(Finished cleaning up formatting and adding tables to each animal with different values on rewards for each age.) Tags: Visual edit apiedit |
(→Wolf) Tag: Visual edit |
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⚫ | Apart from [[Caravan]]s and [[Farm]]s, additional [[Resources]] can be gathered by hunting '''Wildlife'''. Various '''Wildlife''' is automatically spawned over time, each adding to your [[Gold]], [[Food]], [[Crowns]] or [[Trade Goods]]. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the [[Gold Mine]]s and the [[Fruit Tree]]s. These animals can also give you [[Leather]] and [[Fur]], [[Trade Goods]] that can be used to hire [[Mercenaries]]. |
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⚫ | |||
− | Apart from caravans and farms, additional resources can be gathered by hunting animals. |
||
+ | <div style="padding: 5px; font-size: 100%; color:black; background-color: wheat; "> |
||
⚫ | Various |
||
+ | {| class="wikitable" style="text-align: center;width: 100%;" |
||
+ | ! scope="col" |Statistic Modifiers (These modify the base statistics below) |
||
+ | |- |
||
+ | | |
||
+ | <p style="text-align:left;">The [[Exploration]] [[Technology]] at the [[Library]] confers these bonuses:</p> |
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+ | * <p style="text-align:left;">Chapter 3: 5% chance to find '''Wildlife''' when clearing [[Debris]].</p> |
||
+ | * <p style="text-align:left;">Chapter 4: +10% chance to find '''Wildlife''' when clearing [[Debris]].</p> |
||
+ | <p style="text-align:left;">The [[Hounds]] [[Technology]] at the [[Library]] confers these bonuses:</p> |
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⚫ | |||
+ | * <p style="text-align:left;">Chapter 1: Increases resources from hunting by 5%.</p> |
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− | {{Main|Bear}} |
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+ | * <p style="text-align:left;">Chapter 2: Increases chance of finding [[Fur]] and [[Leather]] by 20%.</p> |
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⚫ | |||
+ | * <p style="text-align:left;">Chapter 3: Increases chance of finding [[Bear|Bears]] and [[Boar|Boars]] by 5%.</p> |
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+ | * <p style="text-align:left;">Chapter 4: Increases the maximum number of [[Stag|Stags]].</p> |
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+ | * <p style="text-align:left;">Chapter 5: Increases the maximum number of '''Wildlife''' by 1.</p> |
||
+ | <p style="text-align:left;">Emperor Moctezuma in the [[University]] confers these bonuses:</p> |
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− | Citizens required to hunt: 6 |
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+ | * <p style="text-align:left;">Hunting Time: Decrease time to harvest hunted animals by +18% (5 levels).</p> |
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+ | * <p style="text-align:left;">Hunting Food & Gold Yield: +20% food and gold gained from hunting (5 levels).</p> |
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+ | |}</div> |
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+ | |||
+ | == General Information == |
||
