(→Deer) Tags: Visual edit apiedit |
(I addedthat hunting animals can also add to your storehouse reserve and can give you trade goods such as leather and fur ,which can be used to hire mercenaries) Tags: Visual edit apiedit |
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Apart from caravans and farms, additional resources can be gathered by hunting animals. |
Apart from caravans and farms, additional resources can be gathered by hunting animals. |
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− | Various animals are automatically spawned over time, each adding to your gold, food or |
+ | Various animals are automatically spawned over time, each adding to your gold, food, crown or storehouse reserve. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the [[Gold Mine|Gold Mines]] and the [[Fruit Tree|Fruit Trees]].These animals also give you leather and fur,trade goods that can be used to hire mercenaries. |
== Bear == |
== Bear == |
Revision as of 17:42, 8 January 2016
Apart from caravans and farms, additional resources can be gathered by hunting animals. Various animals are automatically spawned over time, each adding to your gold, food, crown or storehouse reserve. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the Gold Mines and the Fruit Trees.These animals also give you leather and fur,trade goods that can be used to hire mercenaries.
Bear
Main article: Bear
"Bears... very dangerous! You go first..." | Age | Reward | Hunting Time | Citizens Required | Chance to Find Fur |
---|---|---|---|---|---|
Dawn | 500 | 1 minute 30 seconds | 6 | 60% | |
Stone | 1,000 | ||||
Bronze | 2,000 | ||||
Iron | 4,000 | ||||
Classical | 8,000 | ||||
Medieval | 18,000 | ||||
Gunpowder | 30,000 | One-shot kill + 8 seconds | |||
Enlightenment | 60,000 | ||||
Industrial | 60,000 |
Boar
Main article: Boar
"Boars provide a lot of food but
resent being hunted. You have been warned." Citizens required to hunt: 4 |
Age | Reward | Hunting Time | Chance to Find Leather |
---|---|---|---|---|
Dawn | 400 | 1 minute | 50% | |
Stone | 500 | |||
Bronze | 1,000 | |||
Iron | 2,000 | |||
Classical | 4,000 | |||
Medieval | 8,000 | |||
Gunpowder | 11,000 | One-shot kill + 4~8 seconds | ||
Enlightenment | 22,000 | |||
Industrial | 22,000 |
Bunny
Main article: Bunny
"Bunny pelts can be sold for gold. Or
you could let the nice bunny hop around." Citizens required to hunt: 1 |
Age | Reward | Hunting Time | Chance to Find Fur |
---|---|---|---|---|
Dawn | 50 | 10 seconds | 20% | |
Stone | 75 | |||
Bronze | 100 | |||
Iron | 200 | |||
Classical | 400 | |||
Medieval | 800 | |||
Gunpowder | 1,100 | One-shot kill + 0~6 seconds | ||
Enlightenment | 2,200 | |||
Industrial | 2,200 |
Deer
Main article: Deer
"Hunt deer to gather food for your town."
Citizens required to hunt: 2 |
Age | Reward | Hunting Time | Chance to Find Leather | Leather found |
---|---|---|---|---|---|
Dawn | 75 | 20 seconds | 30% | ? | |
Stone | 100 | ? | |||
Bronze | 200 | ? | |||
Iron | 400 | ? | |||
Classical | 800 | ? | |||
Medieval | 1,500 | ? | |||
Gunpowder | 2,000 | One-shot kill + 2~8 seconds | 1-3 | ||
Enlightenment | 3,000 | 1-3 | |||
Industrial | 3,000 | 1-3 |
Fox
Main article: Fox
"Fox pelts can be sold for gold -
creepy rich people wear them as hats." Citizens required to hunt: 2 |
Age | Reward | Hunting Time | Chance to Find Fur | Fur found |
---|---|---|---|---|---|
Dawn | 100 | 20 seconds | 20% | ? | |
Stone | 150 | ? | |||
Bronze | 200 | ? | |||
Iron | 400 | ? | |||
Classical | 800 | ? | |||
Medieval | 1,000 | ? | |||
Gunpowder | 1,500 | One-shot kill + 2~8 seconds | ? | ||
Enlightenment | 3,000 | 1-3 | |||
Industrial | 3,000 | ? |
Stag
Main article: Stag
"Stags can be hunted for crowns!"
Citizens required to hunt: 3
Time to complete: 45 seconds
Rewards: 3 Crowns (5 starting in Gunpowder Age, 6 in Industrial Age)