DomiNations! Wiki
DomiNations! Wiki
(Condensed the format down for less scrolling.)
Tags: Visual edit apiedit
(A little more cleanup on the formatting.)
Tags: Visual edit apiedit
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Apart from caravans and farms, additional resources can be gathered by hunting animals.
 
Apart from caravans and farms, additional resources can be gathered by hunting animals.
 
Various animals are automatically spawned over time, each adding to your gold, food or crown reserve. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the [[Gold Mine|Gold Mines]] and the [[Fruit Tree|Fruit Trees]]
 
Various animals are automatically spawned over time, each adding to your gold, food or crown reserve. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the [[Gold Mine|Gold Mines]] and the [[Fruit Tree|Fruit Trees]]
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{| class="wikitable" style="width: 100%;text-align: center;"
 
{| class="wikitable" style="width: 100%;text-align: center;"
 
|-
 
|-
! rowspan="10" |'''''"Bears... very dangerous! You go first..."'''''
+
! rowspan="10" |"Bears... very dangerous! You go first..."
 
[[File:Bear.jpg|none|thumb|220x220px]]
 
[[File:Bear.jpg|none|thumb|220x220px]]
 
Citizens required to hunt: 6
 
Citizens required to hunt: 6
Line 15: Line 14:
 
! scope="col" |Chance to Find [[Fur]]
 
! scope="col" |Chance to Find [[Fur]]
 
|-
 
|-
|[[Dawn Age]] || 500 || rowspan="6" | 1 minute 30 seconds || rowspan="9" |60%
+
|[[Dawn Age|Dawn]] || 500 || rowspan="6" | 1 minute 30 seconds || rowspan="9" |60%
 
|-
 
|-
|[[Stone Age]] ||1,000
+
|[[Stone Age|Stone]] ||1,000
 
|-
 
|-
|[[Bronze Age]] ||2,000
+
|[[Bronze Age|Bronze]] ||2,000
 
|-
 
|-
|[[Iron Age]] ||4,000
+
|[[Iron Age|Iron]] ||4,000
 
|-
 
|-
|[[Classical Age]] ||8,000
+
|[[Classical Age|Classical]] ||8,000
 
|-
 
|-
|[[Medieval Age]] ||18,000
+
|[[Medieval Age|Medieval]] ||18,000
 
|-
 
|-
|[[Gunpowder Age]] ||30,000 || rowspan="3" |One-shot kill + 8 seconds
+
|[[Gunpowder Age|Gunpowder]] ||30,000 || rowspan="3" |One-shot kill + 8 seconds
 
|-
 
|-
|[[Enlightenment Age]] ||60,000
+
|[[Enlightenment Age|Enlightenment]] ||60,000
 
|-
 
|-
|[[Industrial Age]] ||
+
|[[Industrial Age|Industrial]] ||
 
|}
 
|}
 
== Boar ==
 
== Boar ==
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{| class="wikitable" style="width: 100%;text-align: center;"
 
{| class="wikitable" style="width: 100%;text-align: center;"
 
|-
 
|-
! rowspan="10" |'''''"Boars provide a lot of food but resent being hunted. You have been warned."'''''
+
! rowspan="10" |"Boars provide a lot of food but
  +
resent being hunted. You have been warned."
 
[[File:Boar.jpg|none|thumb|220x220px]]
 
[[File:Boar.jpg|none|thumb|220x220px]]
 
Citizens required to hunt: 4
 
Citizens required to hunt: 4
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! scope="col" |Chance to Find [[Leather]]
 
! scope="col" |Chance to Find [[Leather]]
 
|-
 
|-
|[[Dawn Age]] || 400 || rowspan="6" |1 minute || rowspan="9" |50%
+
|[[Dawn Age|Dawn]] || 400 || rowspan="6" |1 minute || rowspan="9" |50%
 
|-
 
|-
|[[Stone Age]] ||500
+
|[[Stone Age|Stone]] ||500
 
|-
 
|-
|[[Bronze Age]] ||1,000
+
|[[Bronze Age|Bronze]] ||1,000
 
|-
 
|-
|[[Iron Age]] ||2,000
+
|[[Iron Age|Iron]] ||2,000
 
|-
 
|-
|[[Classical Age]] ||4,000
+
|[[Classical Age|Classical]] ||4,000
 
|-
 
|-
|[[Medieval Age]] ||8,000
+
|[[Medieval Age|Medieval]] ||8,000
 
|-
 
|-
|[[Gunpowder Age]] || 11,000 || rowspan="3" |One-shot kill + 4~8 seconds
+
|[[Gunpowder Age|Gunpowder]] || 11,000 || rowspan="3" |One-shot kill + 4~8 seconds
 
|-
 
|-
|[[Enlightenment Age]] ||22,000
+
|[[Enlightenment Age|Enlightenment]] ||22,000
 
|-
 
|-
|[[Industrial Age]] ||
+
|[[Industrial Age|Industrial]] ||
 
|}
 
|}
 
== Bunny ==
 
== Bunny ==
 
''Main article: [[Bunny]]''
 