+ | The maximum number of animals in the Classical and Gunpowder Ages is at least 8 without Chapter 5 of [[Hounds]]. |
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+ | |||
+ | The respawn time varies based upon how many animals are currently present. With no animals present two animals will respawn at these times: |
||
+ | * Classical Age: ~10 minutes. |
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+ | * Gunpowder Age: ~15 minutes. |
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+ | |||
+ | == Bear == |
||
+ | ''Main article: [[Bear]]'' |
||
{| class="wikitable" style="width: 100%;text-align: center;" |
{| class="wikitable" style="width: 100%;text-align: center;" |
||
|- |
|- |
||
+ | ! rowspan="12" |"Bears... very dangerous! You go first..." |
||
⚫ | |||
! scope="col" |Age |
! scope="col" |Age |
||
! scope="col" |Reward {{Icon|Gold}} |
! scope="col" |Reward {{Icon|Gold}} |
||
− | ! scope="col" |Hunting Time |
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
− | ! scope="col" | |
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
+ | ! scope="col" |Chance to Find {{Icon|Fur}} |
||
|- |
|- |
||
− | |[[Dawn |
+ | | [[Dawn]]|| 500|| rowspan="6" |1m 30s || rowspan="11" |6 || rowspan="11" |60% |
|- |
|- |
||
− | |[[Stone |
+ | | [[Stone]]||1,000 |
|- |
|- |
||
− | |[[Bronze |
+ | | [[Bronze]]||2,000 |
|- |
|- |
||
− | |[[Iron |
+ | | [[Iron]]||4,000 |
|- |
|- |
||
− | |[[Classical |
+ | | [[Classical]]||8,000 |
|- |
|- |
||
− | |[[Medieval |
+ | | [[Medieval]]||18,000 |
|- |
|- |
||
− | |[[Gunpowder |
+ | | [[Gunpowder]]||30,000 || rowspan="5" |One-shot kill + 8s |
|- |
|- |
||
− | |[[Enlightenment |
+ | | [[Enlightenment]] |
+ | | rowspan="4" |60,000 |
||
|- |
|- |
||
− | |[[Industrial |
+ | | [[Industrial]] |
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | | [[Atomic]] |
||
|} |
|} |
||
== Boar == |
== Boar == |
||
''Main article: [[Boar]]'' |
''Main article: [[Boar]]'' |
||
⚫ | |||
− | |||
− | Citizens required to hunt: 4 |
||
{| class="wikitable" style="width: 100%;text-align: center;" |
{| class="wikitable" style="width: 100%;text-align: center;" |
||
|- |
|- |
||
+ | ! rowspan="12" |"Boars provide a lot of food but |
||
+ | resent being hunted. You have been warned." |
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+ | [[File:Boar.jpg|none|thumb|220x220px]] |
||
! scope="col" |Age |
! scope="col" |Age |
||
! scope="col" |Reward {{Icon|Food}} |
! scope="col" |Reward {{Icon|Food}} |
||
− | ! scope="col" |Hunting Time |
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
− | ! scope="col" | |
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
+ | ! scope="col" |Chance to Find {{Icon|Leather}} |
||
|- |
|- |
||
− | |[[Dawn |
+ | |[[Dawn]] || 400 || rowspan="6" |1m || rowspan="11" |4 || rowspan="11" |50% |
|- |
|- |
||
− | |[[Stone |
+ | |[[Stone]] ||500 |
|- |
|- |
||
− | |[[Bronze |
+ | |[[Bronze]] ||1,000 |
|- |
|- |
||
− | |[[Iron |
+ | |[[Iron]] ||2,000 |
|- |
|- |
||
− | |[[Classical |
+ | |[[Classical]] ||4,000 |
|- |
|- |
||
− | |[[Medieval |
+ | |[[Medieval]] ||8,000 |
|- |
|- |
||
− | |[[Gunpowder |
+ | |[[Gunpowder]] || 11,000 || rowspan="5" |One-shot kill + 4~8s |
|- |
|- |
||
− | |[[Enlightenment |
+ | |[[Enlightenment]] |
+ | | rowspan="4" |22,000 |
