Level 20 Walls with two level 20 Gates

“Walls are a great way to keep enemies out.”

Levels[edit | edit source]


General Information[edit | edit source]

  • Walls act as a shield that will protect your buildings from invading enemy troops, especially melee units. They are also the most expensive buildings to max out, considering that you are upgrading all the Wall units and not just one. Thus, the level of the player's wall may also be a factor in determining how active a player may be.
  • Gates can be placed between Walls to allow Roads and defenders to pass through your Walls, but are often a weak spot. In general, you should aim to upgrade your Gates to a higher level as they have less hitpoints than Walls at the same level.
  • You can start using Food as an alternative resources to upgrade Walls at level 9.
  • You can start using Wall Manual (stored in Archive) as an alternative resources to upgrade Walls at level 5 after 6.6 Update.
  • Don't just encircle your whole base in Walls or your enemy will only need to go through one layer of Walls to get at everything. Instead, only protect what is most valuable(along with defensive buildings) and have multiple layers of Walls.

Statistics[edit | edit source]

Age Number available
Stone Age 34
Bronze Age 55
Iron Age 71
Classical Age 87
Medieval Age 98 + 15*
Gunpowder Age 109 + 15*
Enlightenment Age 120 + 15*
Industrial Age 126 + 15*
Global Age 137 + 15*
Atomic Age 147 + 15*
Cold War Age 154 + 15*
Space Age 161 + 15*
Digital Age
Information Age

*Ramparts chapters 1, 3 and 5 each unlock an additional 5 Walls. It is available to research at a level 2 Library which is available in the Medieval Age onwards.

Level Build Cost Build Time Clock.PNG HP Health Age unlocked
1 200 Gold icon.png 0s 600 Bronze Age
2 1,000 Gold icon.png 1,200
3 5,000 Gold icon.png 2,400 Iron Age
4 10,000 Gold icon.png 4,800 Classical Age
5 30,000 Gold icon.png / 1 WallManual.png 6,800
6 90,000 Gold icon.png / 2 WallManual.png 8,800 Medieval Age
7 200,000 Gold icon.png / 3 WallManual.png 12,210
8 500,000 Gold icon.png / 4 WallManual.png 15,120 Gunpowder Age
9 1,000,000 Gold icon.png / 1,000,000 Food.png / 5 WallManual.png 16,920
10 3,000,000 Gold icon.png / 3,000,000 Food.png / 6 WallManual.png 18,720 Enlightenment Age
11 4,000,000 Gold icon.png / 4,000,000 Food.png / 7 WallManual.png 20,520
12 5,000,000 Gold icon.png / 5,000,000 Food.png / 8 WallManual.png 22,320 Industrial Age
13 6,000,000 Gold icon.png / 6,000,000 Food.png / 9 WallManual.png 24,120
14 7,000,000 Gold icon.png / 7,000,000 Food.png / 10 WallManual.png 26,540 Global Age
15 8,000,000 Gold icon.png / 8,000,000 Food.png / 11 WallManual.png 35,000 Atomic Age
16 9,000,000 Gold icon.png / 9,000,000 Food.png / 12 WallManual.png 40,250 Cold War Age
17 10,000,000 Gold icon.png / 10,000,000 Food.png / 13 WallManual.png 46,280
18 11,000,000 Gold icon.png / 11,000,000 Food.png / 14 WallManual.png 53,300 Space Age
19 12,000,000 Gold icon.png / 12,000,000 Food.png / 15 WallManual.png 60,680 Digital Age
20 13,000,000 Gold icon.png / 13,000,000 Food.png / 15 WallManual.png 72,816
21 14,000,000 Gold icon.png / 14,000,000 Food.png / 15 WallManual.png Information Age


Trivia [edit | edit source]

  • Version 5.1 introduced a feature that allowed players to upgrade certain levels of Walls and Gates from level 9 and above by using Food or Gold.
  • 6.6 Update introduced a feature that allowed players to upgrade certain levels of Walls and Gates from level 5 and above by using Wall Manual in Archive.

 Boosts[edit | edit source]

Walls for food.jpg

VIP Bonuses[edit | edit source]

Building Upgrade Resource Cost

  • Level 9 : 5%
  • Level 12 : 10%
  • Level 15 : 15%

Parliament[edit | edit source]

Base Financing: Fortifications

  • Reduce cost of Wall upgrades by 2 ~ 18% (to a minimum of Free)
  • Reduce cost of Wall upgrades in Wall Manuals by 1 (to a minimum of 1)
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