''Main article: [[Bunny]]''
 
 
{| class="wikitable" style="width: 100%;text-align: center;"
 
{| class="wikitable" style="width: 100%;text-align: center;"
 
|-
 
|-
! rowspan="10" | '''''"Bunny pelts can be sold for gold. Or you could let the nice bunny hop around."'''''
+
! rowspan="10" | "Bunny pelts can be sold for gold. Or
  +
you could let the nice bunny hop around."
 
[[File:Bunny.jpg|none|thumb|220x220px]]
 
[[File:Bunny.jpg|none|thumb|220x220px]]
 
Citizens required to hunt: 1
 
Citizens required to hunt: 1
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! scope="col" |Chance to Find [[Fur]]
 
! scope="col" |Chance to Find [[Fur]]
 
|-
 
|-
|[[Dawn Age]] || 50 || rowspan="6" |10 seconds || rowspan="9" |20%
+
|[[Dawn Age|Dawn]] || 50 || rowspan="6" |10 seconds || rowspan="9" |20%
 
|-
 
|-
|[[Stone Age]] ||75
+
|[[Stone Age|Stone]] ||75
 
|-
 
|-
|[[Bronze Age]] ||100
+
|[[Bronze Age|Bronze]] ||100
 
|-
 
|-
|[[Iron Age]] ||200
+
|[[Iron Age|Iron]] ||200
 
|-
 
|-
|[[Classical Age]] ||400
+
|[[Classical Age|Classical]] ||400
 
|-
 
|-
|[[Medieval Age]] ||800
+
|[[Medieval Age|Medieval]] ||800
 
|-
 
|-
|[[Gunpowder Age]] || 1,100 || rowspan="3" |One-shot kill + 0~6 seconds
+
|[[Gunpowder Age|Gunpowder]] || 1,100 || rowspan="3" |One-shot kill + 0~6 seconds
 
|-
 
|-
|[[Enlightenment Age]] ||
+
|[[Enlightenment Age|Enlightenment]] ||
 
|-
 
|-
|[[Industrial Age]] ||
+
|[[Industrial Age|Industrial]] ||
 
|}
 
|}
 
== Deer ==
 
== Deer ==
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{| class="wikitable" style="width: 100%;text-align: center;"
 
{| class="wikitable" style="width: 100%;text-align: center;"
 
|-
 
|-
! rowspan="10" | '''''"Hunt deer to gather food for your town."'''''
+
! rowspan="10" | "Hunt deer to gather food for your town."
 
[[File:Deer.jpg|none|thumb|220x220px]]
 
[[File:Deer.jpg|none|thumb|220x220px]]
 
Citizens required to hunt: 2
 
Citizens required to hunt: 2
Line 106: Line 106:
 
! scope="col" |Chance to Find [[Leather]]
 
! scope="col" |Chance to Find [[Leather]]
 
|-
 
|-
|[[Dawn Age]] || 75 || rowspan="6" |20 seconds || rowspan="9" |20%
+
|[[Dawn Age|Dawn]] || 75 || rowspan="6" |20 seconds || rowspan="9" |20%
 
|-
 
|-
|[[Stone Age]] ||100
+
|[[Stone Age|Stone]] ||100
 
|-
 
|-
|[[Bronze Age]] ||200
+
|[[Bronze Age|Bronze]] ||200
 
|-
 
|-
|[[Iron Age]] ||400
+
|[[Iron Age|Iron]] ||400
 
|-
 
|-
|[[Classical Age]] ||800
+
|[[Classical Age|Classical]] ||800
 
|-
 
|-
|[[Medieval Age]] ||1,500
+
|[[Medieval Age|Medieval]] ||1,500
 
|-
 
|-
|[[Gunpowder Age]] || 2,000 || rowspan="3" |One-shot kill + 2~8 seconds
+
|[[Gunpowder Age|Gunpowder]] || 2,000 || rowspan="3" |One-shot kill + 2~8 seconds
 
|-
 
|-
|[[Enlightenment Age]] ||
+
|[[Enlightenment Age|Enlightenment]] ||
 
|-
 
|-
|[[Industrial Age]] ||
+
|[[Industrial Age|Industrial]] ||
 
|}
 
|}
 
== Fox ==
 
== Fox ==
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{| class="wikitable" style="width: 100%;text-align: center;"
 