||
|- |
|- |
||
− | |[[Industrial |
+ | |[[Industrial]] |
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
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|} |
|} |
||
== Bunny == |
== Bunny == |
||
''Main article: [[Bunny]]'' |
''Main article: [[Bunny]]'' |
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− | '''''"Bunny pelts can be sold for gold. Or you could let the nice bunny hop around."'''''[[File:Bunny.jpg|none|thumb|220x220px]] |
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− | |||
− | Citizens required to hunt: 1 |
||
{| class="wikitable" style="width: 100%;text-align: center;" |
{| class="wikitable" style="width: 100%;text-align: center;" |
||
|- |
|- |
||
+ | ! rowspan="12" | "Bunny pelts can be sold for gold. Or |
||
+ | you could let the nice bunny hop around." |
||
+ | [[File:Bunny.jpg|none|thumb|220x220px]] |
||
! scope="col" |Age |
! scope="col" |Age |
||
! scope="col" |Reward {{Icon|Gold}} |
! scope="col" |Reward {{Icon|Gold}} |
||
− | ! scope="col" |Hunting Time |
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
− | ! scope="col" | |
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
+ | ! scope="col" |Chance to Find {{Icon|Fur}} |
||
|- |
|- |
||
− | |[[Dawn |
+ | |[[Dawn]] || 50 || rowspan="6" |10s || rowspan="11" |1 || rowspan="11" |20% |
|- |
|- |
||
− | |[[Stone |
+ | |[[Stone]] ||75 |
|- |
|- |
||
− | |[[Bronze |
+ | |[[Bronze]] ||100 |
|- |
|- |
||
− | |[[Iron |
+ | |[[Iron]] ||200 |
|- |
|- |
||
− | |[[Classical |
+ | |[[Classical]] ||400 |
|- |
|- |
||
− | |[[Medieval |
+ | |[[Medieval]] ||800 |
|- |
|- |
||
− | |[[Gunpowder |
+ | |[[Gunpowder]] || 1,100 || rowspan="5" |One-shot kill + 0~6s |
|- |
|- |
||
− | |[[Enlightenment |
+ | |[[Enlightenment]] |
+ | | rowspan="4" |2,200 |
||
|- |
|- |
||
− | |[[Industrial |
+ | |[[Industrial]] |
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
||
|} |
|} |
||
== Deer == |
== Deer == |
||
''Main article: [[Deer]]'' |
''Main article: [[Deer]]'' |
||
⚫ | |||
− | |||
− | Citizens required to hunt: 2 |
||
{| class="wikitable" style="width: 100%;text-align: center;" |
{| class="wikitable" style="width: 100%;text-align: center;" |
||
|- |
|- |
||
+ | ! rowspan="12" | "Hunt deer to gather food for your town." |
||
⚫ | |||
! scope="col" |Age |
! scope="col" |Age |
||
! scope="col" |Reward {{Icon|Food}} |
! scope="col" |Reward {{Icon|Food}} |
||
− | ! scope="col" |Hunting Time |
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
− | ! scope="col" | |
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
+ | ! scope="col" |Chance to Find {{Icon|Leather}} |
||
|- |
|- |
||
− | |[[Dawn |
+ | |[[Dawn]] || 75 || rowspan="6" |20 seconds || rowspan="11" |2 || rowspan="11" |30% |
|- |
|- |
||
− | |[[Stone |
+ | |[[Stone]] ||100 |
|- |
|- |
||
− | |[[Bronze |
+ | |[[Bronze]] ||200 |
|- |
|- |
||
− | |[[Iron |
+ | |[[Iron]] ||400 |
|- |
|- |
||
− | |[[Classical |
+ | |[[Classical]] ||800 |
|- |
|- |
||
− | |[[Medieval |
+ | |[[Medieval]] ||1,500 |
|- |
|- |
||
− | |[[Gunpowder |
+ | |[[Gunpowder]] || 2,000 || rowspan="5" |One-shot kill + 2~8 seconds |
|- |
|- |
||
− | |[[Enlightenment |
+ | |[[Enlightenment]] |
+ | | rowspan="4" |3,000 |
||
|- |
|- |
||
− | |[[Industrial |
