1 or more random enemy buildings and its surrounding
SCUD Missile
SCUD Missile Encampment
Target and damage 2 random enemy buildings and its surrounding
Boosts [ ]
Battle Tactics
Ch. 1 = Increases duration of War Tactics by 20%
Ch. 2 = Increases damage and healing of tactics by 10%
Ch. 4 = +1 Traitor gained from Betrayal
Ch. 5 = +20% hitpoints to Decoy
Heritage
Ch. 4 = Reduces wonder cooldowns by 2h (-12h for Eiffel Tower Peace Treaty)
Suleiman the Magnificent
The Lawgiver: -30% Wonder Power cooldown
Hannibal Barca
War Academy Tactics Upgrade Cost: -3% war Tactics upgrade cost per each skill level researched. (5 Levels).
War Academy Tactics Training Cost: -3% war Tactics cost per each skill level researched. (5 Levels).
War Academy Tactics Upgrade Time: -3% war Tactics upgrade time per each skill level researched. (5 Levels).
VIP Bonuses[ ]
War Tactics Traning Time
Level 7: 10%
Level 10: 15%
Level 14: 20%
Military Funding: Tactics
Reduces all War Tactics upgrade costs by 5,000 - 500,000 Food to a minimum of free