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The reason I put this blog post into two parts is that because Native America, Colonial America and America are the same country, but different ages.

Native America

Building Style: Mesoamerican

Unit Style: Mesoamerican

Strategy: Economic

Nation Power

  • Decreased hunting speed by 20% or Increased hunting yield by 15%
  • Increased storehouse capacity by 40%

Unique Units

Native American units will replace standard ranged units. Will have +2 range but a measly +1.5% damage.

Iron Age: Hunter

Classical Age: Heavy Hunter

Medieval Age: Elite Hunter

Colonial America

Building Style: North European

Unit Style: North European

Strategy: Economic

Nation Power

  • Decreased hunting speed by 20% or Increased hunting yield by 15%
  • Increased storehouse capacity by 40%

Unique Units

Colonial American units will replace standard ranged units. Will have +2 range but a measly +3% damage.

Gunpowder Age: Colonist

Enlightment Age: Continental Marine

America

Building Style: North European

Unit Style: North European

Strategy: Economic

Nation Power

  • Decreased hunting speed by 20% or Increased hunting yield by 15%
  • Increased storehouse capacity by 40%

Unique Units

Native American units will replace standard ranged units. Will have +2 range but a measly +6% damage.

Industrial Age: Elite Continental Marine

Global Age: Navy SEAL

Space Age: Elite Navy SEAL

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