+ | |[[Industrial]] |
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
||
|} |
|} |
||
== Fox == |
== Fox == |
||
''Main article: [[Fox]]'' |
''Main article: [[Fox]]'' |
||
− | '''''"Fox pelts can be sold for gold - creepy rich people wear them as hats."'''''[[File:Fox.jpg|none|thumb|220x220px]] |
||
− | |||
− | Citizens required to hunt: 2 |
||
{| class="wikitable" style="width: 100%;text-align: center;" |
{| class="wikitable" style="width: 100%;text-align: center;" |
||
|- |
|- |
||
+ | ! rowspan="12" | "Fox pelts can be sold for gold - |
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+ | creepy rich people wear them as hats." |
||
+ | [[File:Fox.jpg|none|thumb|220x220px]] |
||
! scope="col" |Age |
! scope="col" |Age |
||
! scope="col" |Reward {{Icon|Gold}} |
! scope="col" |Reward {{Icon|Gold}} |
||
− | ! scope="col" |Hunting Time |
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
− | ! scope="col" | |
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
+ | ! scope="col" |Chance to Find {{Icon|Fur}} |
||
|- |
|- |
||
− | |[[Dawn |
+ | |[[Dawn]] || 100 || rowspan="6" |20s || rowspan="11" |2 || rowspan="11" |20% |
|- |
|- |
||
− | |[[Stone |
+ | |[[Stone]] ||150 |
|- |
|- |
||
− | |[[Bronze |
+ | |[[Bronze]] ||200 |
|- |
|- |
||
− | |[[Iron |
+ | |[[Iron]] ||400 |
|- |
|- |
||
− | |[[Classical |
+ | |[[Classical]] ||800 |
|- |
|- |
||
− | |[[Medieval |
+ | |[[Medieval]] ||1,000 |
|- |
|- |
||
− | |[[Gunpowder |
+ | |[[Gunpowder]] || 1,500 || rowspan="5" |One-shot kill + 2~8s |
|- |
|- |
||
− | |[[Enlightenment |
+ | |[[Enlightenment]] |
+ | | rowspan="4" |3,000 |
||
|- |
|- |
||
− | |[[Industrial |
+ | |[[Industrial]] |
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
||
|} |
|} |
||
== Stag == |
== Stag == |
||
''Main article: [[Stag]]'' |
''Main article: [[Stag]]'' |
||
+ | {| class="wikitable" style="width: 100%;text-align: center;" |
||
⚫ | |||
+ | |- |
||
⚫ | |||
+ | ! scope="col" |Age |
||
+ | ! scope="col" |Reward {{Icon|Crown}} |
||
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
||
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
||
+ | ! scope="col" |Chance to Find {{Icon|Crown}} |
||
+ | |- |
||
− | Citizens required to hunt: 3 |
||
+ | |[[Dawn]] |
||
+ | | rowspan="4" | 3 |
||
+ | | rowspan="6" |45s |
||
+ | | rowspan="11" |3 |
||
+ | | rowspan="11" |100% |
||
+ | |- |
||
+ | |[[Stone]] |
||
+ | |- |
||
+ | |[[Bronze]] |
||
+ | |- |
||
+ | |[[Iron]] |
||
+ | |- |
||
+ | |[[Classical]] ||4 |
||
+ | |- |
||
+ | |[[Medieval]] ||4 |
||
+ | |- |
||
+ | |[[Gunpowder]] |
||
+ | | rowspan="2" | 5 |
||
+ | | rowspan="5" |One-shot kill +10s |
||
+ | |- |
||
+ | |[[Enlightenment]] |
||
+ | |- |
||
+ | |[[Industrial]] |
||
+ | | rowspan="3" |6 |
||
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
||
+ | |} |
||
+ | == Wolf == |
||
− | Time to complete: 45 seconds |
||
+ | ''Main article: [[Wolf]]'' |
||
+ | {| class="wikitable" style="width: 100%;text-align: center;" |
||
+ | |- |
||
+ | ! rowspan="12" | "Wolves provide a lot of gold |
||
+ | but resent being hunted. |
||
+ | |||
⚫ | |||
+ | Wolves only appear when |
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+ | |||
+ | a [[Wolf Blessing]] is active, |
