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Tank Depot Level 15.jpg

“Produces cavalry to defend your city. Strong vs. siege, weak vs. soldiers.”

“Produces tanks to defend your city. Strong vs. siege, weak vs. soldiers. Upgrades will also affect level of forest defenders.”

Levels[]

General Information[]

  • Tank Depots are Defensive Buildings that will spawn Heavy Cavalry when enemy troops go into its range.
  • Tank Depot size is 3x3 blocks.
  • The Tank Depot starts out as the Stable from level 1 to level 6 and finally becomes the Tank Depot at level 7.
  • Like Garrisons, the Tank Depot can detect the Commandos types such as Guerrillas.
  • A loading screen tip: "The level of Forest defenders is based off your highest level Stable."

Defensive Strategies[]

  • It is a good idea to protect Tank Depots behind Walls so that they cannot be easily destroyed by enemy forces.
  • Do not entrap a Tank Depot with just Walls, or units spawned by the building won't be able to attack enemies. Put in a Gate to let them out.
  • The Tank Depot spawns units faster if they are within the radius of the Acropolis.

Statistics[]

Buildings Quantity Statistics[]

Age Number Available
Classical Age 1
Medieval Age 2
Gunpowder Age 3
Enlightenment Age
Industrial Age
Global Age
Atomic Age 4
Cold War Age
Space Age
Digital Age
Information Age

Building Statistics[]

Level Build Cost Gold icon.png Citizens Needed Citizen.PNG Upgrade Time Clock.PNG XP Gain Exp Defender Type Defenders Per Wave Max. Defenders HP Health First Wave Watch.PNG Next Wave Watch.PNG Age Unlocked
1 60,000 4 4h ? Horseman 1 2 2,240 10s 35s Classical Age
2 100,000 8h 760 Cataphract 2,380 32s
3 175,000 12h 1,115 2 4 3,240 29s Medieval Age
4 600,000 1d 1,630 Knight 3,420
5 1,500,000 3d 2,040 Lancer 3 5 4,320 Gunpowder Age
6 4,000,000 5d 2,700 Cuirassier 6,300 26s Enlightenment Age
7 6,500,000 10d 3,950 Light Tank 2 4 6,600 23s Industrial Age
8 8,500,000 12d 4,365 Medium Tank 7,260 22s Global Age
9 8,750,000 6 12d 5,455 Battle Tank 5 7,920
10 10,200,000 13d 5,700 Main Battle Tank 10,300 Atomic Age
11 12,500,000 14d 5,940 6 11,850 21s
12 13,800,000 15d 6,165 MBT Mk2 15,405 Cold War Age
13 13,800,000 16d 6,325 MBT Mk3 19,510 Space Age
14 17,000,000 18d 6,350 MBT Mk4 23,860 Digital Age
15 20,000,000 18d 12h 6,750 MBT Mk5 28,632 Information Age

Defenders Statistics[]

Building's Level Defender Type Defender's Hitpoints Health Defender's DPS Damage
1 Horseman 1,313 40
2 Cataphract 1,876 51
3
4 Knight 2,919 68
5 Lancer 3,121 75
6 Cuirassier 5,283 81
7 Light Tank 11,400 129
8 Medium Tank 12,540 148
9 Battle Tank 13,800 163
10 Main Battle Tank 18,000 213
11
12 MBT Mk2 23,400 277
13 MBT Mk3 ? ?
14 MBT Mk4 ? ?
15 MBT Mk5 ? ?

Combat Rebalance Stage Three made Base Hitpoints and Base DPS of Defending Troops differ from Army Troops.

Boosts[]

The Partisans Technology at the Library confers these bonuses to the Stables/Tank Depots :

  • Chapter 5 : -50% Stable / Tank Depot first wave spawn time.

The Defense Planning Technology at the Library confers these bonuses to the Stables/Tank Depots :

The research of Sultan Saladin in the University also confers the following bonuses to the Stables/Tank Depots :

  • Tank Depot Defender Damage: +3% damage dealt by Stables/Tank Depots defenders per skill level researched. (10 Levels)
  • Tank Depot Defender Hitpoints: +3% hitpoints for Stables/Tank Depots defenders per skill level researched. (10 Levels)
  • Tank Depot Hitpoints : +5% hitpoints for Stables/Tank Depots per skill level researched. (10 Levels)
  • Tank Depot Upgrade Cost: -1% cost to upgrade Stables/Tank Depots per skill level researched. (10 Levels)

VIP Bonuses[]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament[]

Base Financing: Defense

  • Reduce cost of Defense building upgrades by 3,000 ~ 85,000 Food/Gold (to a minimum of Free)

Trivia[]


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