{| class="wikitable" style="width: 100%;text-align: center;"
 
|-
 
|-
! rowspan="10" | '''''"Fox pelts can be sold for gold - creepy rich people wear them as hats."'''''[[File:Fox.jpg|none|thumb|220x220px]]
+
! rowspan="10" | "Fox pelts can be sold for gold -
  +
creepy rich people wear them as hats."
  +
[[File:Fox.jpg|none|thumb|220x220px]]
 
Citizens required to hunt: 2
 
Citizens required to hunt: 2
 
! scope="col" |Age
 
! scope="col" |Age
Line 135: Line 137:
 
! scope="col" |Chance to Find [[Fur]]
 
! scope="col" |Chance to Find [[Fur]]
 
|-
 
|-
|[[Dawn Age]] || 100 || rowspan="6" |20 seconds || rowspan="9" |20%
+
|[[Dawn Age|Dawn]] || 100 || rowspan="6" |20 seconds || rowspan="9" |20%
 
|-
 
|-
|[[Stone Age]] ||150
+
|[[Stone Age|Stone]] ||150
 
|-
 
|-
|[[Bronze Age]] ||200
+
|[[Bronze Age|Bronze]] ||200
 
|-
 
|-
|[[Iron Age]] ||400
+
|[[Iron Age|Iron]] ||400
 
|-
 
|-
|[[Classical Age]] ||800
+
|[[Classical Age|Classical]] ||800
 
|-
 
|-
|[[Medieval Age]] ||1,000
+
|[[Medieval Age|Medieval]] ||1,000
 
|-
 
|-
|[[Gunpowder Age]] || 1,500 || rowspan="3" |One-shot kill + 2~8 seconds
+
|[[Gunpowder Age|Gunpowder]] || 1,500 || rowspan="3" |One-shot kill + 2~8 seconds
 
|-
 
|-
|[[Enlightenment Age]] ||
+
|[[Enlightenment Age|Enlightenment]] ||
 
|-
 
|-
|[[Industrial Age]] ||
+
|[[Industrial Age|Industrial]] ||
 
|}
 
|}
 
== Stag ==
 
== Stag ==

Revision as of 17:41, 14 August 2015

Apart from caravans and farms, additional resources can be gathered by hunting animals. Various animals are automatically spawned over time, each adding to your gold, food or crown reserve. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the Gold Mines and the Fruit Trees

Bear

Main article: Bear

"Bears... very dangerous! You go first..."
Bear

Citizens required to hunt: 6

Age Reward Gold icon Hunting Time Chance to Find Fur
Dawn 500 1 minute 30 seconds 60%
Stone 1,000
Bronze 2,000
Iron 4,000
Classical 8,000
Medieval 18,000
Gunpowder 30,000 One-shot kill + 8 seconds
Enlightenment 60,000
Industrial

Boar

Main article: Boar

"Boars provide a lot of food but

resent being hunted. You have been warned."

Boar

Citizens required to hunt: 4

Age Reward Food Hunting Time Chance to Find Leather
Dawn 400 1 minute 50%
Stone 500
Bronze 1,000
Iron 2,000
Classical 4,000
Medieval 8,000
Gunpowder 11,000 One-shot kill + 4~8 seconds
Enlightenment 22,000
Industrial

Bunny

Main article: Bunny

"Bunny pelts can be sold for gold. Or

you could let the nice bunny hop around."

Bunny

Citizens required to hunt: 1

Age Reward Gold icon Hunting Time Chance to Find Fur
Dawn 50 10 seconds 20%
Stone 75
Bronze 100
Iron 200
Classical 400
Medieval 800
Gunpowder 1,100 One-shot kill + 0~6 seconds
Enlightenment
Industrial

Deer

Main article: Deer

"Hunt deer to gather food for your town."
Deer

Citizens required to hunt: 2

Age Reward Food Hunting Time Chance to Find Leather
Dawn 75 20 seconds 20%
Stone 100
Bronze 200
Iron 400
Classical 800
Medieval 1,500
Gunpowder 2,000 One-shot kill + 2~8 seconds
Enlightenment
Industrial

Fox

Main article: Fox

"Fox pelts can be sold for gold -

creepy rich people wear them as hats."

Fox

Citizens required to hunt: 2

Age Reward Gold icon Hunting Time Chance to Find Fur
Dawn 100 20 seconds 20%
Stone 150
Bronze 200
Iron 400
Classical 800
Medieval 1,000
Gunpowder 1,500 One-shot kill + 2~8 seconds
Enlightenment
Industrial

Stag

Main article: Stag

"Stags can be hunted for crowns!"

Stag

Citizens required to hunt: 3

Time to complete: 45 seconds

Rewards: 3 Crowns