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+ | |||
+ | which can only be acquired |
||
+ | |||
+ | in [[The Great Frontier!]] event. |
||
+ | ! scope="col" |Age |
||
+ | ! scope="col" |Reward {{Icon|Gold}} |
||
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
||
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
||
+ | ! scope="col" |Chance to Find {{Icon|Fur}} ? |
||
+ | |- |
||
+ | |[[Dawn]] || ? || rowspan="6" |20s || rowspan="11" |4 || rowspan="11" |''?'' |
||
+ | |- |
||
+ | |[[Stone]] ||? |
||
+ | |- |
||
+ | |[[Bronze]] ||? |
||
+ | |- |
||
+ | |[[Iron]] ||? |
||
+ | |- |
||
+ | |[[Classical]] ||16,000 |
||
+ | |- |
||
+ | |[[Medieval]] ||22,000 |
||
+ | |- |
||
+ | |[[Gunpowder]] || 33,000 || rowspan="5" |One-shot kill + 2~8s? |
||
+ | |- |
||
+ | |[[Enlightenment]] ||33,000 |
||
+ | |- |
||
+ | |[[Industrial]] || rowspan="3" |44,000 |
||
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
||
+ | |} |
||
+ | |||
+ | == Turkey == |
||
+ | ''Main article: [[Turkey]]'' |
||
+ | {| class="wikitable" style="width: 100%;text-align: center;" |
||
+ | |- |
||
+ | ! rowspan="12" | "Gobble gobble gobble gobble gobble!"[[File:turkey.png|none|thumb|220x220px]] |
||
+ | Turkeys only appear when a |
||
+ | |||
+ | [[Turkey Blessing]] is active and during |
||
+ | |||
+ | some special events. |
||
+ | ! scope="col" |Age |
||
+ | ! scope="col" |Reward {{Icon|Food}} |
||
+ | ! scope="col" |Hunting Time {{Icon|Watch}} |
||
+ | ! scope="col" |Citizens Required {{Icon|Citizen}} |
||
+ | |- |
||
+ | |[[Dawn]] || ? || rowspan="6" |20s || rowspan="11" |4 |
||
+ | |- |
||
+ | |[[Stone]] ||? |
||
+ | |- |
||
+ | |[[Bronze]] ||? |
||
+ | |- |
||
+ | |[[Iron]] ||? |
||
+ | |- |
||
+ | |[[Classical]] ||16,000 |
||
+ | |- |
||
+ | |[[Medieval]] ||? |
||
+ | |- |
||
+ | |[[Gunpowder]] |
||
+ | | rowspan="5" | 44,000|| rowspan="5" |One-shot kill + 2~8s? |
||
+ | |- |
||
+ | |[[Enlightenment]] |
||
+ | |- |
||
+ | |[[Industrial]] |
||
+ | |- |
||
+ | |[[Global]] |
||
+ | |- |
||
+ | |[[Atomic]] |
||
+ | |} |
||
+ | [[zh:生物]] |
||
− | Rewards: 3 [[Crowns]] |
||
[[Category:Wildlife]] |
[[Category:Wildlife]] |
Revision as of 15:38, 5 December 2019
Apart from Caravans and Farms, additional Resources can be gathered by hunting Wildlife. Various Wildlife is automatically spawned over time, each adding to your Gold, Food, Crowns or Trade Goods. The amount of resources gathered in this way as well as the actual hunting time vary depending on your current age. You can also get more resources by using the Gold Mines and the Fruit Trees. These animals can also give you Leather and Fur, Trade Goods that can be used to hire Mercenaries.
Boosts
Statistic Modifiers (These modify the base statistics below) |
---|
The Exploration Technology at the Library confers these bonuses:
The Hounds Technology at the Library confers these bonuses:
Emperor Moctezuma in the University confers these bonuses:
|
General Information
The maximum number of animals in the Classical and Gunpowder Ages is at least 8 without Chapter 5 of Hounds.
The respawn time varies based upon how many animals are currently present. With no animals present two animals will respawn at these times:
- Classical Age: ~10 minutes.
- Gunpowder Age: ~15 minutes.
Bear
Main article: Bear
"Bears... very dangerous! You go first..." | Age | Reward | Hunting Time | Citizens Required | Chance to Find |
---|---|---|---|---|---|
Dawn | 500 | 1m 30s | 6 | 60% | |
Stone | 1,000 | ||||
Bronze | 2,000 | ||||
Iron | 4,000 | ||||
Classical | 8,000 | ||||
Medieval | 18,000 | ||||
Gunpowder | 30,000 | One-shot kill + 8s | |||
Enlightenment | 60,000 | ||||
Industrial | |||||
Global | |||||
Atomic |
Boar
Main article: Boar
"Boars provide a lot of food but
resent being hunted. You have been warned." |
Age | Reward | Hunting Time | Citizens Required | Chance to Find |
---|---|---|---|---|---|
Dawn | 400 | 1m | 4 | 50% | |
Stone | 500 | ||||
Bronze | 1,000 | ||||
Iron | 2,000 | ||||
Classical | 4,000 | ||||
Medieval | 8,000 | ||||
Gunpowder | 11,000 | One-shot kill + 4~8s | |||
Enlightenment | 22,000 | ||||
Industrial | |||||
Global | |||||
Atomic |
Bunny
Main article: Bunny
"Bunny pelts can be sold for gold. Or
you could let the nice bunny hop around." |
Age | Reward | Hunting Time | Citizens Required | Chance to Find |
---|---|---|---|---|---|
Dawn | 50 | 10s | 1 | 20% | |
Stone | 75 | ||||
Bronze | 100 | ||||
Iron | 200 | ||||
Classical | 400 | ||||
Medieval | 800 | ||||
Gunpowder | 1,100 | One-shot kill + 0~6s | |||
Enlightenment | 2,200 | ||||
Industrial | |||||
Global | |||||
Atomic |
Deer
Main article: Deer
"Hunt deer to gather food for your town." | Age | Reward | Hunting Time | Citizens Required | Chance to Find |
---|---|---|---|---|---|
Dawn | 75 | 20 seconds | 2 | 30% | |
Stone | 100 | ||||
Bronze | 200 | ||||
Iron | 400 | ||||
Classical | 800 | ||||
Medieval | 1,500 | ||||
Gunpowder | 2,000 | One-shot kill + 2~8 seconds | |||
Enlightenment | 3,000 | ||||
Industrial | |||||
Global | |||||
Atomic |
Fox
Main article: Fox
"Fox pelts can be sold for gold -
creepy rich people wear them as hats." |
Age | Reward | Hunting Time | Citizens Required | Chance to Find |
---|---|---|---|---|---|
Dawn | 100 | 20s | 2 | 20% | |
Stone | 150 | ||||
Bronze | 200 | ||||
Iron | 400 | ||||
Classical | 800 | ||||
Medieval | 1,000 | ||||
Gunpowder | 1,500 | One-shot kill + 2~8s | |||
Enlightenment | 3,000 | ||||
Industrial | |||||
Global | |||||
Atomic |
Stag
Main article: Stag
"Stags can be hunted for Crowns!" | Age | Reward | Hunting Time | Citizens Required | Chance to Find |
---|---|---|---|---|---|
Dawn | 3 | 45s | 3 | 100% | |
Stone | |||||
Bronze | |||||
Iron | |||||
Classical | 4 | ||||
Medieval | 4 | ||||
Gunpowder | 5 | One-shot kill +10s | |||
Enlightenment | |||||
Industrial | 6 | ||||
Global | |||||
Atomic |
Wolf
Main article: Wolf
"Wolves provide a lot of gold
but resent being hunted. You have been warned."Wolves only appear when a Wolf Blessing is active, which can only be acquired in The Great Frontier! event. |
Age | Reward | Hunting Time | Citizens Required | Chance to Find ? |
---|---|---|---|---|---|
Dawn | ? | 20s | 4 | ? | |
Stone | ? | ||||
Bronze | ? | ||||
Iron | ? | ||||
Classical | 16,000 | ||||
Medieval | 22,000 | ||||
Gunpowder | 33,000 | One-shot kill + 2~8s? | |||
Enlightenment | 33,000 | ||||
Industrial | 44,000 | ||||
Global | |||||
Atomic |
Turkey
Main article: Turkey
"Gobble gobble gobble gobble gobble!"
Turkeys only appear when a Turkey Blessing is active and during some special events. |
Age | Reward | Hunting Time | Citizens Required |
---|---|---|---|---|
Dawn | ? | 20s | 4 | |
Stone | ? | |||
Bronze | ? | |||
Iron | ? | |||
Classical | 16,000 | |||
Medieval | ? | |||
Gunpowder | 44,000 | One-shot kill + 2~8s? | ||
Enlightenment | ||||
Industrial | ||||
Global | ||||
Atomic |